Mirage Source
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For Hire
http://www.miragesource.net/forums/viewtopic.php?f=201&t=151
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Author:  Overseer1119 [ Wed Jun 14, 2006 10:39 pm ]
Post subject:  For Hire

Some of you may remember me, but probably not, but that's not what im here for :)
Seeing as once again the Mirage Source community is back up and, frankly, crawling very slowly along, I'm offering my services for a nominal fee.
I can program pretty much anything your game needs. I have experience in DirectDraw and Direct3D, FMOD, MySQL, and Winsock. I accept payments through Paypal, Money Orders, and Checks. All code will be completed and the final product demonstrated before you send payment. Once payment is recieved you will recieve your entire source. Any support for the code, or bug fixes, after the fact will be done for free.
If you're interested you can contact me over AIM, MSN, or Yahoo (AIM Preferred) or my email mailto:[email protected]
edit: mailto:[email protected] is also my other email in case some people believe I am an imposter, hah.

Author:  Nexarcon [ Thu Jun 15, 2006 10:12 am ]
Post subject: 

What do you consider cheap?
Like say for around a days work?

Author:  Overseer1119 [ Thu Jun 15, 2006 10:05 pm ]
Post subject: 

Nexarcon wrote:
What do you consider cheap?
Like say for around a days work?

Well it'd depend on what the project was. ie, an entire days work revamping the graphics engine, or an entire days work adding things to the item and spell system, are two different things. The first will run you between 30-45 dollars and the 2nd will run you 10-25 dollars.

Author:  Tosuxo [ Thu Jun 15, 2006 11:22 pm ]
Post subject: 

Overseer1119 wrote:
Nexarcon wrote:
What do you consider cheap?
Like say for around a days work?

Well it'd depend on what the project was. ie, an entire days work revamping the graphics engine, or an entire days work adding things to the item and spell system, are two different things. The first will run you between 30-45 dollars and the 2nd will run you 10-25 dollars.


if you can code better than myself... then you've got the job lol.

but that price... jeez... i help people with their games for free.... :O...

Author:  Nexarcon [ Sat Jun 17, 2006 7:00 am ]
Post subject: 

That is reasonable, it's a lot of work and that's still like...$5 an hour or something. That's cheap for a programmer hehe

Author:  Nexarcon [ Sat Jun 17, 2006 7:02 am ]
Post subject: 

Overseer1119 wrote:
Nexarcon wrote:
What do you consider cheap?
Like say for around a days work?

Well it'd depend on what the project was. ie, an entire days work revamping the graphics engine, or an entire days work adding things to the item and spell system, are two different things. The first will run you between 30-45 dollars and the 2nd will run you 10-25 dollars.


Can I get a quote on completely redoing the graphics to use a good library and changing it to use mySQL for items and accounts etc?
I know it's a lot of work..

Author:  William [ Sat Jun 17, 2006 11:55 am ]
Post subject: 

30-45 dollars for remaking the graphic part. That seems to good to be true.

Author:  Overseer1119 [ Sun Jun 18, 2006 2:58 am ]
Post subject: 

Nexarcon wrote:
Overseer1119 wrote:
Nexarcon wrote:
What do you consider cheap?
Like say for around a days work?

Well it'd depend on what the project was. ie, an entire days work revamping the graphics engine, or an entire days work adding things to the item and spell system, are two different things. The first will run you between 30-45 dollars and the 2nd will run you 10-25 dollars.


Can I get a quote on completely redoing the graphics to use a good library and changing it to use mySQL for items and accounts etc?
I know it's a lot of work..

a good library as in Direct3D 7, 8, or 9?
MySQL for items and accounts isn't that bad.
Hmm. It'd take probably more than just a few days so just as an estimation, between 65-85 dollars.

Author:  Overseer1119 [ Sun Jun 18, 2006 2:59 am ]
Post subject: 

Tosuxo wrote:
Overseer1119 wrote:
Nexarcon wrote:
What do you consider cheap?
Like say for around a days work?

Well it'd depend on what the project was. ie, an entire days work revamping the graphics engine, or an entire days work adding things to the item and spell system, are two different things. The first will run you between 30-45 dollars and the 2nd will run you 10-25 dollars.


if you can code better than myself... then you've got the job lol.

but that price... jeez... i help people with their games for free.... :O...

Well I'm out to make a buck. I admit it, lol. I've programmed my own engine from scratch in Delphi and VB6 (Delphi for client, VB for server) and it's pretty darn good.

Author:  Overseer1119 [ Sun Jun 18, 2006 3:01 am ]
Post subject: 

William wrote:
30-45 dollars for remaking the graphic part. That seems to good to be true.

Depends on exactly what I have to do. Going from DirectDraw to Direct3D 7 isn't very difficult.
Going from DirectDraw to Direct3D 8/9 is a bit harder.

Author:  wanai [ Wed Dec 01, 2021 3:49 pm ]
Post subject:  Re: For Hire

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Author:  wanai [ Tue Feb 01, 2022 9:28 pm ]
Post subject:  Re: For Hire

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Author:  wanai [ Wed Mar 02, 2022 12:48 am ]
Post subject:  Re: For Hire

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Author:  wanai [ Sun May 29, 2022 1:33 pm ]
Post subject:  Re: For Hire

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Author:  wanai [ Mon Sep 05, 2022 2:59 pm ]
Post subject:  Re: For Hire

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Author:  wanai [ Sun Oct 02, 2022 1:14 am ]
Post subject:  Re: For Hire

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Author:  wanai [ Wed Nov 02, 2022 7:16 pm ]
Post subject:  Re: For Hire

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Author:  wanai [ Fri Dec 02, 2022 11:23 am ]
Post subject:  Re: For Hire

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