Mirage Source

Free ORPG making software.
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 Forum: Tutorials   Topic: [Feature] NPC names not going off screen

Posted: Tue Oct 06, 2009 11:40 am 

Replies: 1830
Views: 87763


So, I noticed when using the "Stop player names from going off screen" - fix on NPC's their names would get stuck 4 tiles away from the end. So I found out how to fix it, which is quite simple and I thought I'd share it. In Sub BltNpcName Add: If TextY <= 0 Then TextY = 0 If TextX <= 0 The...

 Forum: Bugs Reports   Topic: Visual Spells - Error

 Post subject: Re: Visual Spells - Error
Posted: Wed Sep 09, 2009 1:42 pm 

Replies: 1738
Views: 70013


Bump

C'mon someone must know

 Forum: Bugs Reports   Topic: Visual Spells - Error

 Post subject: Re: Visual Spells - Error
Posted: Sun Aug 02, 2009 4:29 pm 

Replies: 1738
Views: 70013


Bump =(

 Forum: Bugs Reports   Topic: Visual Spells - Error

 Post subject: Re: Visual Spells - Error
Posted: Sun Jul 19, 2009 7:52 pm 

Replies: 1738
Views: 70013


Bump

 Forum: Bugs Reports   Topic: Visual Spells - Error

 Post subject: Re: Visual Spells - Error
Posted: Mon Jul 06, 2009 4:32 pm 

Replies: 1738
Views: 70013


It makes perfect sense as the index for the picSpell starts with 0 and spell indexes starts with 1 Edit: Figured out I was wrong, I was supposed to use Trim$(Spell(PlayerSpells(i)).Frame) and not Trim$(Spell(i).Frame).. Thanks, you got me on the tought :D Still suffering from the error though.... :S

 Forum: Bugs Reports   Topic: Visual Spells - Error

 Post subject: Re: Visual Spells - Error
Posted: Mon Jul 06, 2009 12:04 pm 

Replies: 1738
Views: 70013


Possibly not setting the scrlframe value to whatever the value you saved to the item, properly. Whenever I save an spell, I can open it fine and it displays the correct picture. ' ::::::::::::::::::: ' :: Spells packet :: ' ::::::::::::::::::: Private Sub HandleSpells(ByVal Index As Long, ByRef Dat...

 Forum: Bugs Reports   Topic: Visual Spells - Error

 Post subject: Re: Visual Spells - Error
Posted: Sun Jul 05, 2009 11:13 pm 

Replies: 1738
Views: 70013


I tried following the packets again, and noticed somplace i forgot to add the new variable. Now, though, the pictures won't load in the spells list, it only returns the spell as 0 loading the empty spell frame... Any ideas?

 Forum: Bugs Reports   Topic: Visual Spells - Error

 Post subject: Re: Visual Spells - Error
Posted: Sun Jul 05, 2009 7:33 pm 

Replies: 1738
Views: 70013


I tried that, but I couldn't find anything there...

 Forum: Bugs Reports   Topic: Visual Spells - Error

 Post subject: Visual Spells - Error
Posted: Sun Jul 05, 2009 1:09 pm 

Replies: 1738
Views: 70013


Hey there, Well basically, while making Visual Inventory (which now works) and Visual Spells (with icons) I encountered an error. The spells icon won't save so I always end up with the blank one... What I did was remove the frame from the spell editor. I called the icon's variable "Frame" ...
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