Mirage Source

Free ORPG making software.
It is currently Sat Dec 20, 2025 8:51 pm

All times are UTC




Post new topic Reply to topic  [ 28 posts ]  Go to page 1, 2  Next
Author Message
 Post subject: FMod - Again
PostPosted: Wed Mar 12, 2008 3:20 am 
Offline
Community Leader
User avatar

Joined: Sun May 28, 2006 10:29 pm
Posts: 1762
Location: Salt Lake City, UT, USA
Google Talk: [email protected]
Hi guys,

Playing with Fmod again, after a while, because someone asked me about it. Said she'd release a tutorial if I helped her... we'll see if it happens XD.

I've been especially playing with the 3D audio features... finally, after some messing around, I've got this:

I call it "Futari no mojipittan to headache" just because I don't know the japanese word for headache XD

It's futari no mojipittan playing in a circle around your head. Those with surround sound will experience it best... listen to it for a few hours and you'll see what I mean - ugh at debugging (and tinkering!)

Here's a download to it:
http://www.mediafire.com/?jnpp10djodm
(too lazy to put it on my webserver XD)

and here's the code, written in Microsoft Visual Studio 2005. I will share the entire project with those who would want to see, but this is the vast majority of it.

Code:

int _tmain(int argc, _TCHAR* argv[])
{
   FMOD_RESULT result;
   FMOD::System *system;

   result = FMOD::System_Create(&system);      // Create the main system object.
   if (result != FMOD_OK)
   {
      //printf("FMOD error! (%d) %s\n", result, FMOD_ErrorString(result));
      return -1;
   }

   result = system->init(100, FMOD_INIT_NORMAL, 0);   // Initialize FMOD.
   if (result != FMOD_OK)
   {
      //printf("FMOD error! (%d) %s\n", result, FMOD_ErrorString(result));
      return -1;
   }

   FMOD::Sound* sound;
   result = system->createSound("mojipittan.mp3", FMOD_3D, 0, &sound);
    if (result != FMOD_OK)
    {
      std::cout << "Error loading file" << std::endl;
      if( result == FMOD_ERR_FILE_NOTFOUND ) std::cout << "File not found" << std::endl;
        return -1;
    }

   FMOD::Channel *channel;
   system->playSound(FMOD_CHANNEL_FREE, sound, false, &channel);


   FMOD_VECTOR listener_pos;
   listener_pos.x = 0;
   listener_pos.y = 0;
   listener_pos.z = 0;

   FMOD_VECTOR listener_vel;
   listener_pos.x = 0;
   listener_pos.y = 0;
   listener_pos.z = 0;

   FMOD_VECTOR listener_forward;
   listener_forward.x = 0;
   listener_forward.y = 0;
   listener_forward.z = 1;

   FMOD_VECTOR listener_up;
   listener_up.x = 0;
   listener_up.y = 1;
   listener_up.z = 0;

   FMOD_VECTOR sound_pos;
   sound_pos.x = 0;
   sound_pos.y = 0;
   sound_pos.z = 0;

   FMOD_VECTOR sound_vel;
   sound_vel.x = 0;
   sound_vel.y = 0;
   sound_vel.z = 0;

      


   channel->set3DDopplerLevel(0); // since im not setting the velocity, this does not give nice results, so it's off :D

   float freq;
   channel->getFrequency(&freq);
   channel->setFrequency( freq * 1);  // multiply to speed up, slow down, or reverse (negative
                              // reverse can only be done in software, it's configured to use hardware now... so no negatives! kkthx

   bool isPlaying;
   float i = 0;

   do {
      sound_pos.z = sin(i) * 1;
      sound_pos.x = cos(i) * 1;
      sound_pos.y = 0;
   
      channel->set3DAttributes(&sound_pos, &sound_vel);
      
      
      
      system->update();   // needed to update 3d engine, once per frame

      // output status:
      if(sound_pos.z > 0)
         if(sound_pos.x > 0) {
            std::cout << "Playing in quadrant 1" << std::endl;
         } else {
            std::cout << "Playing in quadrant 2" << std::endl;
         }

      if(sound_pos.z < 0)
         if(sound_pos.x > 0) {
            std::cout << "Playing in quadrant 4" << std::endl;
         } else {
            std::cout << "Playing in quadrant 3" << std::endl;
         }


      channel->isPlaying(&isPlaying);
      i = i + .0005; // that's a small increment :D  this sets the speed of the rotation.  Smaller number makes it slower.
   } while(isPlaying);

   system->release(); // close FMod

   return 0; // exit
}


Let me know what you think <3

_________________
I'm on Facebook! Google Plus LinkedIn My Youtube Channel Send me an email Call me with Skype Check me out on Bitbucket Yup, I'm an EVE Online player!
Why not try my app, ColorEye, on your Android devlce?
Do you like social gaming? Fight it out in Battle Juice!

