Mirage Source

Free ORPG making software.
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 Post subject: Re: Asphodel Games
PostPosted: Fri Aug 28, 2009 3:35 pm 
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Matt wrote:
Jacob wrote:
I like to choose what I beg for.


You don't get to choose what you actually get though. ;)


I choose you, Pikachu!


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 Post subject: Re: Asphodel Games
PostPosted: Fri Aug 28, 2009 3:57 pm 
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I asked grim the question to make a follow up point about his answer to it. By him not giving an answer, I can only assume that he doesn't know, or is only here by habit/to keep in touch with friends. That is fine, but really, its fairly obvious to everyone here that we don't get much done. People stop making games to make engines for other people to make games with, and people stop making engines to make super engines for people to make super games with, and then people stop making those because they realize they will never finish. While these features are great, to me they are in the same catagory as micro optimization. Get the other things done first, because nobody will say "oh I want to play that game because you can turn off the map name if you're a mod!". After all, we make these games for the players.


@Giaken, sorry for hijacking your topic. If a mod wants to split them that would be great.

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GIAKEN wrote:
I think what I see is this happening:

Labmonkey gets mod, everybody loves him, people find out his code sucks, he gets demoted, then banned, then he makes an engine called Chaos Engine.


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 Post subject: Re: Asphodel Games
PostPosted: Fri Aug 28, 2009 4:23 pm 
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Labmonkey wrote:
After all, we make these games for the players.


Would you stop passing off your own experiences and opinions as fact?

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Quote:
Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?


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 Post subject: Re: Asphodel Games
PostPosted: Fri Aug 28, 2009 5:23 pm 
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Please elaborate Robin, I'm confused.

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GIAKEN wrote:
I think what I see is this happening:

Labmonkey gets mod, everybody loves him, people find out his code sucks, he gets demoted, then banned, then he makes an engine called Chaos Engine.


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 Post subject: Re: Asphodel Games
PostPosted: Fri Aug 28, 2009 5:28 pm 
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Labmonkey wrote:
Please elaborate Robin, I'm confused.


I've never created games or engines for other people. I make them for myself.

I always have done. I started programming with Mirage because it was a fun way to learn to program and because I enjoyed creating the maps. It wasn't until a few years after I started developing that I actually started to release shit.

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Quote:
Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?


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 Post subject: Re: Asphodel Games
PostPosted: Fri Aug 28, 2009 5:57 pm 
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Yes, that makes sense, I used the wrong words. What I meant was that if your advertising an engine, your making it for who you are advertising to, ie the developers. And if you are advertising a game, you are also making it for who you are advertising to, ie the players. If you are going to advertise to someone who you don't care about (like how you advertised essence .3, and just stopped developing it) you really mess up things for people. So if you are making something just for yourself, keep it to yourself until its finished.

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GIAKEN wrote:
I think what I see is this happening:

Labmonkey gets mod, everybody loves him, people find out his code sucks, he gets demoted, then banned, then he makes an engine called Chaos Engine.


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 Post subject: Re: Asphodel Games
PostPosted: Fri Aug 28, 2009 6:20 pm 
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I want to develop an engine just to upset people like Labmonkey.. Anyone with me?

Advertising an engine isn't promising anyone anything.. It's simply showing off your work and what kind of things you've programmed... I post a screenshot of something doesn't mean I'm going to release it, stop releasing your anger on us because we didn't release our pro engines for kids like you.


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 Post subject: Re: Asphodel Games
PostPosted: Fri Aug 28, 2009 6:24 pm 
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When you say, "I am going to release it soon", you imply that you are going to release it soon. :roll:

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GIAKEN wrote:
I think what I see is this happening:

Labmonkey gets mod, everybody loves him, people find out his code sucks, he gets demoted, then banned, then he makes an engine called Chaos Engine.


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 Post subject: Re: Asphodel Games
PostPosted: Fri Aug 28, 2009 6:26 pm 
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ClaSS CloWn wrote:
Advertising an engine isn't promising anyone anything..


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 Post subject: Re: Asphodel Games
PostPosted: Fri Aug 28, 2009 6:44 pm 
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When you tell someone that you are going to do something, people expect you to do it.

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GIAKEN wrote:
I think what I see is this happening:

Labmonkey gets mod, everybody loves him, people find out his code sucks, he gets demoted, then banned, then he makes an engine called Chaos Engine.


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 Post subject: Re: Asphodel Games
PostPosted: Fri Aug 28, 2009 6:51 pm 
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Where did I promise people anything? IT'S AN ADVERTISEMENT. I'm trying to get my forum active.

