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Forum: Related Products Topic: [AS] Warriors Online |
DarkX |
Posted: Fri Oct 16, 2009 11:43 pm
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Replies: 276 Views: 50962
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I was just playing around "Why's everyone so sensitive around here" - Conker |
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Forum: Related Products Topic: [AS] Warriors Online |
DarkX |
Posted: Fri Oct 16, 2009 10:49 pm
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Replies: 276 Views: 50962
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GIAKEN wrote: Somebody is making him new tiles.
(I think it's DarkX?) ^the above.
But I do like the warriors so let me know when this gets running I would like to try it |
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Forum: Related Products Topic: [AS] Warriors Online |
DarkX |
Posted: Fri Oct 16, 2009 10:09 pm
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Replies: 276 Views: 50962
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Come on gaiken, you had to throw me under the bus. I'm hand drawing my entire game so I don't really have time to work on other peoples projects. |
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Forum: Tutorials Topic: [MS4] Relocating Right Click Window |
DarkX |
Posted: Thu Sep 24, 2009 8:10 pm
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Replies: 1055 Views: 75736
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Ignore that comment, it's something I'm working on for the mapeditor post updated. |
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Forum: Tutorials Topic: [MS4] Relocating Right Click Window |
DarkX |
Posted: Thu Sep 24, 2009 2:19 am
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Replies: 1055 Views: 75736
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Hey guys, I know most of you can probably do this, but I was messing with my code and decided I wanted to do a small tut in Robin style If Button = 2 Then If picw/e.visible = false Then frmMirage.picw/e.Top = Y - numbers here frmMirage.picw/e.Left = X - numbers here frmMirage.picw/e.Visible = True E... |
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Forum: Show Off Topic: Village |
DarkX |
Posted: Fri Sep 11, 2009 2:13 am
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Replies: 15 Views: 9114
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It looks good, the front gates could use some more detail once you finish the rest of the village |
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Forum: Show Off Topic: TOA: Savage Ages GUI |
DarkX |
Posted: Thu Sep 10, 2009 7:30 pm
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Replies: 47 Views: 35544
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Pretty cool drawing man. I think you should draw the menu text and buttons too. I placed my UI here in a attempt to aquire opinions of my current UI that is in design and I got that from Rian, Nean and Broojo and Gaiken (sort of) Learn to integrate the text into the picture. Perhaps using some butt... |
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Forum: Show Off Topic: TOA: Savage Ages GUI |
DarkX |
Posted: Tue Sep 08, 2009 7:21 pm
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Replies: 47 Views: 35544
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I think that'll be my next move until I get more Photoshop and FireWorks ExP. |
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Forum: Show Off Topic: TOA: Savage Ages GUI |
DarkX |
Posted: Tue Sep 08, 2009 3:48 am
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Replies: 47 Views: 35544
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Ok since that one got knocked on real hard, here's a hand drawn one.
Better? |
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Forum: Show Off Topic: TOA: Savage Ages GUI |
DarkX |
Posted: Sun Sep 06, 2009 6:03 pm
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Replies: 47 Views: 35544
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I can't tell wether Nean is being sarcastic or not. And robin it's not a stretched image, it's just saved as a Jpeg, then modified and saved again. |
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Forum: Show Off Topic: TOA: Savage Ages GUI |
DarkX |
Posted: Sat Sep 05, 2009 5:46 pm
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Replies: 47 Views: 35544
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hey guys, here's my main menu's UI
I will update with the rest later. |
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Forum: Related Products Topic: Dark Knite Engine |
DarkX |
Posted: Sat Sep 05, 2009 11:01 am
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Replies: 351 Views: 113361
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First thing will be byte array, then I'm not sure if I want to move in to DX8 or DD, but other then that I have some features here and there that I'm working on. -----EDIT----- Ok my forums are up and running now if you guys need help with DKE post there, please comments on what you think of the eng... |
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Forum: Related Products Topic: Dark Knite Engine |
DarkX |
Posted: Sat Sep 05, 2009 4:55 am
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Replies: 351 Views: 113361
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Ah ok well I removed it, have any opinions on the system |
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Forum: Related Products Topic: Dark Knite Engine |
DarkX |
Posted: Sat Sep 05, 2009 12:56 am
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Replies: 351 Views: 113361
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I just posted it in that order because everytime I asked about MRPGE on some of the old forums I would get E-mails saying it was based off of Konfuze(probably a bunch of people who didn't know which one came first)