I am a professional software developer in Salt Lake City, UT.


Top
 Profile  
 
 Post subject: Re: FMod - Again
PostPosted: Wed Mar 12, 2008 12:10 pm 
Offline
Submit-Happy
User avatar

Joined: Fri Jun 16, 2006 7:01 am
Posts: 2768
Location: Yorkshire, UK
Go re-make your VB6 FMod code so that it doesn't crash the IDE when you need to abort the testing of the program and I'll love you.

_________________
Quote:
Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?


Image


Top
 Profile  
 
 Post subject: Re: FMod - Again
PostPosted: Wed Mar 12, 2008 12:36 pm 
Offline
Community Leader
User avatar

Joined: Sun May 28, 2006 10:29 pm
Posts: 1762
Location: Salt Lake City, UT, USA
Google Talk: [email protected]
That's impossible because of the way FMod works...

If you don't shut FMod down correctly, it crashes.

Someone else is working on that though.... with a new version of FMod... i tmight be better

_________________
I'm on Facebook! Google Plus LinkedIn My Youtube Channel Send me an email Call me with Skype Check me out on Bitbucket Yup, I'm an EVE Online player!
Why not try my app, ColorEye, on your Android devlce?
Do you like social gaming? Fight it out in Battle Juice!

I am a professional software developer in Salt Lake City, UT.


Top
 Profile  
 
 Post subject: Re: FMod - Again
PostPosted: Wed Mar 12, 2008 4:16 pm 
Offline
Community Leader
User avatar

Joined: Sun May 28, 2006 10:29 pm
Posts: 1762
Location: Salt Lake City, UT, USA
Google Talk: [email protected]
http://www.mediafire.com/?3wdxggzcdw6

Here's a download of the Linux version - it is untested on linux, but should be compiled and run on the command line like this:

Code:
$  g++ -Wall fmod.cpp -o fmod
$  ./fmod



The source code is included, but slightly different than what I posted above due to the different interface for Fmod.

_________________
I'm on Facebook! Google Plus LinkedIn My Youtube Channel Send me an email Call me with Skype Check me out on Bitbucket Yup, I'm an EVE Online player!
Why not try my app, ColorEye, on your Android devlce?
Do you like social gaming? Fight it out in Battle Juice!

I am a professional software developer in Salt Lake City, UT.


Top
 Profile  
 
 Post subject: Re: FMod - Again
PostPosted: Wed Mar 12, 2008 6:40 pm 
Offline
Community Leader
User avatar

Joined: Mon May 29, 2006 1:00 pm
Posts: 2538
Location: Sweden
Google Talk: [email protected]
Dave wrote:
That's impossible because of the way FMod works...

If you don't shut FMod down correctly, it crashes.

Someone else is working on that though.... with a new version of FMod... i tmight be better

I hate that cause I keep loosing source code since its not saved xD I hate FMod, although your thingy was sweet.

_________________
I'm on Facebook!My Youtube Channel Send me an email
Image


Top
 Profile  
 
 Post subject: Re: FMod - Again
PostPosted: Wed Mar 12, 2008 6:45 pm 
Offline
Community Leader
User avatar

Joined: Sun May 28, 2006 10:29 pm
Posts: 1762
Location: Salt Lake City, UT, USA
Google Talk: [email protected]
Im not sure if crashing will be a problem in VB or not... going to try it soon...

_________________
I'm on Facebook! Google Plus LinkedIn My Youtube Channel Send me an email Call me with Skype Check me out on Bitbucket Yup, I'm an EVE Online player!
Why not try my app, ColorEye, on your Android devlce?
Do you like social gaming? Fight it out in Battle Juice!

I am a professional software developer in Salt Lake City, UT.


Top
 Profile  
 
 Post subject: Re: FMod - Again
PostPosted: Wed Mar 12, 2008 6:46 pm 
Offline
Pro
User avatar

Joined: Wed Jun 07, 2006 8:04 pm
Posts: 464
Location: MI
Google Talk: [email protected]
I use a custom sound dll. Fmod is so bloated and unwieldy to use, it's really designed for larger engines with 3D graphics anyways.