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Nean wrote:
Yes harold. Give it to me.

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 Post subject: Re: Asphodel Games
PostPosted: Fri Aug 28, 2009 6:57 pm 
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Google Talk: FAProductions
Labmonkey wrote:
When you tell someone that you are going to do something, people expect you to do it.


Boy would you hate Shannara.

Labmonkey, you're clearing pissing everyone off.

Harold, I apologize for everything. If you'd like to, start a new thread about your stuff and I'll lock this one. Just let me know.


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 Post subject: Re: Asphodel Games
PostPosted: Fri Aug 28, 2009 7:15 pm 
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Nah I don't care. Thanks though. <3

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Nean wrote:
Yes harold. Give it to me.

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 Post subject: Re: Asphodel Games
PostPosted: Fri Aug 28, 2009 7:25 pm 
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This is about all of the times on msn/forums that people have told me and others that such and such engine will be the greatest every and will come out next week. We all stop what we are doing and make preperations, then the engine gets delayed a week, then another week, then another week, and all of our games die and all of our time was wasted. Asphodel engine was supposed to come out in like march...


I didn't mean to completely hijack giaken's topic. If matt can split the topics that would be great.

_________________
GIAKEN wrote:
I think what I see is this happening:

Labmonkey gets mod, everybody loves him, people find out his code sucks, he gets demoted, then banned, then he makes an engine called Chaos Engine.


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 Post subject: Re: Asphodel Games
PostPosted: Fri Aug 28, 2009 7:26 pm 
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MR is the greatest engine ever. If only it would be released.


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 Post subject: Re: Asphodel Games
PostPosted: Fri Aug 28, 2009 7:35 pm 
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Jacob wrote:
MR is the greatest engine ever. If only it would be released.


No, M:R is the greatest engine ever, only it will never be released. :D


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 Post subject: Re: Asphodel Games
PostPosted: Fri Aug 28, 2009 7:44 pm 
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I never said Asphodel was coming out in March?

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Nean wrote:
Yes harold. Give it to me.

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 Post subject: Re: Asphodel Games
PostPosted: Fri Aug 28, 2009 7:48 pm 
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GIAKEN wrote:
I never said Asphodel was coming out in March?


Don't believe I've ever seen a release date posted for it. *shrugs*


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 Post subject: Re: Asphodel Games
PostPosted: Fri Oct 16, 2009 9:58 pm 
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Asphodel Games has made a come back it seems.

http://asphodelgames.com

http://twitter.com/asphodelgames

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Nean wrote:
Yes harold. Give it to me.

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 Post subject: Re: Asphodel Games
PostPosted: Mon Oct 19, 2009 1:07 am 
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Want to win some money?

http://www.asphodelgames.com/community/ ... p?f=2&t=68

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Nean wrote:
Yes harold. Give it to me.

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 Post subject: Re: Asphodel Games
PostPosted: Mon Oct 19, 2009 2:26 am 
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GIAKEN wrote:


I don't want your dirty food money.

_________________
Quote:
Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?


Image


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 Post subject: Re: Asphodel Games
PostPosted: Mon Oct 19, 2009 2:27 am 
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Robin wrote:
GIAKEN wrote:


I don't want your dirty food money.


Oh, it's not food money this time...I got your mom to pay me last night.

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Nean wrote:
Yes harold. Give it to me.

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 Post subject: Re: Asphodel Games
PostPosted: Mon Oct 19, 2009 3:11 pm 
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Hm so far AS forums are clean and filled with nice people. Most of them don't even develop a game. ^^

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 Post subject: Re: Asphodel Games
PostPosted: Wed Oct 21, 2009 3:24 am 
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Asphodel Games Official Game Making Contest #1 has been released!

Make a game with the engine Elysium Diamond 3 in under 2 weeks with your team (up to 3 other members allowed or you can be solo) and you could possibly win all of this!

Prize list

    1) Grand prize of 20$ (USD)
    2) Free hosting under an asphodelgames.com subdomain
    3) Subscriber to copies of closed alpha Asphodel engine tests
    4) Free advertising on asphodelgames.com main page
    5) Custom rank and name color on the forums

READ MORE ABOUT IT HERE!

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Nean wrote:
Yes harold. Give it to me.

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 Post subject: Re: Asphodel Games
PostPosted: Wed Oct 21, 2009 8:08 am 
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Fuck me, I'm having that $20.

Your hosting is shit, your forums are dead, and I'll never need your programming, but I'll have the advertising kthx.

_________________
Quote:
Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?


Image


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 Profile  
 
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