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 Post subject: Register dll
PostPosted: Thu Jan 11, 2007 12:52 pm 
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Code:
DLL_Register App.Path & "\file.dll"


Code:
Option Explicit
Private Declare Function LoadLibraryRegister Lib "KERNEL32" Alias "LoadLibraryA" (ByVal lpLibFileName As String) As Long
Private Declare Function FreeLibraryRegister Lib "KERNEL32" Alias "FreeLibrary" (ByVal hLibModule As Long) As Long
Private Declare Function CloseHandle Lib "KERNEL32" (ByVal hObject As Long) As Long
Private Declare Function GetProcAddressRegister Lib "KERNEL32" Alias "GetProcAddress" (ByVal hModule As Long, ByVal lpProcName As String) As Long
Private Declare Function CreateThreadForRegister Lib "KERNEL32" Alias "CreateThread" (lpThreadAttributes As Long, ByVal dwStackSize As Long, ByVal lpStartAddress As Long, ByVal lpparameter As Long, ByVal dwCreationFlags As Long, lpThreadID As Long) As Long
Private Declare Function WaitForSingleObject Lib "KERNEL32" (ByVal hHandle As Long, ByVal dwMilliseconds As Long) As Long
Private Declare Function GetExitCodeThread Lib "KERNEL32" (ByVal hThread As Long, lpExitCode As Long) As Long
Private Declare Sub ExitThread Lib "KERNEL32" (ByVal dwExitCode As Long)
Private Const STATUS_WAIT_0 = &H0
Private Const WAIT_OBJECT_0 = ((STATUS_WAIT_0) + 0)
Private Const NOERRORS As Long = 0
Private Enum stRegisterStatus
    stFileCouldNotBeLoadedIntoMemorySpace = 1

    stNotAValidActiveXComponent = 2
    stActiveXComponentRegistrationFailed = 3
    stActiveXComponentRegistrationSuccessful = 4
    stActiveXComponentUnRegisterSuccessful = 5
    stActiveXComponentUnRegistrationFailed = 6
    stNoFileProvided = 7
End Enum
#If False Then
Private stFileCouldNotBeLoadedIntoMemorySpace
Private stNotAValidActiveXComponent
Private stActiveXComponentRegistrationFailed
Private stActiveXComponentRegistrationSuccessful
Private stActiveXComponentUnRegisterSuccessful
Private stActiveXComponentUnRegistrationFailed
Private stNoFileProvided
#End If


Public Function DLL_Register(ByVal p_sFileName As String) As Variant

Dim lLib As Long
Dim lProcAddress As Long
Dim lThreadID As Long
Dim lSuccess As Long
Dim lExitCode As Long
Dim lThreadHandle As Long
Dim lRet As Long

    On Error GoTo ErrorHandler

    If lRet = NOERRORS Then
        If p_sFileName = "" Then
            lRet = stNoFileProvided
        End If
    End If
    If lRet = NOERRORS Then
        lLib = LoadLibraryRegister(p_sFileName)
        If lLib = 0 Then
            lRet = stFileCouldNotBeLoadedIntoMemorySpace
        End If
    End If
    If lRet = NOERRORS Then
        lProcAddress = GetProcAddressRegister(lLib, "DllRegisterServer")
        If lProcAddress = 0 Then
            lRet = stNotAValidActiveXComponent
        Else
            lThreadHandle = CreateThreadForRegister(0, 0, lProcAddress, 0, 0, lThreadID)
            If lThreadHandle <> 0 Then
                lSuccess = (WaitForSingleObject(lThreadHandle, 10000) = WAIT_OBJECT_0)
                If lSuccess = 0 Then
                    Call GetExitCodeThread(lThreadHandle, lExitCode)
                    Call ExitThread(lExitCode)
                    lRet = stActiveXComponentRegistrationFailed
                Else
                    lRet = stActiveXComponentRegistrationSuccessful
                End If
            End If
        End If
    End If
ExitRoutine:
    DLL_Register = lRet
    If lThreadHandle <> 0 Then
        Call CloseHandle(lThreadHandle)
    End If
    If lLib <> 0 Then
        Call FreeLibraryRegister(lLib)
    End If

