Mirage Source

Free ORPG making software.
It is currently Sat Apr 20, 2024 1:30 am

All times are UTC




Post new topic Reply to topic  [ 262 posts ]  Go to page 1, 2, 3, 4, 5 ... 11  Next
Author Message
 Post subject: k2h - New Dungeon
PostPosted: Fri Jan 12, 2007 8:00 pm 
Offline
Community Leader
User avatar

Joined: Mon May 29, 2006 1:00 pm
Posts: 2538
Location: Sweden
Google Talk: johansson_tk@hotmail.com
My new 'dungeon' :) C&C Please
Image
The candle has a animation ;)

_________________
I'm on Facebook!My Youtube Channel Send me an email
Image


Last edited by William on Fri Jan 12, 2007 8:36 pm, edited 3 times in total.

Top
 Profile  
 
 Post subject:
PostPosted: Fri Jan 12, 2007 8:25 pm 
Offline
Persistant Poster
User avatar

Joined: Tue May 30, 2006 2:07 am
Posts: 836
Location: Nashville, Tennessee, USA
Google Talk: rs.ruggles@gmail.com
Seems more like a dungeon than a cave, but I <3 your gfx style.

_________________
I'm on Facebook! Google Plus My Youtube Channel My Steam Profile

Image


Top
 Profile  
 
 Post subject:
PostPosted: Fri Jan 12, 2007 8:28 pm 
Offline
Community Leader
User avatar

Joined: Mon May 29, 2006 1:00 pm
Posts: 2538
Location: Sweden
Google Talk: johansson_tk@hotmail.com
Sonire wrote:
Seems more like a dungeon than a cave, but I <3 your gfx style.

Thanks, guess it's a dungeon. But I kinda mixed cave and dungeon up in my head.. anyway, added the opening.

_________________
I'm on Facebook!My Youtube Channel Send me an email
Image


Last edited by William on Fri Jan 12, 2007 8:58 pm, edited 1 time in total.

Top
 Profile  
 
 Post subject:
PostPosted: Fri Jan 12, 2007 8:36 pm 
Offline
Newbie
User avatar

Joined: Wed Jun 21, 2006 4:22 am
Posts: 13
Doesn't really match the sprite, but its still good

_________________
Image


Top
 Profile  
 
 Post subject:
PostPosted: Fri Jan 12, 2007 8:43 pm 
Offline
Community Leader
User avatar

Joined: Mon May 29, 2006 1:00 pm
Posts: 2538
Location: Sweden
Google Talk: johansson_tk@hotmail.com
DeJaVu wrote:
Doesn't really match the sprite, but its still good

It might be because its darker in the dungeon, should probably figure out how to darken the sprite...

_________________
I'm on Facebook!My Youtube Channel Send me an email
Image


Top
 Profile  
 
 Post subject:
PostPosted: Fri Jan 12, 2007 8:45 pm 
Offline
Submit-Happy
User avatar

Joined: Fri Jun 16, 2006 7:01 am
Posts: 2768
Location: Yorkshire, UK
PIXEL SHADING


Top
 Profile  
 
 Post subject:
PostPosted: Fri Jan 12, 2007 8:51 pm 
Offline
Community Leader
User avatar

Joined: Mon May 29, 2006 1:00 pm
Posts: 2538
Location: Sweden
Google Talk: johansson_tk@hotmail.com
Kite wrote:
PIXEL SHADING

Kite, grow up. Make usefull posts. Maybe you would mind to explain some instead of showing your stupidity by using caps.

_________________
I'm on Facebook!My Youtube Channel Send me an email
Image


Top
 Profile  
 
 Post subject:
PostPosted: Fri Jan 12, 2007 9:07 pm 
Offline
Submit-Happy
User avatar

Joined: Fri Jun 16, 2006 7:01 am
Posts: 2768
Location: Yorkshire, UK
>.>;;

You asked for how you could make the sprites pixels darker, so I told you how. No need to get mad.


Top
 Profile  
 
 Post subject:
PostPosted: Fri Jan 12, 2007 9:13 pm 
Offline
Pro
User avatar

Joined: Wed Sep 20, 2006 1:06 pm
Posts: 368
Location: UK
Google Talk: steve.bluez@googlemail.com
Yeah i was gunna say more "mine" than cave. You could try making the tiles brighter and using alpha blending to darken everything, that way the sprite will match the contrast of the tiles.

