ExoShox wrote:
After reading about the logout bug i found an even weirder bug. i dont remember this happening the last time I did this with 3.79 but i have compiled and source code version. i log into admin/Admin on the source version and test/Test on the compiled version and then sometimes when i was moving one character, both characters moved, in the EXACT same pattern (if i move one character 1 left the other moved one left, 2 up, 2up etc.) I'll think it may just be a glitch because i know i already was using two characters source and compiled like 2 days ago and this didnt happen, and also this wasnt happening every time i moved either.
Edit: This only occurs IF the window you do not currently have selected is NOT minimized. Otherwise this bug does not occur.
Yeah, I noticed this too while I was testing out a blank server. There is a REALLY easy fix. Make it so you can only open 2 clients at once
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Also I didn't test the logout bug on one computer, so it may not work if you have 2 clients running on the same computer, not sure. I used my 2nd computer (based on the fact that having one character follow the other around was annoying) so I'll check that part out later.
Edit: A few more things about the bug I found. On login, it does something similar, it doesn't show the logged on character. Pretty much, the map is not updating for the other members when they leave or enter the server until they do something that updates the map (drop an item, pick up an item. Maybe cast a spell, unable to test that one because NPC's automatically update the map.) It doesn't seem like a big issue, but small things like this annoy me
Also, it does still happen if you have 2 clients opened on the same computer.
Edit: Was messing around with the party system, so I found another place the map isn't updating. When you kill an NPC, you don't get the xp, it doesn't respawn, and the NPC's freeze. This only happens if you have more than one person on the map, and the NPC's only freeze for the attacker (doesn't need to be in a party or anything, just 2 players on the same map)