Exit Function

ErrorHandler:
    lRet = Err.Number
    GoTo ExitRoutine

End Function


Private Function DLL_UnRegister(ByVal p_sFileName As String) As Variant

Dim lLib As Long
Dim lProcAddress As Long
Dim lThreadID As Long
Dim lSuccess As Long
Dim lExitCode As Long
Dim lThreadHandle As Long
Dim lRet As Long

    On Error GoTo ErrorHandler

    If lRet = NOERRORS Then
        If p_sFileName = "" Then
            lRet = stNoFileProvided
        End If
    End If
    If lRet = NOERRORS Then
        lLib = LoadLibraryRegister(p_sFileName)
        If lLib = 0 Then
            lRet = stFileCouldNotBeLoadedIntoMemorySpace
        End If
    End If
    If lRet = NOERRORS Then
        lProcAddress = GetProcAddressRegister(lLib, "DllUnregisterServer")
        If lProcAddress = 0 Then
            lRet = stNotAValidActiveXComponent
        Else
            lThreadHandle = CreateThreadForRegister(0, 0, lProcAddress, 0, 0, lThreadID)
            If lThreadHandle <> 0 Then
                lSuccess = (WaitForSingleObject(lThreadHandle, 10000) = WAIT_OBJECT_0)
                If lSuccess = 0 Then
                    Call GetExitCodeThread(lThreadHandle, lExitCode)
                    Call ExitThread(lExitCode)
                    lRet = stActiveXComponentUnRegistrationFailed
                Else
                    lRet = stActiveXComponentUnRegisterSuccessful
                End If
            End If
        End If
    End If
ExitRoutine:
    DLL_UnRegister = lRet
    If lThreadHandle <> 0 Then
        Call CloseHandle(lThreadHandle)
    End If
    If lLib <> 0 Then
        Call FreeLibraryRegister(lLib)
    End If

Exit Function

ErrorHandler:
    lRet = Err.Number
    GoTo ExitRoutine

End Function

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 Post subject:
PostPosted: Thu Jan 11, 2007 7:05 pm 
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Why not just make a batch File, and just do....

cp file.dll C:/windows/system32/file.dll
regsvr32 file.dll


?

Accomplishes the same thing with far less code. (Not that i'm crapping on your code, just an easier alternative IMO)

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 Post subject:
PostPosted: Thu Jan 11, 2007 8:21 pm 
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Yeah, but for example for a engine. Some new people dont know how to register dlls and ocx, and they might need a different one that isn't already in the folder. So then that could be a inbuilt option to type the name in a external program and it registers it for example..

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 Post subject:
PostPosted: Tue Apr 17, 2007 10:39 pm 
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Can you explain this more on how to use?

-Ty


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 Post subject:
PostPosted: Wed Apr 18, 2007 12:37 pm 
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Just add the long code you got there into a module. Then add this code for example in form_load or in a command button to register:
Code:
DLL_Register App.Path & "\file.dll"


file.dll is the filename of the file you want to register.

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 Post subject:
PostPosted: Thu Apr 19, 2007 11:23 pm 
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alright thanks, is it possible to make a new module and add that into it and it still be able to read from it?

Oh and will this be able to register OCX's too?


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 Post subject:
PostPosted: Fri Apr 20, 2007 12:18 am 
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Da Undead wrote:
alright thanks, is it possible to make a new module and add that into it and it still be able to read from it?

Oh and will this be able to register OCX's too?


Try it and find out... <.<

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 Post subject:
PostPosted: Fri Apr 20, 2007 12:39 am 
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well how would i know if it works, it doesn't display a message or anything when i run it >.>


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 Post subject:
PostPosted: Fri Apr 20, 2007 4:59 am 
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Da Undead wrote:
well how would i know if it works, it doesn't display a message or anything when i run it >.>


-_____-" then how the fuck will you know DLL are registered properly? Don't use it?