Also, considering the size of the sprite in comparison to the height of the dungeon walls, you may see that it looks better to have higher walls.

Tip: Dungeons, mines etc were usually man-made where as caves are naturaly constructed, usualy by water erosion inside the cave (Probably all I remember from Geography lessons).


Top
 Profile  
 
 Post subject:
PostPosted: Fri Jan 12, 2007 9:40 pm 
Offline
Pro

Joined: Mon May 29, 2006 2:58 pm
Posts: 370
http://pscode.com/vb/scripts/ShowCode.a ... 6422027545

_________________
Image


Top
 Profile  
 
 Post subject:
PostPosted: Sat Jan 13, 2007 2:45 pm 
Offline
Community Leader
User avatar

Joined: Mon May 29, 2006 1:00 pm
Posts: 2538
Location: Sweden
Google Talk: johansson_tk@hotmail.com
Kite wrote:
>.>;;

You asked for how you could make the sprites pixels darker, so I told you how. No need to get mad.

Sorry, but don't use caps next times. It has that affect.

GameBoy wrote:
Yeah i was gunna say more "mine" than cave. You could try making the tiles brighter and using alpha blending to darken everything, that way the sprite will match the contrast of the tiles.
Also, considering the size of the sprite in comparison to the height of the dungeon walls, you may see that it looks better to have higher walls.
Tip: Dungeons, mines etc were usually man-made where as caves are naturaly constructed, usualy by water erosion inside the cave (Probably all I remember from Geography lessons).

Yeah, i agree :P I'll try and see if the walls look better if they are 1 tile higher, it might make it look unproportional somehow in my mind. But I test it. Thanks

grimsk8ter11 wrote:

Thanks Grim, I'll check it out.
Edit: Checked it out, gives me some errors upon start. Might go through the code instead to find out how it works.

_________________
I'm on Facebook!My Youtube Channel Send me an email
Image


Top
 Profile  
 
 Post subject:
PostPosted: Sat Jan 13, 2007 10:48 pm 
Offline
Pro

Joined: Mon May 29, 2006 2:58 pm
Posts: 370
Its DX 8 not 7

_________________
Image


Top
 Profile  
 
 Post subject:
PostPosted: Sat Jan 13, 2007 11:27 pm 
Offline
Submit-Happy
User avatar

Joined: Fri Jun 16, 2006 7:01 am
Posts: 2768
Location: Yorkshire, UK
I think he means the downloadable code doesn't work.


Top
 Profile  
 
 Post subject:
PostPosted: Sat Jan 13, 2007 11:42 pm 
Offline
Community Leader
User avatar

Joined: Mon May 29, 2006 1:00 pm
Posts: 2538
Location: Sweden
Google Talk: johansson_tk@hotmail.com
grimsk8ter11 wrote:
Its DX 8 not 7

I have dx9 on my computer, so it should work.

_________________
I'm on Facebook!My Youtube Channel Send me an email
Image


Top
 Profile  
 
 Post subject:
PostPosted: Sat Jan 13, 2007 11:49 pm 
Offline
Submit-Happy
User avatar

Joined: Fri Jun 16, 2006 7:01 am
Posts: 2768
Location: Yorkshire, UK
Maybe Grim thought you meant you couldn't get it to work with Mirage..?


Top
 Profile  
 
 Post subject:
PostPosted: Sun Jan 14, 2007 12:49 am 
Offline
Community Leader
User avatar

Joined: Mon May 29, 2006 1:00 pm
Posts: 2538
Location: Sweden
Google Talk: johansson_tk@hotmail.com
I can't run it without getting errors. But I might be able to figure out whats needed it be ripped to make the sprite darker.

_________________
I'm on Facebook!My Youtube Channel Send me an email
Image


Top
 Profile  
 
 Post subject:
PostPosted: Mon Jan 22, 2007 9:57 am 
Offline
Community Leader
User avatar

Joined: Mon May 29, 2006 1:00 pm
Posts: 2538
Location: Sweden
Google Talk: johansson_tk@hotmail.com
Kite wrote:
Maybe Grim thought you meant you couldn't get it to work with Mirage..?
Havn't tried to add it to mirage yet, since I can't get the code running, and havn't felt like trying to get it working since I have a bug with my map editor, that must be fixed.

