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Recommended Value http://www.miragesource.net/forums/viewtopic.php?f=201&t=667 |
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Author: | William [ Fri Oct 20, 2006 5:53 pm ] |
Post subject: | Recommended Value |
Whats the recommended value for the FPS checker: Code: ' Lock fps
Do While GetTickCount < Tick + 50 DoEvents Loop |
Author: | funkynut [ Fri Oct 20, 2006 9:42 pm ] |
Post subject: | |
1000/ fps wanted = value you want to use (Incase your interested that values the milliseconds to wait until next frame) |
Author: | Spodi [ Fri Oct 20, 2006 10:04 pm ] |
Post subject: | |
60 FPS is a pretty good rate - anything above that, and you really dont notice the difference (60 FPS looks very close to 1000 FPS). Though if I remember right, MS does NOT use time-based modeling, which means people at 60 FPS can do things faster then those at 30 FPS, which you never want. So unless you want to put in time-based modeling (in which case a FPS cap isn't needed, but good to add to prevent extensive CPU usage which kills laptop users), I reccomend 30 FPS. |
Author: | William [ Fri Oct 20, 2006 10:08 pm ] |
Post subject: | |
Okay, but the 50 value. Should I then change it to 30? |
Author: | Misunderstood [ Fri Oct 20, 2006 10:47 pm ] |
Post subject: | |
33 & 1/3 according to Mr. Funk |
Author: | Dragoons Master [ Fri Oct 20, 2006 11:07 pm ] |
Post subject: | |
It's very simple. If you want the max fps at 100 you need to use 10. It's a very simple math... 1000/WantedFps. So if you want a 30 maxfps youneed to use the number 1000/30=33,333333 or simply33. |
Author: | Misunderstood [ Sat Oct 21, 2006 3:08 am ] |
Post subject: | |
I Kinda said that DM |
Author: | William [ Sat Oct 21, 2006 11:59 am ] |
Post subject: | |
Yeah I understand now. So I'll go with 30 then I think |
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