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Free ORPG making software.
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PostPosted: Mon Sep 22, 2008 7:50 pm 
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I am beyond serious.


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PostPosted: Mon Sep 22, 2008 7:51 pm 
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Dugor wrote:
I am beyond serious.


Isn't ASM something like Java Framework?

No idea, but alot of people will still use MS VB version of course, & someone else will continue it.


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PostPosted: Mon Sep 22, 2008 7:53 pm 
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lol...

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PostPosted: Mon Sep 22, 2008 8:19 pm 
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Assembly. /slap

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Quote:
Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?


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PostPosted: Mon Sep 22, 2008 8:39 pm 
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Lea wrote:
Giaken's stuff plus one of mine

Server-
*When minimized the chat doesn't auto scroll down FIXED?

Client-
*Form's caption needs to be set to the game's name CHANGED
*Password text boxes need to have a .PasswordChar FIXED
*Map editor needs a fill button ADDED
*When you type /admin, it lists the /ban command twice FIXED
*Emote command isn't outputting right it shows a - when it shouldn't FIXED
*Pressing Enter is like clicking "Connect" or "Use Char" on the appropriate menus FIXED

http://www.mediafire.com/?sharekey=d045 ... ca6083ad29
Sorry it's on a temp host locked myself out of SSH so I cant move it to my web directory lol


So is this official MS 3.55?

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PostPosted: Mon Sep 22, 2008 8:41 pm 
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I'm gonna have some more stuff to add to it tonight.


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PostPosted: Mon Sep 22, 2008 8:41 pm 
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Dugor wrote:
I'm gonna have some more stuff to add to it tonight.


Make it seperate also, or atleast say it. EASIER UPDATING.


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PostPosted: Mon Sep 22, 2008 11:39 pm 
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O.o major update
stop your projects
that means a restart
lol

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╔╗╔═╦═╦══╦═══╗
║║║║║║║╔╗║╔═╗║
║║║║║║║╚╝║║║║║
║╚╣║║║║╔╗║╚═╝║
╚═╩╩═╩╩╝╚╩═══╝


╔╦═╦╦════╦═══╗
║║║║╠═╗╔═╣╔══╝
║║║║║║║║╚═╗
║║║║║║║║╔═╝
╚═╩═╝╚╝╚╝ ?


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PostPosted: Tue Sep 23, 2008 12:34 am 
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I decided that it's best to just keep using the newest releases. I don't want to start a serious project, until I can program on my own, so this is good practice for me.

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PostPosted: Tue Sep 23, 2008 12:37 am 
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if this is a major update
ill start over
since ive just lost about a weeks of work
cause my stupid computer bugged out again
at least i have back ups

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╔╗╔═╦═╦══╦═══╗
║║║║║║║╔╗║╔═╗║
║║║║║║║╚╝║║║║║
║╚╣║║║║╔╗║╚═╝║
╚═╩╩═╩╩╝╚╩═══╝


╔╦═╦╦════╦═══╗
║║║║╠═╗╔═╣╔══╝
║║║║║║║║╚═╗
║║║║║║║║╔═╝
╚═╩═╝╚╝╚╝ ?


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PostPosted: Tue Sep 23, 2008 1:03 am 
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DFA wrote:
ok, i'm moving and won't have internet for some time. Dugor is in charge while im gone. peace


GTFO

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PostPosted: Tue Sep 23, 2008 5:29 am 
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Quote:
--------
|Client|
--------
- Heavily optimized looping (DFA's code, implemented by Dugor)
- The following game editors do no allow blank names: Spell, Shop, NPC, Item (DFA)
- Removed assignment to MyText from GameLoop, moved to txtMyChat_Change (DFA)
- Added password character for password text boxes (Giaken)
- Made frmMirage.lblName taller to support longer game name's (Giaken)
- frmMirage.lblName and frmMirage's caption are now updated with the game's name (Giaken)
- Fill button added to map editor (Lea's code, implemented by Giaken)

--------
|Server|
--------
- Heavily optimized looping (DFA's code, implemented by Dugor)
- Had problems with Function CanAttackPlayer, fixed but lacks optimization. (DFA)
- Chat box scrolls down while minimized (Giaken)


:D Just got that done.

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PostPosted: Wed Sep 24, 2008 4:08 pm 
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MSE4 will be moving into a subversion repository today.

Wewt! Finally!

It should make things better. I am going to add it to the trunk as the current version, if anyone has the older versions please host them somewhere with a version number and I will add all of those to a seperate directory for reference or whatever!

The repository is up:
http://www.valkoria.com/svn/mse

It is currently unpopulated, however ;)
I'll be setting up the directory structure today or tomorrow, as well as writing a quick and dirty guide on how this will work :P

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Why not try my app, ColorEye, on your Android devlce?
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I am a professional software developer in Salt Lake City, UT.


