Hey guys I decided to try and make DarkX's code that he posted a while back, actually complete but I can't seem to get it to even make the file it just saves but the file does not show up. And I can't get it to load or save any of the files I need it to load
Code:
Sub SavePlayer(ByVal Index As Long)
Dim FileName As String
Dim i As Long
Dim n As Long
FileName = App.Path & "\Accounts\" & Trim(player(index).Name) & "\" & Trim(Player(Index).Login) & ".ini"
Call PutVar(FileName, "GENERAL", "Login", Trim(Player(Index).Login))
Call PutVar(FileName, "GENERAL", "Password", Trim(Player(Index).Password))
For i = 1 To MAX_CHARS
' General
Call PutVar(FileName, "CHAR" & i, "Name", Trim(Player(Index).Char(i).Name))
Call PutVar(FileName, "CHAR" & i, "Class", STR(Player(Index).Char(i).Class))
Call PutVar(FileName, "CHAR" & i, "Sex", STR(Player(Index).Char(i).Sex))
Call PutVar(FileName, "CHAR" & i, "Sprite", STR(Player(Index).Char(i).Sprite))
Call PutVar(FileName, "CHAR" & i, "Level", STR(Player(Index).Char(i).Level))
Call PutVar(FileName, "CHAR" & i, "Exp", STR(Player(Index).Char(i).Exp))
Call PutVar(FileName, "CHAR" & i, "Access", STR(Player(Index).Char(i).Access))
Call PutVar(FileName, "CHAR" & i, "PK", STR(Player(Index).Char(i).PK))
Call PutVar(FileName, "CHAR" & i, "Guild", STR(Player(Index).Char(i).Guild))
' Vitals
Call PutVar(FileName, "CHAR" & i, "HP", STR(Player(Index).Char(i).HP))
Call PutVar(FileName, "CHAR" & i, "MP", STR(Player(Index).Char(i).MP))
Call PutVar(FileName, "CHAR" & i, "SP", STR(Player(Index).Char(i).SP))
' Stats
Call PutVar(FileName, "CHAR" & i, "STR", STR(Player(Index).Char(i).STR))
Call PutVar(FileName, "CHAR" & i, "DEF", STR(Player(Index).Char(i).DEF))
Call PutVar(FileName, "CHAR" & i, "SPEED", STR(Player(Index).Char(i).SPEED))
Call PutVar(FileName, "CHAR" & i, "MAGI", STR(Player(Index).Char(i).MAGI))
Call PutVar(FileName, "CHAR" & i, "POINTS", STR(Player(Index).Char(i).POINTS))
' Worn equipment
Call PutVar(FileName, "CHAR" & i, "ArmorSlot", STR(Player(Index).Char(i).ArmorSlot))
Call PutVar(FileName, "CHAR" & i, "WeaponSlot", STR(Player(Index).Char(i).WeaponSlot))
Call PutVar(FileName, "CHAR" & i, "HelmetSlot", STR(Player(Index).Char(i).HelmetSlot))
Call PutVar(FileName, "CHAR" & i, "ShieldSlot", STR(Player(Index).Char(i).ShieldSlot))
' Check to make sure that they aren't on map 0, if so reset'm
If Player(Index).Char(i).Map = 0 Then
Player(Index).Char(i).Map = START_MAP
Player(Index).Char(i).x = START_X
Player(Index).Char(i).y = START_Y
End If
' Position
Call PutVar(FileName, "CHAR" & i, "Map", STR(Player(Index).Char(i).Map))
Call PutVar(FileName, "CHAR" & i, "X", STR(Player(Index).Char(i).x))
Call PutVar(FileName, "CHAR" & i, "Y", STR(Player(Index).Char(i).y))
Call PutVar(FileName, "CHAR" & i, "Dir", STR(Player(Index).Char(i).Dir))
' Inventory
For n = 1 To MAX_INV
Call PutVar(FileName, "CHAR" & i, "InvItemNum" & n, STR(Player(Index).Char(i).Inv(n).Num))
Call PutVar(FileName, "CHAR" & i, "InvItemVal" & n, STR(Player(Index).Char(i).Inv(n).Value))
Call PutVar(FileName, "CHAR" & i, "InvItemDur" & n, STR(Player(Index).Char(i).Inv(n).Dur))
Next n
