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| Freezing on new maps http://www.miragesource.net/forums/viewtopic.php?f=201&t=3412 |
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| Author: | Coke [ Sat Feb 23, 2008 7:11 pm ] |
| Post subject: | Freezing on new maps |
Hmm.. this may of been an issue with Mirage since forever, but I'm only just noticing it now I'm doing a lot of mapping. Very, very frequently (more often than not) when I walk off the edge onto a new map I will get stuck, the bizarre thing is I have a position confirm command and when I use it I'm actually on the same square the client is showing me anyway... o.0 Is there any confirmed tried and tested method that stops this from happening? I am assuming when you switch maps it checks and confirms your position already? I swear it never used to do it this much... only usually if I warp around a single map or send the map editor with people running around and things... o.0 Makes it unplayable *tear* |
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| Author: | Coke [ Sat Feb 23, 2008 7:21 pm ] |
| Post subject: | Re: Freezing on new maps |
Going to put location confirmation packets in the canmove sub... for example: Code: ' Check if they can warp to a new map If Map.Right > 0 Then Call SendPlayerRequestNewMap GettingMap = True End If CanMove = False '----------------------------------------------------- 'Fix the thing? Call SendData("fix" & SEP_CHAR & END_CHAR) '----------------------------------------------------- Exit Function Should work if I do it for all dirs... o.0 |
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| Author: | Coke [ Sat Feb 23, 2008 7:26 pm ] |
| Post subject: | Re: Freezing on new maps |
Seems to of worked, and doesn't seem to be putting any map change lag in either :> Huzaa! |
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| Author: | Rezeyu [ Sat Feb 23, 2008 7:50 pm ] |
| Post subject: | Re: Freezing on new maps |
I had the same problem, I added a boolean and checked after a second or two if they were frozen, then warped them. I posted a long time ago, and nobody had any idea what I was talking about. At least I know it wasn't just me.. XD |
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| Author: | Coke [ Sat Feb 23, 2008 10:55 pm ] |
| Post subject: | Re: Freezing on new maps |
I'd be interested in that fix too dude, freezing is a king size pain in the lemon with Mirage :] |
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| Author: | Coke [ Tue Feb 26, 2008 10:21 pm ] |
| Post subject: | Re: Freezing on new maps |
Right that fix is useless on a live server, it actually makes things worse. Can I grab that if player isn't moving for 5 seconds location request code please? |
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