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PostPosted: Wed Sep 24, 2008 4:11 pm 
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Lea wrote:
MSE4 will be moving into a subversion repository today.

Wewt! Finally!

It should make things better. I am going to add it to the trunk as the current version, if anyone has the older versions please host them somewhere with a version number and I will add all of those to a seperate directory for reference or whatever!


So I know, is it the whole of MSE4? Or just the new stuff. :S I still need the 3.54 stuff(to convert). :S Much easier seperate, meh.


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PostPosted: Wed Sep 24, 2008 4:36 pm 
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see above ^

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Why not try my app, ColorEye, on your Android devlce?
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I am a professional software developer in Salt Lake City, UT.


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PostPosted: Wed Sep 24, 2008 4:37 pm 
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Lea wrote:
I'll be setting up the directory structure today or tomorrow, as well as writing a quick and dirty guide on how this will work :P


Sounds kinky.

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PostPosted: Wed Sep 24, 2008 6:06 pm 
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Ok, the source code is in the repository.

You'll see it in the http://valkoria.com/svn/mse/MSE/trunk/ directory.

You can browse the source code right there, or you can download a copy of Tortoise SVN and check out a working copy. Read the TSVN documentation to figure out how to do that, noob.
You can then make changes (almost) normally. If you need to move or delete a file, use the tortoise svn wrapper to do it instead of doing it with your typical OS commands.

Edit your files, and then if you want to contribute to the project, you can "Create Patch" and share the patch with us. Either Dugor or myself will test your patch and potentially add it to the working copy. If you help out enough, we'll eventually give you repository access if we see you're understanding things and doing good. Currently only we can commit changes to the repository.

What if we edit the code while you were working on it? Do an svn update and our changes will be merged with your own! WOW! we encourage you to svn update before you submit a patch to us, so we test in the most recent revision.

WHAT FILES ARE VERSIONED? We are only versioning the source and project file. We are not versioning any of the temporary files, or the graphics, or the data. Create that yourself, or steal it from somewhere, or something. DO NOT add files to the repository that we are not versioning! Thanks!


Questions?

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Why not try my app, ColorEye, on your Android devlce?
Do you like social gaming? Fight it out in Battle Juice!

I am a professional software developer in Salt Lake City, UT.


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PostPosted: Wed Sep 24, 2008 6:54 pm 
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Have you talked to DFA about this and is it official yet? :? Me, him, and Dugor have been talking on MSN and working on it...where do you come in on this?

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PostPosted: Wed Sep 24, 2008 7:49 pm 
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What the fuck is going on? I'm so confused. Someone explain in ENGLISH what the fuck is going on? Why the hell do we need the SVN bullshit? AHHHHHHH I'm so lost.

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GIAKEN wrote:
Since I'm into men, not women

GIAKEN wrote:
I can't take these huge penises anymore! All that's left is shame! And blood


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PostPosted: Wed Sep 24, 2008 7:53 pm 
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Nean wrote:
What the fuck is going on? I'm so confused. Someone explain in ENGLISH what the fuck is going on? Why the hell do we need the SVN bullshit? AHHHHHHH I'm so lost.


To allow access to all the versions of the source, allow global access to the repository and to make organisation a lot easier.

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Quote:
Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?


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PostPosted: Wed Sep 24, 2008 8:46 pm 
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DFA wrote:
ok, i'm moving and won't have internet for some time. Dugor is in charge while im gone. peace


Dugor's in charge, Dugor concented. Me and Dugor will be using subversion from now on, if you don't like it then feel free to continue your own development line.

How's that?

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I'm on Facebook! Google Plus LinkedIn My Youtube Channel Send me an email Call me with Skype Check me out on Bitbucket Yup, I'm an EVE Online player!
Why not try my app, ColorEye, on your Android devlce?
Do you like social gaming? Fight it out in Battle Juice!

I am a professional software developer in Salt Lake City, UT.


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PostPosted: Wed Sep 24, 2008 8:54 pm 
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William and I are in charge, we're just letting you have free reign over what you're doing <3

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Quote:
Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?


Image


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PostPosted: Wed Sep 24, 2008 9:07 pm 
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DFA is still in charge of this project and he clearly stated earlier that he didn't want to use subversion...

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Nean wrote:
Yes harold. Give it to me.

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PostPosted: Wed Sep 24, 2008 9:29 pm 
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GIAKEN wrote:
DFA is still in charge of this project and he clearly stated earlier that he didn't want to use subversion...


Open Source. Can't change facts.


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PostPosted: Wed Sep 24, 2008 9:49 pm 
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Mattyw wrote:
GIAKEN wrote:
DFA is still in charge of this project and he clearly stated earlier that he didn't want to use subversion...


Open Source. Can't change facts.


What? :?

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