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Sliding Map Transition http://www.miragesource.net/forums/viewtopic.php?f=210&t=4178 |
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Author: | Acruno [ Mon Aug 18, 2008 8:20 pm ] |
Post subject: | Sliding Map Transition |
Sliding Map Transition ORIGINAL CODE BY DAVE Difficulty: 3/5 - Requires understanding Backup your source! Tutorial Subject to Change with new versions of MS4 Example: http://www.youtube.com/watch?v=wh77gAUOKSE (Note: Game featured is Merrimint) [Edit by Dave: tutorial removed because it was copy and paste] [Edit by Robin: tutorial removed because it was just images with code in them] |
Author: | Robin [ Mon Aug 18, 2008 8:33 pm ] |
Post subject: | Re: Sliding Map Transition |
Nice, just make it C&P. At least write it out so people learn something from it. |
Author: | Acruno [ Mon Aug 18, 2008 8:38 pm ] |
Post subject: | Re: Sliding Map Transition |
Sorry, I meant to mention, I will add explanations tomorrow, I just wanted to actually get it up first, a bit busy IRL at the moment |
Author: | Lea [ Mon Aug 18, 2008 8:54 pm ] |
Post subject: | Re: Sliding Map Transition |
A lot of that code is unnecessary (like copymemory) and the comments I added were just there because that's what I did first, and then changed it. So clean it up and make it seem somewhat intelligent, instead of just saying exactly what the svn patch says. |
Author: | TehGrunt [ Wed Aug 20, 2008 2:11 pm ] |
Post subject: | Re: Sliding Map Transition |
Seems to me like it needs Optimized Surfaces, because it uses MiddleBuffer, LowerBuffer, and UpperBuffer. Then again, I'm probably wrong. |
Author: | Robin [ Wed Aug 20, 2008 2:22 pm ] |
Post subject: | Re: Sliding Map Transition |
It's built for the latest version of Mirage, which comes with optimised surfaces. |
Author: | Acruno [ Wed Aug 20, 2008 2:23 pm ] |
Post subject: | Re: Sliding Map Transition |
It works fine with a Vanilla MS3.43, not sure what DFA and Dave has changed/removed since then though. |
Author: | GIAKEN [ Wed Aug 20, 2008 2:35 pm ] |
Post subject: | Re: Sliding Map Transition |
Wouldn't it be better to just move the map on the same layer instead of doing it on another one? It would be harder, however...I think? |
Author: | Lea [ Wed Aug 20, 2008 2:46 pm ] |
Post subject: | Re: Sliding Map Transition |
I'd see no advantage to reverting to "the old way of doing things" The entire map is only drawn once, then the appropriate sections are copied to the back buffer. |
Author: | GIAKEN [ Wed Aug 20, 2008 2:48 pm ] |
Post subject: | Re: Sliding Map Transition |
Ah well I guess I just think of hard ways to do things. Nice work, though. |
Author: | Acruno [ Thu Aug 21, 2008 7:21 pm ] |
Post subject: | Re: Sliding Map Transition |
I've found a bug in the transition. When the map slides, it displays the tile at the top of the column that your tile is in, as opposed to the tile itself. I will have a look at the code and see what is wrong. |
Author: | Lea [ Fri Aug 22, 2008 1:13 pm ] |
Post subject: | Re: Sliding Map Transition |
That bug must be because of the new MS version. It works perfect in both my test bed, and in Merrimint. Robin nearly has it working in Winds Whisper, too. |
Author: | Lea [ Fri Aug 22, 2008 8:12 pm ] |
Post subject: | Re: Sliding Map Transition |
Anyways, in the MSE thread Acruno said he wouldn't make it a copy and paste tutorial. This is clearly a copy and paste tutorial, so I am going to (for once) exploit my moderator powers and remove it. It can be reposted in a not-copy-and-paste format if someone wants. |
Author: | Rian [ Fri Aug 22, 2008 9:34 pm ] |
Post subject: | Re: Sliding Map Transition |
I support your decision. |
Author: | Asrrin29 [ Fri Aug 22, 2008 10:33 pm ] |
Post subject: | Re: Sliding Map Transition |
I had a feeling that would happen, which is why I made a copy for personal use not like I'm going to use it though, because I'm trying to get scrolling maps working on mine. |
Author: | Rian [ Fri Aug 22, 2008 10:35 pm ] |
Post subject: | Re: Sliding Map Transition |
I made a copy of it too. I also don't intend to use it on my game (nor scrolling maps). Though I do have a project in mind that sliding maps would be use full for, I think I'm just gonna use MS4 (or whatever it's called these days) |
Author: | wisefire [ Sun Aug 24, 2008 3:46 pm ] |
Post subject: | Re: Sliding Map Transition |
Damnett, I didn't get a copy of it.. Lol. |
Author: | Robin [ Sun Aug 24, 2008 4:49 pm ] |
Post subject: | Re: Sliding Map Transition |
Asrrin29 wrote: I had a feeling that would happen, which is why I made a copy for personal use not like I'm going to use it though, because I'm trying to get scrolling maps working on mine. You mean Dugor is. |
Author: | Asrrin29 [ Sun Aug 24, 2008 6:43 pm ] |
Post subject: | Re: Sliding Map Transition |
he's trying to get scrolling maps working period, lol. once he gets it working in a blank MS, him and I will work on getting it into my game. But yes, he's been helping me a lot lately and doing an awesome job. |
Author: | GIAKEN [ Sun Aug 24, 2008 7:37 pm ] |
Post subject: | Re: Sliding Map Transition |
Somebody PM this to me, please |
Author: | Lea [ Sun Aug 24, 2008 8:42 pm ] |
Post subject: | Re: Sliding Map Transition |
lol srsly, it's really easy to do... |
Author: | GIAKEN [ Sun Aug 24, 2008 8:50 pm ] |
Post subject: | Re: Sliding Map Transition |
I know I just want to see how you did it and since I've never tried to do it myself I don't know how to. |
Author: | Matt [ Mon Aug 25, 2008 1:48 am ] |
Post subject: | Re: Sliding Map Transition |
Download the source that has it? It's really not that hard. |
Author: | Robin [ Mon Aug 25, 2008 1:50 am ] |
Post subject: | Re: Sliding Map Transition |
Download the patch file and add it in? |
Author: | GIAKEN [ Mon Aug 25, 2008 2:22 am ] |
Post subject: | Re: Sliding Map Transition |
It's not in the source yet besides the SVC patch (right?) and I can't get subversion to work yet. |
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