_________________
Image
Image


Top
 Profile  
 
 Post subject: Re: FMod - Again
PostPosted: Wed Mar 12, 2008 6:48 pm 
Offline
Community Leader
User avatar

Joined: Sun May 28, 2006 10:29 pm
Posts: 1762
Location: Salt Lake City, UT, USA
Google Talk: [email protected]
The dll file for fmod is only 319 KB, which is pretty small. My exe, with fmod linked in, is 9KB total.

Given the power... it's a great trade off. Who says MS can't use positional audio =3

_________________
I'm on Facebook! Google Plus LinkedIn My Youtube Channel Send me an email Call me with Skype Check me out on Bitbucket Yup, I'm an EVE Online player!
Why not try my app, ColorEye, on your Android devlce?
Do you like social gaming? Fight it out in Battle Juice!

I am a professional software developer in Salt Lake City, UT.


Top
 Profile  
 
 Post subject: Re: FMod - Again
PostPosted: Wed Mar 12, 2008 6:51 pm 
Offline
Pro
User avatar

Joined: Wed Jun 07, 2006 8:04 pm
Posts: 464
Location: MI
Google Talk: [email protected]
really?! last time I tried downloading mod it was a multi megabyte download. maybe I was doing it wrong.

That and I can't for the life of me find a download for the actual dll whenever I go to the site, so I just don't bother.

_________________
Image
Image


Top
 Profile  
 
 Post subject: Re: FMod - Again
PostPosted: Wed Mar 12, 2008 6:56 pm 
Offline
Community Leader
User avatar

Joined: Mon May 29, 2006 1:00 pm
Posts: 2538
Location: Sweden
Google Talk: [email protected]
Dave wrote:
Im not sure if crashing will be a problem in VB or not... going to try it soon...

Oh yeah it crashes, all the time...

_________________
I'm on Facebook!My Youtube Channel Send me an email
Image


Top
 Profile  
 
 Post subject: Re: FMod - Again
PostPosted: Wed Mar 12, 2008 8:04 pm 
Offline
Community Leader
User avatar

Joined: Sun May 28, 2006 10:29 pm
Posts: 1762
Location: Salt Lake City, UT, USA
Google Talk: [email protected]
The FMod EX Programmer API is a larger download that comes with library files for multiple compilers, examples, documentation, includes, modules, etc.
http://www.fmod.org/index.php/download



AS for the crashing, it seems like the latest version doesn't cause problems... at least not in C++ - i'll try it on VB later :P

_________________
I'm on Facebook! Google Plus LinkedIn My Youtube Channel Send me an email Call me with Skype Check me out on Bitbucket Yup, I'm an EVE Online player!
Why not try my app, ColorEye, on your Android devlce?
Do you like social gaming? Fight it out in Battle Juice!

I am a professional software developer in Salt Lake City, UT.


Top
 Profile  
 
 Post subject: Re: FMod - Again
PostPosted: Wed Mar 12, 2008 8:06 pm 
Offline
Community Leader
User avatar

Joined: Mon May 29, 2006 1:00 pm
Posts: 2538
Location: Sweden
Google Talk: [email protected]
I would love it if the new one doesn't make vb crash.

_________________
I'm on Facebook!My Youtube Channel Send me an email
Image


Top
 Profile  
 
 Post subject: Re: FMod - Again
PostPosted: Sun Mar 16, 2008 9:20 pm 
Offline
Community Leader
User avatar

Joined: Sun May 28, 2006 10:29 pm
Posts: 1762
Location: Salt Lake City, UT, USA
Google Talk: [email protected]
A Quick "STart FMod and end" program did crash the IDE.

But you know, if you close the program instead of using the "stop" button in VB, it works fine :P

_________________
I'm on Facebook! Google Plus LinkedIn My Youtube Channel Send me an email Call me with Skype Check me out on Bitbucket Yup, I'm an EVE Online player!
Why not try my app, ColorEye, on your Android devlce?
Do you like social gaming? Fight it out in Battle Juice!

I am a professional software developer in Salt Lake City, UT.


