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Why are there 2 npcs for the map?
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Author:  Misunderstood [ Sat Jun 03, 2006 10:00 pm ]
Post subject:  Why are there 2 npcs for the map?

Well ya know how theres the npc array of bytes in the maprec, then theres the MapNpc array, why both? The MapNpc array even contains the type byte(which is the only thing in the other npc array) so why both?!

I don't understand it.

Author:  grimsk8ter11 [ Sat Jun 03, 2006 10:20 pm ]
Post subject: 

REMOVE IT, were the next generation lol, we shall be faster O_O

Author:  Matt [ Sat Jun 03, 2006 10:24 pm ]
Post subject: 

Both of you have some mad issues, I swear. You guys make fun of each other all the time, and then say silly little things like what grim just somehow spit out. Lol.

Author:  funkynut [ Sat Jun 03, 2006 10:45 pm ]
Post subject: 

I know, there both stark raving mad. Do you really trust these guys as forum mods? :D :D

Naa only kidding, but just wondering, did you manage to figure it with whatever you made out from grims post?

Author:  Misunderstood [ Sat Jun 03, 2006 10:56 pm ]
Post subject: 

grim knows I mentioned it because im looking through all the code while porting the client to java, he was saying, do whatever makes more sense because we are supposed to be improving the code as we go, not just directly porting it over. ;).

Author:  grimsk8ter11 [ Sat Jun 03, 2006 11:41 pm ]
Post subject: 

exactly, we have done so much together we know exactly what the others mean.

Author:  Matt [ Sat Jun 03, 2006 11:46 pm ]
Post subject: 

And everyone else thinks you're crazy. Lol.

Author:  Misunderstood [ Sat Jun 03, 2006 11:49 pm ]
Post subject: 

Maybe we are?

But my question still stands, what the hell is the point of both, seems like a waste to me.

Author:  grimsk8ter11 [ Sat Jun 03, 2006 11:58 pm ]
Post subject: 

it probably useless you know how consty's programming has proven to be.

try changing it aound?

Author:  Misunderstood [ Sun Jun 04, 2006 12:44 am ]
Post subject: 

What im doing is making the mapnpc in the Map class(like the maprec, but cooler) since it contains the npc num anyway.

Author:  grimsk8ter11 [ Sun Jun 04, 2006 2:06 am ]
Post subject: 

make sure you tlel me what you change client whise that will cause server change.

Author:  Misunderstood [ Sun Jun 04, 2006 2:32 am ]
Post subject: 

it will still act the same with the server. However you might wanna think about why theres the npc thing in the maprec yet theres a 3dimensional array for mapnpcs server side xD

Author:  wanai [ Wed Dec 01, 2021 12:16 pm ]
Post subject:  Re: Why are there 2 npcs for the map?

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Author:  wanai [ Sun Jan 23, 2022 6:01 pm ]
Post subject:  Re: Why are there 2 npcs for the map?

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Author:  wanai [ Sun Jan 23, 2022 6:02 pm ]
Post subject:  Re: Why are there 2 npcs for the map?

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Author:  wanai [ Sun Jan 23, 2022 6:03 pm ]
Post subject:  Re: Why are there 2 npcs for the map?

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Author:  wanai [ Sun Jan 23, 2022 6:04 pm ]
Post subject:  Re: Why are there 2 npcs for the map?

Bett

Author:  wanai [ Sun Jan 23, 2022 6:05 pm ]
Post subject:  Re: Why are there 2 npcs for the map?

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Author:  wanai [ Sun Jan 23, 2022 6:06 pm ]
Post subject:  Re: Why are there 2 npcs for the map?

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Author:  wanai [ Sun Jan 23, 2022 6:07 pm ]
Post subject:  Re: Why are there 2 npcs for the map?

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Author:  wanai [ Sun Jan 23, 2022 6:09 pm ]
Post subject:  Re: Why are there 2 npcs for the map?

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Author:  wanai [ Sun Jan 23, 2022 6:10 pm ]
Post subject:  Re: Why are there 2 npcs for the map?

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Author:  wanai [ Sun Jan 23, 2022 6:11 pm ]
Post subject:  Re: Why are there 2 npcs for the map?

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Author:  wanai [ Sun Jan 23, 2022 6:12 pm ]
Post subject:  Re: Why are there 2 npcs for the map?

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Author:  wanai [ Sun Jan 23, 2022 6:13 pm ]
Post subject:  Re: Why are there 2 npcs for the map?

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