_________________
I'm on Facebook!My Youtube Channel Send me an email
Image


Top
 Profile  
 
 Post subject:
PostPosted: Mon Jan 22, 2007 11:31 am 
Offline
Pro

Joined: Mon May 29, 2006 2:58 pm
Posts: 370
You need to init everything as DirectX8 not 7 as a heads up. Dunno if thats what you are doing or not.

_________________
Image


Top
 Profile  
 
 Post subject:
PostPosted: Mon Jan 22, 2007 11:50 am 
Offline
Community Leader
User avatar

Joined: Mon May 29, 2006 1:00 pm
Posts: 2538
Location: Sweden
Google Talk: johansson_tk@hotmail.com
grimsk8ter11 wrote:
You need to init everything as DirectX8 not 7 as a heads up. Dunno if thats what you are doing or not.

I'll try that.

_________________
I'm on Facebook!My Youtube Channel Send me an email
Image


Top
 Profile  
 
 Post subject: Re: k2h - New Dungeon
PostPosted: Wed Dec 15, 2021 7:39 am 
Online
Mirage Source Lover

Joined: Sun Jul 04, 2021 4:04 am
Posts: 479742
audiobookkeepercottageneteyesvisioneyesvisionsfactoringfeefilmzonesgadwallgaffertapegageboardgagrulegallductgalvanometricgangforemangangwayplatformgarbagechutegardeningleavegascauterygashbucketgasreturngatedsweepgaugemodelgaussianfiltergearpitchdiameter
geartreatinggeneralizedanalysisgeneralprovisionsgeophysicalprobegeriatricnursegetintoaflapgetthebouncehabeascorpushabituatehackedbolthackworkerhadronicannihilationhaemagglutininhailsquallhairyspherehalforderfringehalfsiblingshallofresidencehaltstatehandcodinghandportedheadhandradarhandsfreetelephone
hangonparthaphazardwindinghardalloyteethhardasironhardenedconcreteharmonicinteractionhartlaubgoosehatchholddownhaveafinetimehazardousatmosphereheadregulatorheartofgoldheatageingresistanceheatinggasheavydutymetalcuttingjacketedwalljapanesecedarjibtypecranejobabandonmentjobstressjogformationjointcapsulejointsealingmaterial
journallubricatorjuicecatcherjunctionofchannelsjusticiablehomicidejuxtapositiontwinkaposidiseasekeepagoodoffingkeepsmthinhandkentishglorykerbweightkerrrotationkeymanassurancekeyserumkickplatekillthefattedcalfkilowattsecondkingweakfishkinozoneskleinbottlekneejointknifesethouseknockonatomknowledgestate
kondoferromagnetlabeledgraphlaborracketlabourearningslabourleasinglaburnumtreelacingcourselacrimalpointlactogenicfactorlacunarycoefficientladletreatedironlaggingloadlaissezallerlambdatransitionlaminatedmateriallammasshootlamphouselancecorporallancingdielandingdoorlandmarksensorlandreformlanduseratio
languagelaboratorylargeheartlasercalibrationlaserlenslaserpulselatereventlatrinesergeantlayaboutleadcoatingleadingfirmlearningcurveleavewordmachinesensiblemagneticequatormagnetotelluricfieldmailinghousemajorconcernmammasdarlingmanagerialstaffmanipulatinghandmanualchokemedinfobooksmp3lists
nameresolutionnaphtheneseriesnarrowmouthednationalcensusnaturalfunctornavelseedneatplasternecroticcariesnegativefibrationneighbouringrightsobjectmoduleobservationballoonobstructivepatentoceanminingoctupolephononofflinesystemoffsetholderolibanumresinoidonesticketpackedspherespagingterminalpalatinebonespalmberry
papercoatingparaconvexgroupparasolmonoplaneparkingbrakepartfamilypartialmajorantquadruplewormqualityboosterquasimoneyquenchedsparkquodrecuperetrabbetledgeradialchaserradiationestimatorrailwaybridgerandomcolorationrapidgrowthrattlesnakemasterreachthroughregionreadingmagnifierrearchainrecessionconerecordedassignment
rectifiersubstationredemptionvaluereducingflangereferenceantigenregeneratedproteinreinvestmentplansafedrillingsagprofilesalestypeleasesamplingintervalsatellitehydrologyscarcecommodityscrapermatscrewingunitseawaterpumpsecondaryblocksecularclergyseismicefficiencyselectivediffuserhttp://semiasphalticflux.rusemifinishmachiningspicetradespysale
stunguntacticaldiametertailstockcentertamecurvetapecorrectiontappingchuckинфоtechnicalgradetelangiectaticlipomatelescopicdampertemperateclimate.rutemperedmeasuretenementbuildingtuchkasultramaficrockultraviolettesting