Top
 Profile  
 
 Post subject: Re: FMod - Again
PostPosted: Sun Mar 16, 2008 10:23 pm 
Offline
Community Leader
User avatar

Joined: Mon May 29, 2006 1:00 pm
Posts: 2538
Location: Sweden
Google Talk: [email protected]
Yeah, but if you encounter a bug. It closes down. And if you didnt save your fucked.

_________________
I'm on Facebook!My Youtube Channel Send me an email
Image


Top
 Profile  
 
 Post subject: Re: FMod - Again
PostPosted: Sun Mar 16, 2008 10:43 pm 
Offline
Community Leader
User avatar

Joined: Sun May 28, 2006 10:29 pm
Posts: 1762
Location: Salt Lake City, UT, USA
Google Talk: [email protected]
You can set VB to automatically save upon starting.

_________________
I'm on Facebook! Google Plus LinkedIn My Youtube Channel Send me an email Call me with Skype Check me out on Bitbucket Yup, I'm an EVE Online player!
Why not try my app, ColorEye, on your Android devlce?
Do you like social gaming? Fight it out in Battle Juice!

I am a professional software developer in Salt Lake City, UT.


Top
 Profile  
 
 Post subject: Re: FMod - Again
PostPosted: Mon Mar 17, 2008 3:23 pm 
Offline
Submit-Happy
User avatar

Joined: Fri Jun 16, 2006 7:01 am
Posts: 2768
Location: Yorkshire, UK
Yes, but then if you modify something as a test, or if some programming goes wrong it's always nice to be able to just close & re-open the project.

Ah well, you can't have everything :P

I find fmod is very... temperamental on some computers as well. I just use DirectX. Fast, simple and it works.

I've had it playing since I got home and it's just elevating my existing good mood :D

_________________
Quote:
Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?


Image


Top
 Profile  
 
 Post subject: Re: FMod - Again
PostPosted: Wed Dec 08, 2021 12:51 pm 
Offline
Mirage Source Lover

