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Forum: Show Off Topic: Pixel Art |
Nexarcon |
Posted: Sat May 12, 2007 9:42 am
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Replies: 277 Views: 30969
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PNG is loseless, the only thing is different programs render their gamma differently for some reason. Something to do with their rendering engines or something silly that shouldn't be different but it is! |
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Forum: Resources Topic: 2 Spell Additions |
Nexarcon |
Posted: Sun Apr 22, 2007 11:02 pm
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Replies: 25 Views: 12685
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Oh, it's spelt Sacrifice btw. |
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Forum: General Topic: Sakume's Introduction |
Nexarcon |
Posted: Wed Apr 18, 2007 4:24 am
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Replies: 29 Views: 13446
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SSSSSAAAAAAAKKKKKKUUUUUUUUUMMMMMMEEEEEEEEEEE
Hi |
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Forum: Resources Topic: Making Sprites 32/64 |
Nexarcon |
Posted: Sun Apr 15, 2007 10:49 pm
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Replies: 50 Views: 36075
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kakashi wrote: is this server side or client side? (i came from elysium so i am not as technicly minded as all of you)
Client-side; if it has to do with purely graphics and nothing else it's usually client side |
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Forum: Resources Topic: Dawn Time |
Nexarcon |
Posted: Fri Apr 13, 2007 2:24 am
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Replies: 28 Views: 11398
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Boo wrote: lol ya it does rofl.
And im not emo xD
Haha, no. I just wanted to diffuse the situation with laughter. |
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Forum: Resources Topic: SOX instead of Winsock |
Nexarcon |
Posted: Thu Apr 12, 2007 4:42 am
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Replies: 39 Views: 20155
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Kuja wrote: Why did you name your engine vbgore?
Isn't gore an object and action as well?
It stands for something
Visual Basic Graphical(?) Online RPG Engine |
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Forum: Resources Topic: Dawn Time |
Nexarcon |
Posted: Thu Apr 12, 2007 4:16 am
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Replies: 28 Views: 11398
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Boo wrote: wow i get pissed on for saying "fade".... Robin calm down
Hahaha. Just joking.
I think he was just pointing it out rather than pissing on you |
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Forum: Show Off Topic: william sites new look. |
Nexarcon |
Posted: Tue Jan 30, 2007 4:48 am
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Replies: 275 Views: 29006
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Renegade wrote: Portals as in CMS? heh no way xD. Just save it as .php tags and it helps a wee bit. HTML is good but obsolete.
HTML is in no way obsolete. All php outputs is HTML most of the time. :0
I could try my hand at a simple MS site when I'm not feeling sick! |
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Forum: General Topic: * |
Nexarcon |
Posted: Sat Nov 04, 2006 11:34 pm
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Replies: 18 Views: 7460
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Mine also did -. -
I submitted it for analysis but I doubt it's a virus, probably just the way the client is coded. |
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Forum: Show Off Topic: Benign Online Art. |
Nexarcon |
Posted: Thu Nov 02, 2006 3:47 am
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Replies: 45 Views: 36516
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Graphics look good, but why are you putting in LUA scripting? |
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Forum: General Topic: Genders |
Nexarcon |
Posted: Tue Oct 24, 2006 3:12 am
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Replies: 21 Views: 8781
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Or you may be selecting the wrong sprite number |
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Forum: General Topic: Promotion? |
Nexarcon |
Posted: Mon Oct 16, 2006 11:57 am
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Replies: 23 Views: 10181
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Advocate I think you're wrong, if your server is up for long enough stabily you will get players. No matter how incredibly bad your game is... There are games which are absolutely terrible yet have 30 people online even offpeak. But yeah, introduce people to your game slowly and as simple as you can... |
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Forum: Show Off Topic: New Babe |
Nexarcon |
Posted: Fri Sep 22, 2006 11:45 pm
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Replies: 24 Views: 11152
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Good pixeling except the face looks rushed...oh and her neck looks like a penis..haha.
Anyways it's really good mith, keep on keeping on |
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Forum: General Topic: Who is Actually Making a Game? |
Nexarcon |
Posted: Tue Sep 12, 2006 3:09 am
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Replies: 53 Views: 24988
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pingu wrote: Spodi wrote: I plan to make a game... some day... still trying to finish the damn engine first. Good luck. Isn't it like version 0.0.2 or something? You've got some work to do...
0.1.0
And it it depends how much each feature / bug etc takes to track down / add / fix. |
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Forum: Show Off Topic: A bit |
Nexarcon |
Posted: Mon Sep 11, 2006 12:20 am
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Replies: 26 Views: 12849
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Pretty alright.
Tell that guy to lay off the crack though. |
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Forum: Show Off Topic: Rogue Female |
Nexarcon |
Posted: Mon Sep 04, 2006 8:11 am
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Replies: 266 Views: 23951
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Pretty greasy pixeling mith ;P |
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Forum: Resources Topic: Walking/ animation alterations |
Nexarcon |
Posted: Thu Aug 24, 2006 6:44 pm
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Replies: 33 Views: 14875
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Try and run in mirage with this code |
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Forum: Show Off Topic: Rogue Female |
Nexarcon |
Posted: Wed Aug 23, 2006 7:59 am
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Replies: 266 Views: 23951
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It looks good, but her face looks manly. Good pixeling though ;) Try to dither a bit more as well. Nah, anime sprites looks alot better without dithering. I was gonna shade the outlines but eh i got lazy.. and tired since i worken on her pretty long anyhow. Change the jawline to be a bit more femin... |
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Forum: Show Off Topic: Rogue Female |
Nexarcon |
Posted: Wed Aug 23, 2006 5:50 am
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Replies: 266 Views: 23951
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It looks good, but her face looks manly. Good pixeling though
Try to dither a bit more as well. |
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Forum: Show Off Topic: Experimenting with Gui [ingame screenshot added] |
Nexarcon |
Posted: Sun Aug 20, 2006 12:36 am
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Replies: 258 Views: 20560
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Looks really nice man, I really like the homely kinda old school feel to it |
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Forum: General Topic: TREKZ IS BACK! |
Nexarcon |
Posted: Sat Aug 19, 2006 5:01 am
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Replies: 284 Views: 37339
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I'll just say hello as I'm fairly new |
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Forum: Show Off Topic: Some tree's i made |
Nexarcon |
Posted: Tue Aug 15, 2006 7:16 am
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Replies: 24 Views: 10661
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Shadows are never just the exact same image rotated... o___O..they're usually either stretched or compacted and usually a fuzzy shape..
But the trees are pretty good, I think the 2nd tile out of the 4 looks the best. |
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Forum: Show Off Topic: House - Rate Please |
Nexarcon |
Posted: Mon Aug 07, 2006 1:29 pm
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Replies: 285 Views: 31748
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The first one is really good Mith, except for one thing.
You need to make the roof lines straight, you know those ones on the left and right that go
/ and \
If they were straight the house would kick some ass =] |
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Forum: Show Off Topic: What do you think? GUI + Map |
Nexarcon |
Posted: Sun Jul 30, 2006 12:21 am
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Replies: 49 Views: 20657
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I don't think anyone would be stupid enough to sit there and stare at a gui instead of playing the game, lol. |
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Forum: Show Off Topic: House - Rate Please |
Nexarcon |
Posted: Sun Jul 30, 2006 12:19 am
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Replies: 285 Views: 31748
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Well the fact that the tiles are just brushed with no outlines or anything and the sprites are all pixeled with outlines probably contributes the most to the unmatchyness (that word is totally real, I swear) |
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