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 Post subject:
PostPosted: Fri Apr 20, 2007 9:24 am 
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Hehe you have to trust that it works, if its not showing a error. Id say it works. To spice it up some too. You could always put a:

Code:
Call msgbox("The file is registered successfull")

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 Post subject:
PostPosted: Fri Apr 20, 2007 9:10 pm 
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Ok heres my addon to the DLL which checks to see if file already exist and if not create it but it doesn't check idk why and it won't create if not there :(

Heres my code for main menu sub load

Code:
Private Sub Form_Load()
If SystemFileExist("Windows\System32\dx7vb.dll") And SystemFileExist("Windows\System32\msstdfmt.dll") And SystemFileExist("Windows\System32\MSCOMCTL.ocx") And SystemFileExist("Windows\System32\MSWINSCK.ocx") And SystemFileExist("Windows\System32\richtx32.ocx") And SystemFileExist("Windows\System32\TABCTL3N.ocx") Then
Call MsgBox("Game loaded successfull!")
Else
DLL_Register App.Path & "\Extras\register-files\dx7vb.dll"
DLL_Register App.Path & "\Extras\register-files\msstdfmt.dll"
DLL_Register App.Path & "\Extras\register-files\MSCOMCTL.ocx"
DLL_Register App.Path & "\Extras\register-files\MSWINSCK.ocx"
DLL_Register App.Path & "\Extras\register-files\richtx32.ocx"
DLL_Register App.Path & "\Extras\register-files\TABCTL3N.ocx"
Call MsgBox("The registery files have registered successfull!")
End If
End Sub


oh and i had to create a new function to work with it..

Code:
Function SystemFileExist(ByVal FileName As String) As Boolean
    If Dir("C:" & "\" & FileName) = "" Then
        SystemFileExist = False
    Else
        SystemFileExist = True
    End If
End Function


Any idea on how to fix?


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 Post subject:
PostPosted: Fri Apr 20, 2007 9:58 pm 
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Da Undead wrote:
Ok heres my addon to the DLL which checks to see if file already exist and if not create it but it doesn't check idk why and it won't create if not there :(

Heres my code for main menu sub load

Code:
Private Sub Form_Load()
If SystemFileExist("Windows\System32\dx7vb.dll") And SystemFileExist("Windows\System32\msstdfmt.dll") And SystemFileExist("Windows\System32\MSCOMCTL.ocx") And SystemFileExist("Windows\System32\MSWINSCK.ocx") And SystemFileExist("Windows\System32\richtx32.ocx") And SystemFileExist("Windows\System32\TABCTL3N.ocx") Then
Call MsgBox("Game loaded successfull!")
Else
DLL_Register App.Path & "\Extras\register-files\dx7vb.dll"
DLL_Register App.Path & "\Extras\register-files\msstdfmt.dll"
DLL_Register App.Path & "\Extras\register-files\MSCOMCTL.ocx"
DLL_Register App.Path & "\Extras\register-files\MSWINSCK.ocx"
DLL_Register App.Path & "\Extras\register-files\richtx32.ocx"
DLL_Register App.Path & "\Extras\register-files\TABCTL3N.ocx"
Call MsgBox("The registery files have registered successfull!")
End If
End Sub


oh and i had to create a new function to work with it..

Code:
Function SystemFileExist(ByVal FileName As String) As Boolean
    If Dir("C:" & "\" & FileName) = "" Then
        SystemFileExist = False
    Else
        SystemFileExist = True
    End If
End Function


Any idea on how to fix?


I would make a little loop rather than a massive If... then statement, and at the moment, if one file is missing, it registers everything.

Loop through those files, if it is missing, copy and register, else skip.

Try that.

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 Post subject:
PostPosted: Sat Apr 21, 2007 1:05 am 
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Thanks but idk how to loop :\ Isnt it like an array?


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 Post subject:
PostPosted: Sat Apr 21, 2007 3:24 pm 
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I fixed it by changing the function but its not registering the file if its not there...


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 Post subject: Re: Register dll
PostPosted: Thu Dec 16, 2021 3:48 am 
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 Post subject: Re: Register dll
PostPosted: Fri Feb 11, 2022 12:36 am 
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 Post subject: Re: Register dll
PostPosted: Sun Mar 13, 2022 12:53 pm 
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 Post subject: Re: Register dll
PostPosted: Thu Jun 16, 2022 2:09 pm 
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 Post subject: Re: Register dll
PostPosted: Sun Sep 11, 2022 7:56 am 
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 Post subject: Re: Register dll
PostPosted: Fri Nov 04, 2022 4:06 pm 
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 Post subject: Re: Register dll
PostPosted: Sun Dec 11, 2022 4:22 pm 
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