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| PvP gameplay http://www.miragesource.net/forums/viewtopic.php?f=201&t=2096 |
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| Author: | bhenhur [ Mon Jun 18, 2007 5:08 am ] |
| Post subject: | PvP gameplay |
Hi guys, I'm sorta new here but I have a question regarding PVP (Player verses player) in your games. Is anyone adding PvP style gameplay and objectives like capture the flag, protect the base, PvP rewards, etc to their game? |
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| Author: | William [ Mon Jun 18, 2007 11:00 am ] |
| Post subject: | Re: PvP gameplay |
I know Obsidian added a capture the Flag game to Endieko. PvP rewards doesnt really require any coding since you can warp them to a certain map and the do last man standing etc. None of those is difficult to add into mirage source, it requires very little programming. Why are you wondering about this? |
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| Author: | bhenhur [ Wed Jun 20, 2007 12:31 am ] |
| Post subject: | Re: PvP gameplay |
Curiosity mostly. ....but I like playing against other players. Playing against NPC's tend to get old really fast for me. |
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| Author: | William [ Wed Jun 20, 2007 9:54 am ] |
| Post subject: | Re: PvP gameplay |
Well all games have player vs player feature. So its not only against enemies. |
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| Author: | Matt [ Wed Jun 20, 2007 11:45 am ] |
| Post subject: | Re: PvP gameplay |
Default for the ms games is you have to be level 10 before you can pk/pvp. |
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| Author: | Rezeyu [ Wed Jun 20, 2007 7:04 pm ] |
| Post subject: | Re: PvP gameplay |
William wrote: Well all games have player vs player feature. So its not only against enemies. Not in mine. |
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