' Spells
For n = 1 To MAX_PLAYER_SPELLS
Call PutVar(FileName, "CHAR" & i, "Spell" & n, STR(Player(Index).Char(i).Spell(n)))
Next n
Next i
Sub LoadPlayer(ByVal Index As Long, ByVal Name As String)
Dim FileName As String
Dim i As Long
Dim n As Long
Call ClearPlayer(Index)
FileName = App.Path & "\Accounts\" & Trim(Player(Index).Name) & Trim(Name) & ".ini"
Player(Index).Login = GetVar(FileName, "GENERAL", "Login")
Player(Index).Password = GetVar(FileName, "GENERAL", "Password")
For i = 1 To MAX_CHARS
' General
Player(Index).Char(i).Name = GetVar(FileName, "CHAR" & i, "Name")
Player(Index).Char(i).Sex = Val(GetVar(FileName, "CHAR" & i, "Sex"))
Player(Index).Char(i).Class = Val(GetVar(FileName, "CHAR" & i, "Class"))
Player(Index).Char(i).Sprite = Val(GetVar(FileName, "CHAR" & i, "Sprite"))
Player(Index).Char(i).Level = Val(GetVar(FileName, "CHAR" & i, "Level"))
Player(Index).Char(i).Exp = Val(GetVar(FileName, "CHAR" & i, "Exp"))
Player(Index).Char(i).Access = Val(GetVar(FileName, "CHAR" & i, "Access"))
Player(Index).Char(i).PK = Val(GetVar(FileName, "CHAR" & i, "PK"))
Player(Index).Char(i).Guild = Val(GetVar(FileName, "CHAR" & i, "Guild"))
' Vitals
Player(Index).Char(i).HP = Val(GetVar(FileName, "CHAR" & i, "HP"))
Player(Index).Char(i).MP = Val(GetVar(FileName, "CHAR" & i, "MP"))
Player(Index).Char(i).SP = Val(GetVar(FileName, "CHAR" & i, "SP"))
' Stats
Player(Index).Char(i).STR = Val(GetVar(FileName, "CHAR" & i, "STR"))
Player(Index).Char(i).DEF = Val(GetVar(FileName, "CHAR" & i, "DEF"))
Player(Index).Char(i).SPEED = Val(GetVar(FileName, "CHAR" & i, "SPEED"))
Player(Index).Char(i).MAGI = Val(GetVar(FileName, "CHAR" & i, "MAGI"))
Player(Index).Char(i).POINTS = Val(GetVar(FileName, "CHAR" & i, "POINTS"))
' Worn equipment
Player(Index).Char(i).ArmorSlot = Val(GetVar(FileName, "CHAR" & i, "ArmorSlot"))
Player(Index).Char(i).WeaponSlot = Val(GetVar(FileName, "CHAR" & i, "WeaponSlot"))
Player(Index).Char(i).HelmetSlot = Val(GetVar(FileName, "CHAR" & i, "HelmetSlot"))
Player(Index).Char(i).ShieldSlot = Val(GetVar(FileName, "CHAR" & i, "ShieldSlot"))
' Position
Player(Index).Char(i).Map = Val(GetVar(FileName, "CHAR" & i, "Map"))
Player(Index).Char(i).x = Val(GetVar(FileName, "CHAR" & i, "X"))
Player(Index).Char(i).y = Val(GetVar(FileName, "CHAR" & i, "Y"))
Player(Index).Char(i).Dir = Val(GetVar(FileName, "CHAR" & i, "Dir"))
' Check to make sure that they aren't on map 0, if so reset'm
If Player(Index).Char(i).Map = 0 Then
Player(Index).Char(i).Map = START_MAP
Player(Index).Char(i).x = START_X
Player(Index).Char(i).y = START_Y
End If
' Inventory
For n = 1 To MAX_INV
Player(Index).Char(i).Inv(n).Num = Val(GetVar(FileName, "CHAR" & i, "InvItemNum" & n))
Player(Index).Char(i).Inv(n).Value = Val(GetVar(FileName, "CHAR" & i, "InvItemVal" & n))
Player(Index).Char(i).Inv(n).Dur = Val(GetVar(FileName, "CHAR" & i, "InvItemDur" & n))
Next n
' Spells
For n = 1 To MAX_PLAYER_SPELLS
Player(Index).Char(i).Spell(n) = Val(GetVar(FileName, "CHAR" & i, "Spell" & n))
Next n
Next i
End Sub
Could you someone please help me out with this it seems like it would be so useful any help is appreciated.