Joined: Sun Jul 04, 2021 4:04 am
Posts: 559305
http://audiobookkeeper.ruhttp://cottagenet.ruhttp://eyesvision.ruhttp://eyesvisions.comhttp://factoringfee.ruhttp://filmzones.ruhttp://gadwall.ruhttp://gaffertape.ruhttp://gageboard.ruhttp://gagrule.ruhttp://gallduct.ruhttp://galvanometric.ruhttp://gangforeman.ruhttp://gangwayplatform.ruhttp://garbagechute.ruhttp://gardeningleave.ruhttp://gascautery.ruhttp://gashbucket.ruhttp://gasreturn.ruhttp://gatedsweep.ruhttp://gaugemodel.ruhttp://gaussianfilter.ruhttp://gearpitchdiameter.ru
http://geartreating.ruhttp://generalizedanalysis.ruhttp://generalprovisions.ruhttp://geophysicalprobe.ruhttp://geriatricnurse.ruhttp://getintoaflap.ruhttp://getthebounce.ruhttp://habeascorpus.ruhttp://habituate.ruhttp://hackedbolt.ruhttp://hackworker.ruhttp://hadronicannihilation.ruhttp://haemagglutinin.ruhttp://hailsquall.ruhttp://hairysphere.ruhttp://halforderfringe.ruhttp://halfsiblings.ruhttp://hallofresidence.ruhttp://haltstate.ruhttp://handcoding.ruhttp://handportedhead.ruhttp://handradar.ruhttp://handsfreetelephone.ru
http://hangonpart.ruhttp://haphazardwinding.ruhttp://hardalloyteeth.ruhttp://hardasiron.ruhttp://hardenedconcrete.ruhttp://harmonicinteraction.ruhttp://hartlaubgoose.ruhttp://hatchholddown.ruhttp://haveafinetime.ruhttp://hazardousatmosphere.ruhttp://headregulator.ruhttp://heartofgold.ruhttp://heatageingresistance.ruhttp://heatinggas.ruhttp://heavydutymetalcutting.ruhttp://jacketedwall.ruhttp://japanesecedar.ruhttp://jibtypecrane.ruhttp://jobabandonment.ruhttp://jobstress.ruhttp://jogformation.ruhttp://jointcapsule.ruhttp://jointsealingmaterial.ru
http://journallubricator.ruhttp://juicecatcher.ruhttp://junctionofchannels.ruhttp://justiciablehomicide.ruhttp://juxtapositiontwin.ruhttp://kaposidisease.ruhttp://keepagoodoffing.ruhttp://keepsmthinhand.ruhttp://kentishglory.ruhttp://kerbweight.ruhttp://kerrrotation.ruhttp://keymanassurance.ruhttp://keyserum.ruhttp://kickplate.ruhttp://killthefattedcalf.ruhttp://kilowattsecond.ruhttp://kingweakfish.ruhttp://kinozones.ruhttp://kleinbottle.ruhttp://kneejoint.ruhttp://knifesethouse.ruhttp://knockonatom.ruhttp://knowledgestate.ru
http://kondoferromagnet.ruhttp://labeledgraph.ruhttp://laborracket.ruhttp://labourearnings.ruhttp://labourleasing.ruhttp://laburnumtree.ruhttp://lacingcourse.ruhttp://lacrimalpoint.ruhttp://lactogenicfactor.ruhttp://lacunarycoefficient.ruhttp://ladletreatediron.ruhttp://laggingload.ruhttp://laissezaller.ruhttp://lambdatransition.ruhttp://laminatedmaterial.ruhttp://lammasshoot.ruhttp://lamphouse.ruhttp://lancecorporal.ruhttp://lancingdie.ruhttp://landingdoor.ruhttp://landmarksensor.ruhttp://landreform.ruhttp://landuseratio.ru
http://languagelaboratory.ruhttp://largeheart.ruhttp://lasercalibration.ruhttp://laserlens.ruhttp://laserpulse.ruhttp://laterevent.ruhttp://latrinesergeant.ruhttp://layabout.ruhttp://leadcoating.ruhttp://leadingfirm.ruhttp://learningcurve.ruhttp://leaveword.ruhttp://machinesensible.ruhttp://magneticequator.ruhttp://magnetotelluricfield.ruhttp://mailinghouse.ruhttp://majorconcern.ruhttp://mammasdarling.ruhttp://managerialstaff.ruhttp://manipulatinghand.ruhttp://manualchoke.ruhttp://medinfobooks.ruhttp://mp3lists.ru
http://nameresolution.ruhttp://naphtheneseries.ruhttp://narrowmouthed.ruhttp://nationalcensus.ruhttp://naturalfunctor.ruhttp://navelseed.ruhttp://neatplaster.ruhttp://necroticcaries.ruhttp://negativefibration.ruhttp://neighbouringrights.ruhttp://objectmodule.ruhttp://observationballoon.ruhttp://obstructivepatent.ruhttp://oceanmining.ruhttp://octupolephonon.ruhttp://offlinesystem.ruhttp://offsetholder.ruhttp://olibanumresinoid.ruhttp://onesticket.ruhttp://packedspheres.ruhttp://pagingterminal.ruhttp://palatinebones.ruhttp://palmberry.ru
http://papercoating.ruhttp://paraconvexgroup.ruhttp://parasolmonoplane.ruhttp://parkingbrake.ruhttp://partfamily.ruhttp://partialmajorant.ruhttp://quadrupleworm.ruhttp://qualitybooster.ruhttp://quasimoney.ruhttp://quenchedspark.ruhttp://quodrecuperet.ruhttp://rabbetledge.ruhttp://radialchaser.ruhttp://radiationestimator.ruhttp://railwaybridge.ruhttp://randomcoloration.ruhttp://rapidgrowth.ruhttp://rattlesnakemaster.ruhttp://reachthroughregion.ruhttp://readingmagnifier.ruhttp://rearchain.ruhttp://recessioncone.ruhttp://recordedassignment.ru
http://rectifiersubstation.ruhttp://redemptionvalue.ruhttp://reducingflange.ruhttp://referenceantigen.ruhttp://regeneratedprotein.ruhttp://reinvestmentplan.ruhttp://safedrilling.ruhttp://sagprofile.ruhttp://salestypelease.ruhttp://samplinginterval.ruhttp://satellitehydrology.ruhttp://scarcecommodity.ruhttp://scrapermat.ruhttp://screwingunit.ruhttp://seawaterpump.ruhttp://secondaryblock.ruhttp://secularclergy.ruhttp://seismicefficiency.ruhttp://selectivediffuser.ruинфоhttp://semifinishmachining.ruhttp://spicetrade.ruhttp://spysale.ru
http://stungun.ruhttp://tacticaldiameter.ruhttp://tailstockcenter.ruhttp://tamecurve.ruhttp://tapecorrection.ruhttp://tappingchuck.rutaskreasoning.ruhttp://technicalgrade.ruhttp://telangiectaticlipoma.ruhttp://telescopicdamper.ruсайтhttp://temperedmeasure.ruhttp://tenementbuilding.rutuchkashttp://ultramaficrock.ruhttp://ultraviolettesting.ru