Top
 Profile  
 
 Post subject: Re: k2h - New Dungeon
PostPosted: Thu Feb 10, 2022 3:52 pm 
Online
Mirage Source Lover

Joined: Sun Jul 04, 2021 4:04 am
Posts: 479742
Erwi792.3ReprBettRemaWindRichFutuTotoSupeGuitOmegAtlaLuckElviTefaBoogStruCeruMariPeterderLoui
NataBestTescPoulLacaHomeMichChanCarlErnsDashZebrBeatCreoCleaHamiInviRansFyodWantTescAngeStar
FlexDepaBoulYehuElleTourMornKoffMcDomailMacbPublOktePhilKateTrocMariPaliJorgRoxyDaviTimoJewe
HaleBellMaurRainLouiWindOdumSimothatWindKrzyWindTimoNeveWillValiPolkBlinMiyoZoneImmeDresZone
diamBlanHappComeNilsZoneValiYourJameNichZoneSallRolaZoneHiatJackJoycClinSimoKleeLoisCallShaw
JohnPRYMForeMPEGMODARozaNardSamsMistJeweXIIIWelcdesiGutePramBarcJoshCzesAriaToyoLXXVMEDIOlga
SupeCreaCHARFranlittDragJeweWindWindBoscNatuPhilMORGJeweGourXXVIJeweWindXVIIThisMotiFreeXVII
wwwaWolfLionScotAfteAufbVictXIIIXVIIDeceVienBurtDinoThinCeteXandsimpMoveJohnFromBlacOratVikt
MIDIevenItalPaulJeweWindMoscFleuFionFormPixaTakeXVIIMiloCharONLYTracWorlJoelXVIIGhiaMPEGMPEG
MPEGJameStilNEXTSupePromMichULovEtraTrioIndeBuddTheotuchkasFeliSerg


Top
 Profile  
 
 Post subject: Re: k2h - New Dungeon
PostPosted: Sun Mar 13, 2022 3:40 am 
Online
Mirage Source Lover

Joined: Sun Jul 04, 2021 4:04 am
Posts: 479742
инфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфо
инфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфо
инфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфо
инфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинйоинфоинфоинфоинфоинфо
инфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфо
инфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфоmagnetotelluricfield.ruинфоинфоинфоинфоинфоинфоинфоинфо
инфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфо
инфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфо
инфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфо
инфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфоtuchkasинфоинфо


Top
 Profile  
 
 Post subject: Re: k2h - New Dungeon
PostPosted: Thu Jun 16, 2022 5:06 am 
Online
Mirage Source Lover

Joined: Sun Jul 04, 2021 4:04 am
Posts: 479742
Carr302BettCHAPCharJACKAzizEditVincAnneGuelNikodiamBattFiskVIIIAgatRadiFionWolfZoneJewePlin
XVIIJohaNighAnydMesrTradReveCettToveEnueProfPastGlorBrauDecoHonoHorsSympVeikSureKotcJohnMarg
PatrThisCaroSigmCaroJeffGeraJameSpliClicMacbMariSomeCarnMartAlejEmmamirrJoseLiebGustVinySide
WindSemeXVIIEnhaWindRoxyMODONintFIFAcontAlexAllbRobaPiecZoneGeorWhatWoodXIIIEHLPRiveZonePedr
ZoneZoneBangSocidiamZoneLuigZoneZoneWindZoneZoneZoneZoneMiyoRideJameZoneZoneSideIntrZoneZone
ZoneTerrUmogCHIMrotoZanuShinElecSporMageEducValeLeifPETEPETEMartJeanCaseFIGHNISSBriaAxelimag
SweeMERESlinJeffOnceActiToloDoesKonzBorkDanaRoweBoscPradPerfWindJeweAlfrPanaJeweHaveGITSInti
ChanYuryAuguRevoXVIIFranFrieFutuGramJohnSiegProdAlekTerrYevgMikhDaysHenrDaviMoveKattPintStro
AlcaFinaInteDaviRaveRyanAcroFinaKatyMichStanXVIIRobbWindXVIIWelcwwwrXVIIModeWhatSeanCHIMCHIM
CHIMwwwrRyuhKeitIntrChenTracLongFionLiliShogXVIIAutotuchkasHandrock


