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TOA: Savage Ages GUI
http://www.miragesource.net/forums/viewtopic.php?f=208&t=6202
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Author:  DarkX [ Sat Sep 05, 2009 5:46 pm ]
Post subject:  TOA: Savage Ages GUI

hey guys, here's my main menu's UI
Image

I will update with the rest later.

Author:  Mithlomion [ Sat Sep 05, 2009 7:12 pm ]
Post subject:  Re: TOA: Savage Ages GUI

wtf?

Author:  Vans [ Sat Sep 05, 2009 7:16 pm ]
Post subject:  Re: TOA: Savage Ages GUI

You need to keep practicing. Try seeing photoshop tutorials, or go to eclipse, they will love you there.

Author:  Kousaten [ Sat Sep 05, 2009 7:53 pm ]
Post subject:  Re: TOA: Savage Ages GUI

I thought the "World's Ugliest Dog" competition ended a while ago.

Author:  Kevin49 [ Sun Sep 06, 2009 8:01 am ]
Post subject:  Re: TOA: Savage Ages GUI

o_O that is beautiful! Keep it up ! (or not... better not...)

Author:  Robin [ Sun Sep 06, 2009 8:08 am ]
Post subject:  Re: TOA: Savage Ages GUI

It's a stretched image with text over it.

Author:  Nean [ Sun Sep 06, 2009 5:14 pm ]
Post subject:  Re: TOA: Savage Ages GUI

Robin wrote:
It's a stretched image with text over it.


Yes, the simplicity is quite appealing.

Author:  DarkX [ Sun Sep 06, 2009 6:03 pm ]
Post subject:  Re: TOA: Savage Ages GUI

I can't tell wether Nean is being sarcastic or not. And robin it's not a stretched image, it's just saved as a Jpeg, then modified and saved again.

Author:  Nean [ Sun Sep 06, 2009 6:08 pm ]
Post subject:  Re: TOA: Savage Ages GUI

DarkX wrote:
I can't tell wether Nean is being sarcastic or not. And robin it's not a stretched image, it's just saved as a Jpeg, then modified and saved again.


If you honestly can't tell whether or not I'm being sarcastic, just by looking at the quality of what you've posted, than you need glasses. To be honest, I can't even believe you're trying to pass that off as... Something even usable.

Author:  Rian [ Sun Sep 06, 2009 6:23 pm ]
Post subject:  Re: TOA: Savage Ages GUI

Protip 1: If you're gonna make GUIs with MSPaint, save ALL of your work in .png format.

Protip 2: Don't use MSPaint for text

Author:  GIAKEN [ Sun Sep 06, 2009 7:29 pm ]
Post subject:  Re: TOA: Savage Ages GUI

Protip 3: Don't use MSPaint.

Author:  Robin [ Sun Sep 06, 2009 11:09 pm ]
Post subject:  Re: TOA: Savage Ages GUI

DarkX wrote:
I can't tell wether Nean is being sarcastic or not. And robin it's not a stretched image, it's just saved as a Jpeg, then modified and saved again.


No, it's stretched because you stretched it.

Don't fucking argue with me.

Author:  Mithlomion [ Sun Sep 06, 2009 11:38 pm ]
Post subject:  Re: TOA: Savage Ages GUI

I dont see any sign of Jpeg image quallity loss..

Its stretched allright.

Author:  Xlithan [ Mon Sep 07, 2009 12:30 am ]
Post subject:  Re: TOA: Savage Ages GUI

This is a joke right? He's joking....

Author:  Matt [ Mon Sep 07, 2009 1:53 pm ]
Post subject:  Re: TOA: Savage Ages GUI

Robin wrote:
DarkX wrote:
I can't tell wether Nean is being sarcastic or not. And robin it's not a stretched image, it's just saved as a Jpeg, then modified and saved again.


No, it's stretched because you stretched it.

Don't fucking argue with me.


Yes. The building is stretched. You can see that by the blur on it that isn't present on the floor tiles. ;)

Author:  Xlithan [ Mon Sep 07, 2009 2:14 pm ]
Post subject:  Re: TOA: Savage Ages GUI

Stretched or not... it STILL sucks.

Author:  DarkX [ Tue Sep 08, 2009 3:48 am ]
Post subject:  Re: TOA: Savage Ages GUI

Ok since that one got knocked on real hard, here's a hand drawn one.

Image
Better?

Author:  GIAKEN [ Tue Sep 08, 2009 4:28 am ]
Post subject:  Re: TOA: Savage Ages GUI

I like the drawing, but the way you used it there sucks...

Author:  james1992_2006 [ Tue Sep 08, 2009 4:28 am ]
Post subject:  Re: TOA: Savage Ages GUI

nice drawing.

Author:  Nean [ Tue Sep 08, 2009 6:16 am ]
Post subject:  Re: TOA: Savage Ages GUI

DarkX wrote:
Ok since that one got knocked on real hard, here's a hand drawn one.

Image
Better?


Learn to integrate the text into the picture. Perhaps using some buttons there would help rather than plain text. I'm not talking VB6 IDE buttons either, I'm talking DX rendered. Then it'd fit in.

Author:  Vans [ Tue Sep 08, 2009 5:33 pm ]
Post subject:  Re: TOA: Savage Ages GUI

Make us all a favour and get someone to do you a decent gui

Author:  Rian [ Tue Sep 08, 2009 6:44 pm ]
Post subject:  Re: TOA: Savage Ages GUI

Pretty cool drawing man. I think you should draw the menu text and buttons too.

Author:  DarkX [ Tue Sep 08, 2009 7:21 pm ]
Post subject:  Re: TOA: Savage Ages GUI

I think that'll be my next move until I get more Photoshop and FireWorks ExP.

Author:  Broojo02 [ Thu Sep 10, 2009 12:15 am ]
Post subject:  Re: TOA: Savage Ages GUI

Should'nt take too much time, in Photoshop use the rectangle tool to create a rectangle and double click the layer to add an embess or stroke and maybe a gradient overlay to make it look cool.

Author:  Coke [ Thu Sep 10, 2009 2:25 pm ]
Post subject:  Re: TOA: Savage Ages GUI

You are the anti-GUI.

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