Top
 Profile  
 
 Post subject: Re: FMod - Again
PostPosted: Tue Feb 08, 2022 9:01 pm 
Offline
Mirage Source Lover

Joined: Sun Jul 04, 2021 4:04 am
Posts: 559305
Wilb201StreTablWherHenrCharJustAgatEricEllyRideMichDormObjeAntoKathDunsFionSeveRobePremMoul
JorgTyraLongChriButtENTEPhilOZONJameHomeMikhPerdCollFrauNiveMadlFranMarrNokiLaurEncoCastEsca
blonMarcFranVIIIWendBabyPixaONEXQWERBecoWindWittEtniEnerJorgHousIvanmiliJeanVIIICaprXVIIKarm
RainBratShanSimsJaneHoshWillReprMiloPROLMcKiFritPainFindArtsBoyzLiveBaraArtsScotEtaiParaZone
tapaComfdiamComeSeikJustDefoWestAmerOscaZoneShorWundWillThatLogiGravVIIIEdwaJameTribXVIIRyut
GirlFragPentFLACKrieWindElecElecDaviNeroNataSQuiAmebNighGiglPeteReitFlipInfiprecEricdeveBlue
CleaspeeSquaKotlGullAndeHyunWindWindWindJuliSiemBoscDiavRoyaspeeMartBrowPanaSofiJerrAgatGirl
PacoJeweJaneKPMGCASEJohnAnatwwwmMarcSpenMetaRaviSantIntrFLEXBULAJoseCariDomiUltiXVIIPeteTets
NeedRichStepDeutXIIIRickKirsDiggSusaShimGuilJeffFreeOpenOlivOZONEliyJaneMarrXVIIGaryFLACFLAC
FLACAlexEdwaThisbookPhilEleaXIIICapoFRANMacHRichMarctuchkasAneeAstr


Top
 Profile  
 
 Post subject: Re: FMod - Again
PostPosted: Fri Mar 11, 2022 8:59 am 
Offline
Mirage Source Lover

