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MS Architect http://www.miragesource.net/forums/viewtopic.php?f=201&t=2445 |
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Author: | William [ Sat Aug 11, 2007 10:56 pm ] |
Post subject: | MS Architect |
(hmm, wonder were I got the idea of architect.. ) What do you guys think about having a compilled and open source engine. It would be something for those who dont know much visual basic programming here. It would only have the things needed and it will always be open source so when the users of the compilled feel they are ready. They can just move their maps and items and such to the source and start working on their own. It might bring some fresh life into the community. I know many here are like, wtf no noobs... quid it. Its good to have a big wide community. And this would only take up 1 board |
Author: | Dragoons Master [ Sat Aug 11, 2007 11:01 pm ] |
Post subject: | Re: MS Architect |
Probably it will work, I voted perhaps. Try it ^^ |
Author: | William [ Sat Aug 11, 2007 11:02 pm ] |
Post subject: | Re: MS Architect |
Dragoons Master wrote: Probably it will work, I voted perhaps. Try it ^^ I've had some people recently on msn asking for a simple engine that will do the job. A stable secure one. |
Author: | Robin [ Sat Aug 11, 2007 11:22 pm ] |
Post subject: | Re: MS Architect |
Mirage isn't secure. |
Author: | William [ Sat Aug 11, 2007 11:25 pm ] |
Post subject: | Re: MS Architect |
Robin wrote: Mirage isn't secure. What? |
Author: | Robin [ Sat Aug 11, 2007 11:26 pm ] |
Post subject: | Re: MS Architect |
William wrote: A stable secure one. Default mirage is not secure. |
Author: | William [ Sat Aug 11, 2007 11:33 pm ] |
Post subject: | Re: MS Architect |
Robin wrote: William wrote: A stable secure one. Default mirage is not secure. And what does that have to do with this? |
Author: | Robin [ Sat Aug 11, 2007 11:38 pm ] |
Post subject: | Re: MS Architect |
William wrote: A stable secure one.
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Author: | Matt [ Sat Aug 11, 2007 11:38 pm ] |
Post subject: | Re: MS Architect |
You said people were asking for a simple secure engine. He said MS isn't secure by default. Anyways, I say you try it, if it fails, it fails. If it doesn't, it doesn't. |
Author: | Lea [ Sun Aug 12, 2007 12:43 am ] |
Post subject: | Re: MS Architect |
yeah, compile Mirage and distribute it as a compiled package |
Author: | James [ Sun Aug 12, 2007 2:32 pm ] |
Post subject: | Re: MS Architect |
Its about time an idea several people have voiced hit the floor. Anyhow, back then I was for it, but now, for obvious reasons, would rather not, but don't care either way, since PW isn't super advanced its already a decent closed-source Mirage-based engine. |
Author: | Robin [ Sun Aug 12, 2007 2:37 pm ] |
Post subject: | Re: MS Architect |
I might just make a closed source engine with a few features, but mainly just letting the user have complete control over the game. Such as seamless, scrolling or normal maps, NPC and Player size, tile size, amount of layers etc. etc. |
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