And I removed 2 from that list, so that subject can be left alone. |
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Forum: Related Products Topic: Dark Knite Engine |
DarkX |
Posted: Fri Sep 04, 2009 11:42 pm
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Replies: 351 Views: 113361
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actually you don't need to download them, Client<data<Dll's right click and register the one you need. |
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Forum: Related Products Topic: Dark Knite Engine |
DarkX |
Posted: Thu Sep 03, 2009 10:36 pm
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Replies: 351 Views: 113361
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Hey guys, I am making this post(don't beat me for Double posting) because there is new work to DKE, I can't get the download link to work so go to http://kazmostech.com/DKE2.3.9.zip and download the latest copy and test out the things that are in it. here's the new list since it has changed since Ju... |
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Forum: Related Products Topic: Silverdale |
DarkX |
Posted: Wed Aug 19, 2009 3:47 pm
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Replies: 104 Views: 96101
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So how'd the toss party turn out? |
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Forum: General Topic: little help |
DarkX |
Posted: Thu Jun 18, 2009 9:10 pm
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Replies: 13 Views: 3316
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ok I have been trying to modify my code so that my radar will work in a new picture box, but I can't seem to get it to work anyway I try it, Call DD_BackBuffer.BltFast(MMx, MMy, DD_MiniMap, rec, frmMirage.picmini.picture, DDBLTFAST_WAIT Or DDBLTFAST_SRCCOLORKEY) was one of the many codes I tried I a... |
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Forum: Related Products Topic: Dark Knite Engine |
DarkX |
Posted: Sun Jun 14, 2009 9:07 pm
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Replies: 351 Views: 113361
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Hey guys, I am off from both jobs for the weekend and have been plowing in to DKE again, trying to fix some of the bugs caused by features installed in to the last version of the source, taking forever but hopfully I should have it up and running soon. Keep ya posted -Korrey A D Edited my unlocked f... |
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Forum: Related Products Topic: Dark Knite Engine |
DarkX |
Posted: Wed May 27, 2009 11:50 pm
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Replies: 351 Views: 113361
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Because it gives them something to talk about in hopes to keep MS Forums alive and well, plus maybe there "thinking in the long run for anyone who would use it" Who knows, but it's there opinion. Can't argue with them might get locked again. |
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Forum: Related Products Topic: Dark Knite Engine |
DarkX |
Posted: Wed May 27, 2009 2:37 am
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Replies: 351 Views: 113361
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Well I test on the worst of my machines because when I got into internet gaming I was playing Diablo 2 and it didn't work to well on that amd K62 400+. So I remember that just because my better computer can run it fine doesn't mean that the ones who still have old computers will be able to. |
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Forum: Related Products Topic: Dark Knite Engine |
DarkX |
Posted: Tue May 26, 2009 7:47 pm
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Replies: 351 Views: 113361
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amd Athlon 64 x2 Dual Core 4800+ on interegrated graphics card 2.50GHz, 896 mb of ram
and it ran 198 on my old AMD K62 single core 400+ |
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Forum: Related Products Topic: Dark Knite Engine |
DarkX |
Posted: Sun May 24, 2009 3:32 am
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Replies: 351 Views: 113361
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Ok I have now nearly finished my Gameloop code, and jumped the FPS a bit. FPS=303 from 90 this is with the same amount of players online, extra animations, and npc's on the map. 303 was the lowest I had aquired in a 10 minute test here's the image for proof http://www.mid-waytwistedgames.webs.com/my... |
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Forum: Related Products Topic: Dark Knite Engine |
DarkX |
Posted: Thu May 21, 2009 3:07 am
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Replies: 351 Views: 113361
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I have not modded this from the origanal, and I haven't played with it much.
Do While GetTickCount < Tick + 30 TickFPS = Tick + 1000
And my cpu usage reaches 50 % on high only when I have E-O and DK running
And Timster 32x32 is only if you change the sprite size with your .bmp at the moment |
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Forum: Related Products Topic: Dark Knite Engine |
DarkX |
Posted: Sat May 16, 2009 9:38 pm
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Replies: 351 Views: 113361
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Ok since it is just me on the source again, acouple of the things that James added are not in this copy. Though there are some minor updates and (some speed enhances thanks to suggestions from Genesis), here's the current list http://mid-waytwistedgames.webs.com/my%20fps.bmp This is with 4 players o... |
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