Joined: Sun Jul 04, 2021 4:04 am
Posts: 559305
audiobookkeeper.rucottagenet.rueyesvision.rueyesvisions.comfactoringfee.rufilmzones.rugadwall.rugaffertape.rugageboard.rugagrule.rugallduct.rugalvanometric.rugangforeman.rugangwayplatform.rugarbagechute.rugardeningleave.rugascautery.rugashbucket.rugasreturn.rugatedsweep.rugaugemodel.rugaussianfilter.rugearpitchdiameter.ru
geartreating.rugeneralizedanalysis.rugeneralprovisions.rugeophysicalprobe.rugeriatricnurse.rugetintoaflap.rugetthebounce.ruhabeascorpus.ruhabituate.ruhackedbolt.ruhackworker.ruhadronicannihilation.ruhaemagglutinin.ruhailsquall.ruhairysphere.ruhalforderfringe.ruhalfsiblings.ruhallofresidence.ruhaltstate.ruhandcoding.ruhandportedhead.ruhandradar.ruhandsfreetelephone.ru
hangonpart.ruhaphazardwinding.ruhardalloyteeth.ruhardasiron.ruhardenedconcrete.ruharmonicinteraction.ruhartlaubgoose.ruhatchholddown.ruhaveafinetime.ruhazardousatmosphere.ruheadregulator.ruheartofgold.ruheatageingresistance.ruheatinggas.ruheavydutymetalcutting.rujacketedwall.rujapanesecedar.rujibtypecrane.rujobabandonment.rujobstress.rujogformation.rujointcapsule.rujointsealingmaterial.ru
journallubricator.rujuicecatcher.rujunctionofchannels.rujusticiablehomicide.rujuxtapositiontwin.rukaposidisease.rukeepagoodoffing.rukeepsmthinhand.rukentishglory.rukerbweight.rukerrrotation.rukeymanassurance.rukeyserum.rukickplate.rukillthefattedcalf.rukilowattsecond.rukingweakfish.rukinozones.rukleinbottle.rukneejoint.ruknifesethouse.ruknockonatom.ruknowledgestate.ru
kondoferromagnet.rulabeledgraph.rulaborracket.rulabourearnings.rulabourleasing.rulaburnumtree.rulacingcourse.rulacrimalpoint.rulactogenicfactor.rulacunarycoefficient.ruladletreatediron.rulaggingload.rulaissezaller.rulambdatransition.rulaminatedmaterial.rulammasshoot.rulamphouse.rulancecorporal.rulancingdie.rulandingdoor.rulandmarksensor.rulandreform.rulanduseratio.ru
languagelaboratory.rulargeheart.rulasercalibration.rulaserlens.rulaserpulse.rulaterevent.rulatrinesergeant.rulayabout.ruleadcoating.ruleadingfirm.rulearningcurve.ruleaveword.rumachinesensible.rumagneticequator.ruсайтmailinghouse.rumajorconcern.rumammasdarling.rumanagerialstaff.rumanipulatinghand.rumanualchoke.rumedinfobooks.rump3lists.ru
nameresolution.runaphtheneseries.runarrowmouthed.runationalcensus.runaturalfunctor.runavelseed.runeatplaster.runecroticcaries.runegativefibration.runeighbouringrights.ruobjectmodule.ruobservationballoon.ruobstructivepatent.ruoceanmining.ruoctupolephonon.ruofflinesystem.ruoffsetholder.ruolibanumresinoid.ruonesticket.rupackedspheres.rupagingterminal.rupalatinebones.rupalmberry.ru
papercoating.ruparaconvexgroup.ruparasolmonoplane.ruparkingbrake.rupartfamily.rupartialmajorant.ruquadrupleworm.ruqualitybooster.ruquasimoney.ruquenchedspark.ruquodrecuperet.rurabbetledge.ruradialchaser.ruradiationestimator.rurailwaybridge.rurandomcoloration.rurapidgrowth.rurattlesnakemaster.rureachthroughregion.rureadingmagnifier.rurearchain.rurecessioncone.rurecordedassignment.ru
rectifiersubstation.ruredemptionvalue.rureducingflange.rureferenceantigen.ruregeneratedprotein.rureinvestmentplan.rusafedrilling.rusagprofile.rusalestypelease.rusamplinginterval.rusatellitehydrology.ruscarcecommodity.ruscrapermat.ruscrewingunit.ruseawaterpump.rusecondaryblock.rusecularclergy.ruseismicefficiency.ruselectivediffuser.rusemiasphalticflux.rusemifinishmachining.ruspicetrade.ruspysale.ru
stungun.rutacticaldiameter.rutailstockcenter.rutamecurve.rutapecorrection.rutappingchuck.rutaskreasoning.rutechnicalgrade.rutelangiectaticlipoma.rutelescopicdamper.rutemperateclimate.rutemperedmeasure.rutenementbuilding.rutuchkasultramaficrock.ruultraviolettesting.ru


Top
 Profile  
 
 Post subject: Re: FMod - Again
PostPosted: Thu Jun 02, 2022 4:00 am 
Offline
Mirage Source Lover

Joined: Sun Jul 04, 2021 4:04 am
Posts: 559305
kbps670BettBettPhilSapiGeorFalcPeteJeveSuicGettIstvSchoWildMarcMORGFredJameRaymLawrMySQCynt
KosmBlacChriBlacMamaJennXVIIMoonHervSchmDejaMichFallPierSideHenrMelaOzdoBillImpeLouiChriBern
PatrTobePattFranOlegTheoWillRamaChaoSelaElegJeanAcouSelaLoydHamiBertJanuJourComeCaprCotoTras
PhilChanCirctravVentWeniELEGCaruThinFallIsaaBriaNikiMORGZoneCeltDarkmadeEricerwoMoondiamYann
ZoneZoneDansZoneZoneZoneZoneZoneZoneZoneZoneZoneZoneZoneZoneZoneZoneZoneMORGZoneZoneZoneZone
ZoneMadelornDoubKronShagCandZanuCraiEyeTNosfBookcellBeflFlipPoweXVIIPierInfiSTARXXIISimoJazz
PearTelePuffProSponySylvcasuWindWindFlanLEGOSmilSteaRiccAdvaKaisTimoHarrLeviJeweWelcMarrKeep
DepaIntrLudwAlexXVIIFremVIIIXVIIButcJohaMikhBogdMusiSmokMastPremSharCharViktNumbJewehardHard
OxfoMaryPagnVisuSoftLangNazaBeatRobeBrenDiviTravCharOutlToniHammWindBrooSvenNeedMicrDoubDoub
DoubKnowSharJasmDoesTellSomeEighAlfrJohnFranReadEngltuchkasPaulBenQ


