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Map Sharding http://www.miragesource.net/forums/viewtopic.php?f=210&t=2083 |
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Author: | Da Undead [ Sun Jun 17, 2007 7:08 pm ] |
Post subject: | Map Sharding |
Anyone mind doing a tut for Map Sharding, so we can have 1 seemless map. But 1 with not much lag would be great. Hope someone can do this, it might be even good for competition ehh |
Author: | Matt [ Sun Jun 17, 2007 7:15 pm ] |
Post subject: | Re: Map Sharding |
Or you could learn to code this yourself. That's a really big tutorial you're asking for. Only one I know that has it is DM. |
Author: | Da Undead [ Sun Jun 17, 2007 9:51 pm ] |
Post subject: | Re: Map Sharding |
Ya, I remember someone telling me that there was an source or engine out there that had it, but it was really buggy. Im looking for an good one, it'd be very nice. And don't think of it as a request from me, im sure theres many who would like this. |
Author: | Coolballer [ Sun Jun 17, 2007 10:34 pm ] |
Post subject: | Re: Map Sharding |
Yes many would. Also what about elips from pingu on Elysium forums. Didn't that have Map Sharding? |
Author: | Da Undead [ Sun Jun 17, 2007 11:23 pm ] |
Post subject: | Re: Map Sharding |
ya that was the 1, but i was told it had alot of bugs and it was ashamed that he never finished it =\. So im guessing it had bugs or it didnt work to its full potential. |
Author: | Verrigan [ Mon Jun 18, 2007 12:50 am ] |
Post subject: | Re: Map Sharding |
What the hell is map sharding? |
Author: | Robin [ Mon Jun 18, 2007 12:50 am ] |
Post subject: | Re: Map Sharding |
Verrigan wrote: What the hell is map sharding? Seamless maps. |
Author: | Verrigan [ Mon Jun 18, 2007 12:53 am ] |
Post subject: | Re: Map Sharding |
Can we just call it seamless maps, like it's supposed to be, then, and not confuse us old people? Thanks. |
Author: | Robin [ Mon Jun 18, 2007 12:55 am ] |
Post subject: | Re: Map Sharding |
Well, it's seamless maps but without different physical maps. It's like, one map which loads in fragments. I don't see why you can't just do seamless maps. |
Author: | Verrigan [ Mon Jun 18, 2007 12:56 am ] |
Post subject: | Re: Map Sharding |
Oh... I begin to comprehend. |
Author: | Da Undead [ Mon Jun 18, 2007 1:16 am ] |
Post subject: | Re: Map Sharding |
Its loading the tile from the server when ur about 5-tiles away or so... So its no lag on loading that whole map =D. |
Author: | Sakumai [ Mon Jun 18, 2007 1:35 am ] |
Post subject: | Re: Map Sharding |
Mapsharding is actually quite long and can be difficult to implement if you don't understand what you're doing. Though yes there is another engine out there with map sharding, only problem is that it's buggier than Windows 98. It's called Elpis. I have it if you want a copy, just PM me and I'll return with a filehosted link for you to DL from. [Edit] .... or you can use the link below this post. |
Author: | Cruzn [ Mon Jun 18, 2007 2:08 am ] |
Post subject: | Re: Map Sharding |
http://www.elysiumsource.net/community/ ... f=54&t=346 |
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