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Forum: Mirage Source 4 (Visual Basic 6) Topic: Mirage Source 4 - Rehost |
Tony |
Posted: Thu May 14, 2009 3:54 am
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Replies: 7 Views: 5306
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Doomy wrote: i just thought it was some new ms4 someone did
Well, what the hell does rehosted mean? Use your logic if you have any. |
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Forum: Show Off Topic: Doom's Tileset 3 (Real Pixel Art) |
Tony |
Posted: Thu May 14, 2009 2:26 am
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Replies: 60 Views: 42403
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What a coincident. I was just typed a bunch of letters and wahtdya know? |
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Forum: Show Off Topic: Doom's Tileset 3 (Real Pixel Art) |
Tony |
Posted: Thu May 14, 2009 2:01 am
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Replies: 60 Views: 42403
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Doomy wrote: Quote: Hmm I feel like trying to do something like this.. never attempted more than twice to do tilesets.
Your mind works slow. I wanted to do something as in tilesets and charsets made in one purpose.
My go: |
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Forum: Mirage Source 4 (Visual Basic 6) Topic: Mirage Source 4 - Rehost |
Tony |
Posted: Thu May 14, 2009 1:45 am
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Replies: 7 Views: 5306
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Doomy wrote: whats this?
MS4 reuploaded. <.< |
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Forum: Show Off Topic: Doom's Tileset 3 (Real Pixel Art) |
Tony |
Posted: Thu May 14, 2009 1:41 am
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Replies: 60 Views: 42403
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http://www.usysnv.net/images/airheads_logo_lowrez.jpg Understand now? Your character looks like a straight up robot. Try looking at how your eyes are in the mirror. They DO NOT glow one color. The legs are supposed to be connected to the body but with your shading it looks like its a blow up sex do... |
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Forum: Show Off Topic: Doom's Tileset 3 (Real Pixel Art) |
Tony |
Posted: Thu May 14, 2009 1:09 am
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Replies: 60 Views: 42403
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The character looks like an airhead candy wrapper thingy... and the colors don't go together.
Hmm I feel like trying to do something like this.. never attempted more than twice to do tilesets. |
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Forum: Show Off Topic: Doom's Tileset 3 (Real Pixel Art) |
Tony |
Posted: Tue May 12, 2009 5:12 am
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Replies: 60 Views: 42403
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Hmm not half bad. It's a start.
The trees blend in with the grass too much. |
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Forum: Visual Basic 6 Topic: DirectX8 Class Demonstration :) ver1.3 |
Tony |
Posted: Wed May 06, 2009 3:08 am
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Replies: 44 Views: 32419
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Doomy wrote: yupdated with what
Your going back to that idiot who never made sense. All your posts seem like some shitty ass spam. |
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Forum: Related Products Topic: Macera Online Beta |
Tony |
Posted: Tue May 05, 2009 10:30 am
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Replies: 18 Views: 17625
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Made him shut down those forums, as I warned him I thought those forums we're a hacked version of vBulletin and I reported him. He took down the forums. |
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Forum: Show Off Topic: Naruto Realm |
Tony |
Posted: Mon May 04, 2009 10:11 pm
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Replies: 293 Views: 53858
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I'll upload the sketch I've been drawing later.
I'm busy working on the new website! bblah |
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Forum: Show Off Topic: Naruto Realm |
Tony |
Posted: Mon May 04, 2009 10:04 pm
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Replies: 293 Views: 53858
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but aint naruto all about ninjas u dont have like a knight zerging everything there all ninjas. U could put chakra ninjas, were they specialize in doing chakra spells instead of punching and kicking. Like if they have to go through school or some what, they can specilize in going chakra or melee/ch... |
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Forum: Show Off Topic: Naruto Realm |
Tony |
Posted: Mon May 04, 2009 9:54 pm
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Replies: 293 Views: 53858
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Matt wrote: Don't force people to be ninjas. Add a more bulky class that would use two handed weapons.
Eh, can't think of any except there was a warrior type in a movie.