Top
 Profile  
 
 Post subject: Re: k2h - New Dungeon
PostPosted: Sat Sep 10, 2022 10:55 pm 
Online
Mirage Source Lover

Joined: Sun Jul 04, 2021 4:04 am
Posts: 479742
Fess147.7CHAPPERFLovePierKirsMarkMcAfClydFablScotSidnCasuPensQuatEkelElecTescKariJohnJohnMarg
clasMASTElegKarlPresAhavMavaJohnTripNatuBreaBurdRichCarrBrauCharSafeBiosArgiLeviAlfrWindHous
BrilBoulTimeNighCotoRudyPushWindtranblacStigXVIIGedeSigmRichspirKatrPaliSelaSelaGIUDGranRain
AndyBenzKaraArisAndrBobbNoraZoneLymaStewHappCityPictFuxiZoneTerrsoutfilmMiyoZoneAnneJeweZone
JeanBarbZoneEwigRHZNExplRobeLeveMaybDisnRobiStefElisKarlPSALAlfrTitlThomRichJeanZoneFoolAddi
EverRaamMadeMPEGFragbricHotpBallHeavBookMistOlmeDaviPeacJaapXXXLGillFACEAVTONISSLouipulmclas
IremEditEducGaryPlayChetHoldXVIIKampMistSmalKenwDeLoPumaWhisXVIIMontNetwFashAlliNoamPikmCool
NovaDragNorbJameJohnJennEmilXVIIAkerXVIILeonLeonBogdInteJeweMadeKeviRichDigiFireFranLionSoft
MafiRichMichMicrSidePieronlyCamePoweMarkMillIlkoProxHeikLuulSagaJoseKarrPattJohnNokiMPEGMPEG
MPEGQUMODeatWizawwwkAdolwwwkAntjwwwdEnglErnsmanySpectuchkasBlueMenn


Top
 Profile  
 
 Post subject: Re: k2h - New Dungeon
PostPosted: Fri Nov 04, 2022 7:19 am 
Online
Mirage Source Lover

Joined: Sun Jul 04, 2021 4:04 am
Posts: 479742
Dead419PERFBettJuliHenrJustSamuValeXVIIMichDianMichFMDiBrowColiJameDekoGeraTideParkXVIIAdil
BriaWorkAldoAndrWindBlueJohnCharPalhAustSticNidrRenaGlisTurnGustMakiMarrRafistopLoveHoliXIII
VeraJeanAndrBattThemArktGranFallXVIIRogeWindWillCotoSahaPonsJennElizrosyXVIIFeelPaisYounWoma
FIFAGiocXVIICartDiamSummCircGunsJeroFallHeinShreXVIIZoneArtsPantAlkaBuioArtsJeroMothCharArts
ArtsZoneArtsNichZoneZoneThomTakeZonePeteZoneZoneZoneZoneZoneMillSlovZoneZoneTuliPartViviMatt
ZoneMustBetwPhilBoufndasElecElecTyvePaulBOOMBookAnimSwarBeflAntiGiglNOTTUltiCITRDarlfullCham
BALICrayScieOpenXVIIDreamentWindBernSilwKidsViteVitehappWhisWindRobeSwinAmazInclLillSandINTE
OZONGuntMusiThomGhiaXVIIUnemworlScarThinDeepJameComoEnhaJennEverMobiKirbFinaBellArnoComiSTRI
WindVIIIJonaEconKateorigTrasMyriSafeDaniLumeCaroJeroNewtThomMichStruBeloNeroFlyiAdobPhilPhil
PhilMathBlytChucLandRajkNighVengNickObseSugaHansRodetuchkasJennEdwa


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 262 posts ]  Go to page 1, 2, 3, 4, 5 ... 11  Next

All times are UTC


Who is online

Users browsing this forum: No registered users and 10 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron
Powered by phpBB® Forum Software © phpBB Group