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PostPosted: Sun Sep 21, 2008 6:46 am 
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I'm making a game called "Attack of the Penzorz" using MS4. No special features and shit, just going to do like 20 maps and some items and shit so I can get the feel of the engine and get a list of stuff that needs to be done. Here's what I got so far:

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Server-
*Chat box .SelStart needs to be Len(txtChat) so it scrolls down when something is entered
*Saves all online players too much
*When minimized the chat doesn't auto scroll down

Client-
*Form's caption needs to be set to the game's name
*Password text boxes need to have a .PasswordChar
*Map editor needs a fill button
*In Form_KeyPress of frmMirage you need to do: If KeyAscii = 13 Then KeyAscii = 0
*When you type /admin, it lists the /ban command twice
*Emote command isn't outputting right it shows a - when it shouldn't
*You can get the running stuck if you are holding shift when switching maps and then let it go
*Animation is messed up (doesn't seem to clear the mask layer)
*RTE 13's all around! With commands some aren't checked if the value is numerical and RTE 13 comes

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Last edited by GIAKEN on Tue Oct 14, 2008 6:44 pm, edited 6 times in total.

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 Post subject: Re: What needs done
PostPosted: Sun Sep 21, 2008 7:29 am 
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Fill buttons are just spoiled elysium noob features. Do you think professional tile-based map makers use(d) fill buttons? No, they hand choose each and every tile to look the best it can.

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 Post subject: Re: What needs done
PostPosted: Sun Sep 21, 2008 7:34 am 
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Well we aren't "professional tile-based map makers" and I doubt they didn't use some sort of tool that helped them...when I start out a map I fill it with a ground first then I add in the detail...I don't feel like doing that manually, so why not include a button that does it in just a second?

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 Post subject: Re: What needs done
PostPosted: Sun Sep 21, 2008 8:29 am 
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everyone likes to use a fill button for the ground layer
other then that i say not to use it

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 Post subject: Re: What needs done
PostPosted: Sun Sep 21, 2008 1:47 pm 
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Like I said elsewhere, saving players should have been 10 minutes. I don't know if I put it in wrong or someone else changed it .

Look in the server loop to fix it.


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 Post subject: Re: What needs done
PostPosted: Sun Sep 21, 2008 9:29 pm 
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I really like how MS4 seems to be a community project. Anyone can pick it up, and help development. Open source FTW. So Giaken, got bored of Asphodel, already?

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 Post subject: Re: What needs done
PostPosted: Sun Sep 21, 2008 9:49 pm 
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Umm no...I just did something to Asphodel yesterday. Anyways, I'm going to do some more work on this today.

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PostPosted: Mon Sep 22, 2008 4:50 am 
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Updated.

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PostPosted: Mon Sep 22, 2008 5:05 am 
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Uh, how about at least 2 masks and possibly 2 fringes, but masks are more important.

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PostPosted: Mon Sep 22, 2008 5:14 am 
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uh no

I'll do these things one of these days, Giaken.

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PostPosted: Mon Sep 22, 2008 5:16 am 
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Well I was wanting to work on the next MS maybe...I've been talking with Dugor and DFA on MSN.

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PostPosted: Mon Sep 22, 2008 2:16 pm 
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Sylint19 wrote:
Uh, how about at least 2 masks and possibly 2 fringes, but masks are more important.


Extra layers aren't a requirement I wouldn't think. Also, welcome to miragesource!

Good to see extra work into MS4. ^^


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PostPosted: Mon Sep 22, 2008 2:19 pm 
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A lot of things people want added are actual features for their games. These will not be added to the BASE code.

If you have specific features you want, you'll have to learn to program and add them yourself or get lucky and maybe someone made a tutorial for you.


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PostPosted: Mon Sep 22, 2008 5:19 pm 
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all of this is done

but i didnt test the server side junk

enjoy

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PostPosted: Mon Sep 22, 2008 10:17 pm 
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Added another thing to the list.

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PostPosted: Tue Sep 23, 2008 12:43 am 
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Annnd added yet another!

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PostPosted: Tue Sep 23, 2008 5:27 am 
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Alright :D Dramatically reduced the list (when MS 3.55 comes out).

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PostPosted: Tue Sep 23, 2008 7:05 am 
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the list is shrunk?

wow

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PostPosted: Tue Oct 14, 2008 6:44 pm 
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No the running stuck bug was fixed with the version I shipped out. I haven't been using the newest MS version, but I'll start doing that.

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