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Dragonball Universe
http://www.miragesource.net/forums/viewtopic.php?f=206&t=4759
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Author:  Abyss [ Wed Nov 19, 2008 3:55 pm ]
Post subject:  Dragonball Universe

Quote:
Hello! The end of 2008 is coming, and with that a brand-new-2d Online RolePlaying Dragonball Game! We proudly present you: Dragonball Universe.

We are one of the vew online dragonball-based games around the net. Because we code and create with different tools then the ©Byond Dragonball games, we offer more varity and exclusivety!

Dragonball Universe:
-Explore the maps
-Quest to become stronger
-Gather Items to enhance your training
-Master KI and unleash strong ability's
-party up and enjoy teamwork
-Gather all 7 dragonballs and grant your wish
-And much more to come!

So what are you waiting for? Visit Dragonball Universe, and join us!
But wait, theres more! This game is 100% SAFE and FREE!

Our community can't wait to have you around

>> Visit now: http://db-universe.forumotion.com <<

DBU-Community
©2008



This is just a basic advertisement post. You can find screens at the forums

oh and please do not reply to flame, if you dont like it, its your choice but give valid reasons when you want to tell me you dont like it
*Gets ready to be flamed*

Author:  carloso [ Wed Nov 19, 2008 4:37 pm ]
Post subject:  Re: Dragonball Universe

inb4ANOTHERDBZGAMELOLOLOL

Good luck with your work :)

Author:  Robin [ Wed Nov 19, 2008 5:10 pm ]
Post subject:  Re: Dragonball Universe

carloso wrote:
inb4ANOTHERDBZGAMELOLOLOL

Good luck with your work :)


gb2/b/

Author:  Ravuya [ Wed Nov 19, 2008 9:52 pm ]
Post subject:  Re: Dragonball Universe

Good luck with that
why are you doing this why not sumthin original its just pointless their is a million of these out there

Author:  Abyss [ Wed Nov 19, 2008 9:54 pm ]
Post subject:  Re: Dragonball Universe

I know, I know, but you have to like it. And IF there where so many online DBZ games, I would have played them and didnt have make my own

Author:  Abyss [ Thu Nov 20, 2008 6:50 pm ]
Post subject:  Re: Dragonball Universe

some screens:

[Click the link under the 3rd, 4th and 5th screens to view the whole image]

Connect screen:

Image

New Account screen:

Image

Quest log:

Image
View whole Image

Inventory Window: Animated Emoticon xD

Image
View whole Image

Zoomed in You are able to zoom in on your user ingame
Image
View whole Image

Author:  Robin [ Thu Nov 20, 2008 7:30 pm ]
Post subject:  Re: Dragonball Universe

vbGore lolz.

Author:  Abyss [ Thu Nov 20, 2008 8:08 pm ]
Post subject:  Re: Dragonball Universe

yup, thats why its under the 'non ms' section :roll:

Author:  Robin [ Thu Nov 20, 2008 8:13 pm ]
Post subject:  Re: Dragonball Universe

You should really try and make it less obvious that it's done in vbGORE.

That default font & GUI style is pretty ugly.

Author:  Abyss [ Thu Nov 20, 2008 9:00 pm ]
Post subject:  Re: Dragonball Universe

OK,

But were not even a month in developing, and I kinda liked the GUI :(

Author:  Doomy [ Thu Nov 20, 2008 9:45 pm ]
Post subject:  Re: Dragonball Universe

where ae the 6 dots on krillons head or how ever you spell his name

Author:  Matt [ Thu Nov 20, 2008 10:49 pm ]
Post subject:  Re: Dragonball Universe

doomteam1 wrote:
where ae the 6 dots on krillons head or how ever you spell his name


Why do you have a number 1 after your name and why didn't you spell it with a capital D?

See, he's not the only one that's not perfect.

Author:  Labmonkey [ Thu Nov 20, 2008 11:23 pm ]
Post subject:  Re: Dragonball Universe

I am just going to guess at this one, but that seems like just a generic person. Not any specific character.

Author:  halla [ Fri Nov 21, 2008 12:19 am ]
Post subject:  Re: Dragonball Universe

I would add more to the gui as well... make it different than most vbgore games and all green is kinda bleh

but its your game good luck

Author:  Lea [ Fri Nov 21, 2008 9:03 am ]
Post subject:  Re: Dragonball Universe

it looks a'ight

Author:  Rory [ Fri Nov 21, 2008 9:11 am ]
Post subject:  Re: Dragonball Universe

The shadows the players cast, is 2x their size, and the trees don't cast shadows.

Author:  Abyss [ Wed Jan 21, 2009 12:34 pm ]
Post subject:  Re: Dragonball Universe

A new GUI, it isnt programmed in yet but you can click those tabs and so hide the windows, tell me what you think

Image

Author:  Punika [ Wed Jan 21, 2009 3:24 pm ]
Post subject:  Re: Dragonball Universe

i think it looks good and i wish that this game gets released !

:3

Author:  Abyss [ Wed Jan 21, 2009 3:58 pm ]
Post subject:  Re: Dragonball Universe

wow thanks! I never expected a reply like that. You made my day!

Author:  Punika [ Wed Jan 21, 2009 11:03 pm ]
Post subject:  Re: Dragonball Universe

Abyss wrote:
wow thanks! I never expected a reply like that. You made my day!

ppl are totally cocky sometimes :P dont care about the bad posts ^^
they want a 100% perfect game.. developing games is our hobby and we are no professionals, if anyone want a perfect game, develop one on your own and stop bitching ^^

back to topic:
vb gore supports dx8?
if so then i could offer you a gui i made a while ago, havnt used it for anything
you'd get the .PSD file so you can make changes if needed

CLICK HERE FOR THE GUI

Author:  Abyss [ Thu Jan 22, 2009 1:22 pm ]
Post subject:  Re: Dragonball Universe

That would be awesome thanks!
Only thing is, I dont have photoshop, I do everything in paint..
The HP/Mana window looks very good.

Author:  Punika [ Fri Jan 23, 2009 4:13 pm ]
Post subject:  Re: Dragonball Universe

paint ftw <3

so do u need the gui with white background or transparent?

Author:  Abyss [ Fri Jan 23, 2009 4:56 pm ]
Post subject:  Re: Dragonball Universe

lol paint is great, but making that shadow was hard, I manually darkened the grass in that form, lol, when I think of it, thats crazy.
But with a white background would be awesome thanks! Ill credit you for it..If you want of course

Author:  Abyss [ Fri Jan 30, 2009 4:24 pm ]
Post subject:  Re: Dragonball Universe

A member of our forums made us a nice GUI, but were planning on using both and users pick the one they like

So heres our new Gui:

Image

Oh and Punika, I could still use the status window.. :P

Author:  Coke [ Fri Jan 30, 2009 6:41 pm ]
Post subject:  Re: Dragonball Universe

Can I just say switching the + and - signs to opposite sides of the GUI section headers is probably a bad idea as its bending the point of heuristics and seems like its being unintuitive just for the hell of it xP

Also changing the pixel distance from the edge of the header and those two buttons looks untidy, so perhaps that's something else to address before you implement it. By changing this and the aforementioned side of the buttons on the... whatever that big box is, would allow you to make the top of that window a lot smaller and it would look more snug.

Hmm, the pink outer glow on the florescent blue chat bar hurts my eyes a tad, and there seems to be a lot of wasted silver space on the bars up the top left - when an interface gets in the way its a bit of an arse, so following that chain of thought I'd say the massive lime green bottle opener shaped backing to the vital bars is a tad intrusive.

Just my thoughts.

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