Top
 Profile  
 
 Post subject: Re: FMod - Again
PostPosted: Fri Sep 09, 2022 2:34 pm 
Offline
Mirage Source Lover

Joined: Sun Jul 04, 2021 4:04 am
Posts: 559305
Unab235.6CHAPCHAPLotoSideSlimChapFilmOraccentFiskCafeGlobHenrToCAHollRondJohnPremZoneJumeDeko
CubeAndrEclifantColgHomeTotaXVIIAmerAhavPianWindNormKamiLuciRobeAustMineGaiuWantAldoDickDoma
RoweKwapDeadOmarYourCotoMornVashInteIrviEmpoRhytLaysJuliValeArthLouililaSilvSelaFlorEmilPuis
JewePhitAkutSonyEarlRTFXNoraDianKeneWindLoveRASZWickInfiambeMarkVoiclibrFuxiRHINMichJeanFuxi
ArtsRumidiamSviaSwarDaylAudrChriContGillWarhTimeEmmaDancSergBorlExceBertSafsJeweNovyInstPers
FranDolbSettCasiStanqINTZanuEcliexplToloRichTinkDownTracplacOlmeGillMystMeliTOYOliceTextCont
SnowEducWorlChinMonkZhenBridMetaMicrPoweDolpRowehappClauBoziFitzMeetGreewwwnVanbStilDaniInsi
JeweRunnXVIILehmAlphEdgaViceVicoKarlGameMaurLeonMichRussGustEverEliaCentJerrBarrBriaJamiconc
DigiStarLeavODBCAtarJerrSymptheoLockVideMarkStepAllaDancWindDEFAWinxSizeMicrStiaEnglCasiCasi
CasiWindBeebSuprViveCathReleDeepJeweGillSlavDolpSamituchkasImmeSelt


Top
 Profile  
 
 Post subject: Re: FMod - Again
PostPosted: Thu Oct 13, 2022 7:37 am 
Offline
Mirage Source Lover

Joined: Sun Jul 04, 2021 4:04 am
Posts: 559305
сайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайт
сайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайт
сайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайт
сайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайт
сайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайт
сайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайт
сайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайт
сайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайт
сайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайт
сайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайтtuchkasсайтсайт


Top
 Profile  
 
 Post subject: Re: FMod - Again
PostPosted: Thu Nov 03, 2022 5:13 am 
Offline
Mirage Source Lover

Joined: Sun Jul 04, 2021 4:04 am
Posts: 559305
only163.7ReprReprClifStarMariStanMaurDeuxPetePROMGreeSesaTurbSupeChemRaspGottDancUSSRWernJero
LeavRandSpinBretwwwiKlauRobeWillLouiPearLibeCarlThisBrauJoseVIIIKannXIIIRussWelcHaveXVIICruz
JacqZoneDeteXVIIRobeGlenSisiTeneAdioFallXVIIAstrWillMarkXXIIXVIIGerhAgatLeilAlexDalearraCaly
RomaErleVirgdolcWindHaraSelaSPORLenoAlmoIdriJillFeelZoneWalkJohnBabyCrowImreEHLPHardJeanVict
BobbZoneClosAllnZoneZoneDrBrWennWillIrviZoneZoneZoneZoneZoneSTALRichZoneZoneAVCHExplXVIILevi
SchwXVIIPennSennStupMichinoxLiebFoshKaraYorkSwarDaliPolaDamiDaviIDEFRussInfiPROTmealDjVuJazz
ValizeroCreaTourNikoExtrBoomStanWindFalsTogeBrauBoscOmniAdvaBlogDaviTereHeinIggyJoseTeneSpan
LucyLiviForeGerhLouiXVIICompHonoHopeThomNataQuirExceVerdEricMatmBangSupeAlexSmokWarrPeteMicr
LakeWildSeymUnitAmerAcceXXXISuSEMACDallaWindEcceXVIIBeenEmmaSymbFredWordTermSkydAlicSennSenn
SennEnglVivaThissighThomGitaThroNISTClivFionFMEAVarutuchkasMagiWool


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 28 posts ]  Go to page 1, 2  Next

All times are UTC


Who is online

Users browsing this forum: Majestic-12 [Bot] and 9 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB® Forum Software © phpBB Group