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8 Bit http://www.miragesource.net/forums/viewtopic.php?f=205&t=4745 |
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Author: | Poyzin [ Sun Nov 16, 2008 3:26 pm ] |
Post subject: | 8 Bit |
8 Bit is the newest 8 bit game. But. It's online! I have yet to come up with a story and stuff. I think I have an idea, but I'm not so sure right now . Work, Done, In Progress Haven't Started Working on it. Done Side Scrolling Basic Graphics Arcade Game Concepts GUI Story Ladders Jumping Feature Chat Bubble at bottom when talking to NPC Card Game Concept Thingy Changing of Hair Colour and Clothes Admin Panel Item Animations Warp Animations Game Logo Zone Music Fighting Music Attacking Sounds Weapons Climbing Animations This is it SO far: Thanks. Any ideas? Comments? Crits? -//''"POYZIN"''\\- ♦♣♠♥EDIT!♥♠♣♦ Now Hiring (For When I release for testing = *) -Mappers* -Musicians -GMs* -Pixelers -Coders* |
Author: | Cigar And A Sheep [ Sun Nov 16, 2008 5:43 pm ] |
Post subject: | Re: 8 Bit |
Looks pretty cool, the graphics while I know their are 8 Bit and I like 8 Bit, they really do not look so great. You should really change the Gui becasue it does not suit your game at all. |
Author: | Poyzin [ Sun Nov 16, 2008 5:51 pm ] |
Post subject: | Re: 8 Bit |
Cigar And A Sheep wrote: Looks pretty cool, the graphics while I know their are 8 Bit and I like 8 Bit, they really do not look so great. You should really change the Gui becasue it does not suit your game at all. Yes. I know. I'm working on recreating everything. But for now, I'm not so worried about the graphics until I get some of the other game play and concepts worked out. |
Author: | Ravuya [ Sun Nov 16, 2008 7:36 pm ] |
Post subject: | Re: 8 Bit |
This should be good sumthin new and some cool features too interesting to see how this will turn out |
Author: | Poyzin [ Sun Nov 16, 2008 7:40 pm ] |
Post subject: | Re: 8 Bit |
Ravuya wrote: This should be good sumthin new and some cool features too interesting to see how this will turn out Thanks. I don't think anyone on Mirage has ever made a ladder before. Let alone a side scroller . |
Author: | Vans [ Sun Nov 16, 2008 7:59 pm ] |
Post subject: | Re: 8 Bit |
I wouldnt play it, it doesnt attract me at all |
Author: | Poyzin [ Sun Nov 16, 2008 8:09 pm ] |
Post subject: | Re: 8 Bit |
Yet! It might when I'm done with GUI . |
Author: | Rory [ Mon Nov 17, 2008 1:56 am ] |
Post subject: | Re: 8 Bit |
Even if you have an amazing GUI, but the game itself isn't attractive, it wouldn't make the game suddenly beautiful |
Author: | Poyzin [ Mon Nov 17, 2008 2:27 am ] |
Post subject: | Re: 8 Bit |
well people, I'm not worried about the graphics right now, more on game play. the graphics you see above, are simply test graphics, I am working on recreating everything... |
Author: | halla [ Mon Nov 17, 2008 7:24 am ] |
Post subject: | Re: 8 Bit |
Graphics arent always important theres games out there using stick men |
Author: | Matt [ Mon Nov 17, 2008 3:30 pm ] |
Post subject: | Re: 8 Bit |
halla wrote: Graphics arent always important theres games out there using stick men Stick Death! |
Author: | Granite [ Mon Nov 17, 2008 6:32 pm ] |
Post subject: | Re: 8 Bit |
1st off : This is actually a good attempt at something new, but there is already a MS game out that is actually based on old school atari format gaming, won't give the name though. 2nd off: somethings in the current gui are not 8 bit like.. if your going to make a game called 8 bit then your going to have to make a NES capable looking game, you can look at youtube and actually see some nes 8bit rom projects people have made.. like final fantasy 10 and chrono Trigger. so look around there and get some tips on the style of mapping they are using.. but if you wanna make a goooood 8 bit game then go with the best mapping and style of graphics that dragon quest (warrior) used it when it came out, that was a hella of good game, so try to come up with something in that style 3rd off: The Pac Man People have to go, that is just scary.. they look like they are all pissed off and going to eat each other. 4th, if your doing music I would also suggest old school midi's style like they used on nes, nothing from the snes days and not as good sounding as snes days.. when your going old school you have to go old school all the way, I grew up playing atari when it first came out, and then nes and every system then on out, but games were more fun back in the old school days anyway. |
Author: | Poyzin [ Mon Nov 17, 2008 11:24 pm ] |
Post subject: | Re: 8 Bit |
1st off : This is actually a good attempt at something new, but there is already a MS game out that is actually based on old school atari format gaming, won't give the name though. I must know! Do you know? 2nd off: somethings in the current gui are not 8 bit like.. if your going to make a game called 8 bit then your going to have to make a NES capable looking game, you can look at youtube and actually see some nes 8bit rom projects people have made.. like final fantasy 10 and chrono Trigger. so look around there and get some tips on the style of mapping they are using.. but if you wanna make a goooood 8 bit game then go with the best mapping and style of graphics that dragon quest (warrior) used it when it came out, that was a hella of good game, so try to come up with something in that style Yes I know. Not working on GUI yet. Just showing people my sidescroller awesomeness. 3rd off: The Pac Man People have to go, that is just scary.. they look like they are all pissed off and going to eat each other. Hehe. They DO eat each other. I have the attack sprite set to chewing on them. Yes. I made a new sprite yesterday. I'll put it up then. 4th, if your doing music I would also suggest old school midi's style like they used on nes, nothing from the snes days and not as good sounding as snes days.. Way ahead of yeh. when your going old school you have to go old school all the way, I grew up playing atari when it first came out, and then nes and every system then on out, but games were more fun back in the old school days anyway. It's just a work in progress right yet. Not done at all yet. Thank you for your comments. |
Author: | Granite [ Tue Nov 18, 2008 5:52 am ] |
Post subject: | Re: 8 Bit |
constructive criticism is free around here, you take it alot better than most so I gives ya kudo's on that. but if you have any questions or need help just be sure to ask around. we have a good hand of skilled vets around here. |
Author: | Poyzin [ Tue Nov 18, 2008 8:06 pm ] |
Post subject: | Re: 8 Bit |
Yeah, I'm open to criticism. Criticism is what makes the developer want to try harder at making what people like in a game. How I look at it. |
Author: | lucidar [ Tue Nov 18, 2008 11:42 pm ] |
Post subject: | Re: 8 Bit |
Even if it looks god-awful, I am going to try it. Classic games. Mmm <3 |
Author: | Poyzin [ Wed Nov 19, 2008 12:43 am ] |
Post subject: | Re: 8 Bit |
Author: | Tony [ Mon Dec 01, 2008 3:11 am ] |
Post subject: | Re: 8 Bit |
Found something for yeh http://www.youtube.com/watch?v=P8na3G8iTps&NR=1 |
Author: | Poyzin [ Tue Dec 02, 2008 7:34 am ] |
Post subject: | Re: 8 Bit |
Thanks! I can use this! |
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