Working on a new website and talking to this guy about buying NarutoRealm.com from him. |
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Forum: Related Products Topic: Macera Online Beta |
Tony |
Posted: Mon May 04, 2009 9:45 pm
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Replies: 18 Views: 17625
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For the last time, you can't just take peoples art you fucking retard. |
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Forum: Show Off Topic: PB's Random Bits of Art |
Tony |
Posted: Mon May 04, 2009 12:17 pm
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Replies: 105 Views: 77877
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Pbcrazy wrote: doh -_-, i've never played pokemon so idk
........................................ |
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Forum: Show Off Topic: Naruto Realm |
Tony |
Posted: Mon May 04, 2009 6:59 am
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Replies: 293 Views: 53858
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New hairstyles! All of them took about an hour total, can't believe it was so fast. I've only did 3 male hairstyles, but I'll post them when I have 5. Which should be tommorow. Did some quick recolors after the original blond :) http://i720.photobucket.com/albums/ww210/TonyNooblet/NarutoRealm/FemNew... |
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Forum: Visual Basic 6 Topic: DirectX8 Class Demonstration :) ver1.3 |
Tony |
Posted: Sun May 03, 2009 1:37 am
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Replies: 44 Views: 32419
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Great work once again, Harold.
I'm not going to use it but it should be very useful to people who want to use DX8 easily. |
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Forum: Mirage Source 4 (Visual Basic 6) Topic: Problems over Windows Server 2008 |
Tony |
Posted: Sun May 03, 2009 12:16 am
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Replies: 18 Views: 11055
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Hmm, follow Spodi's path? "SOX with optimized binary packet sending" Don't know how he does it though. SOX is just a nice wrapper for the Winsock API. Theres a few hacks you want to do on the socket itself to get it prepped for a game engine, though. For example, it sends a 4-byte (long) o... |
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Forum: Mirage Source 4 (Visual Basic 6) Topic: Problems over Windows Server 2008 |
Tony |
Posted: Sat May 02, 2009 11:57 pm
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Replies: 18 Views: 11055
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I've tried the original COM DLL created to support VB6. I'm unimpressed with the results I am getting, which can freeze up a compiled EXE or crash the IDE. Since the later verions don't offer COM support I think I'll let this fade back into obscurity. Guess it means you shouldn't use it since that ... |
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Forum: Mirage Source 4 (Visual Basic 6) Topic: Problems over Windows Server 2008 |
Tony |
Posted: Sat May 02, 2009 11:49 pm
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Replies: 18 Views: 11055
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Forum: General Topic: Guide for C++ Game Programming |
Tony |
Posted: Sat May 02, 2009 8:45 am
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Replies: 4 Views: 5492
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Forum: Show Off Topic: Naruto Realm |
Tony |
Posted: Fri May 01, 2009 9:40 pm
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Replies: 293 Views: 53858
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I decided that I'm going to finish ALL of the artwork before I touch any language or start programming again. Sounds like a smart plan mate, one step at a time. Good luck! Yeah, I suppose it's the best way. Maybe in the future some god like programmer will volunteer after seeing the mounts of graph... |
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Forum: Visual Basic 6 Topic: DX7 and Class Demo *ver 1.4* |
Tony |
Posted: Fri May 01, 2009 8:10 pm
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Replies: 12 Views: 9235
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DX7 should be easier to use now for people who don't understand it as well.
Very nice work. Keep it up. |
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Forum: Visual Basic 6 Topic: DX7 and Class Demo *ver 1.4* |
Tony |
Posted: Fri May 01, 2009 3:33 am
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Replies: 12 Views: 9235
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Yeah, you can easily learn how to use classes by looking at the source. |
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Forum: Show Off Topic: Naruto Realm |
Tony |
Posted: Fri May 01, 2009 2:34 am
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Replies: 293 Views: 53858
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I decided that I'm going to finish ALL of the artwork before I touch any language or start programming again. |
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Forum: Show Off Topic: Naruto Realm |
Tony |
Posted: Fri May 01, 2009 1:03 am
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Replies: 293 Views: 53858
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GUIs unfinished since I'm working on like 23094093284 things at once. |
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