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Forum: Show Off Topic: Spell animation done in 5 minutes |
ShadowLife |
Posted: Wed Aug 29, 2007 2:43 am
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Replies: 16 Views: 4742
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You should modify it so it loops atleast a few times. For me it seems to only play once when the page first loads. Some people may see nothing but the last frame.
Otherwise its nice, did you work of a base concept? [I've seem that last frame before] |
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Forum: Resources Topic: Server Sends Check To Client Tutorial |
ShadowLife |
Posted: Tue Aug 14, 2007 7:46 am
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Replies: 29 Views: 20462
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Erm, I may not understand what you mean, but it doesnt sound any different than the rest of the ideas in this thread. You are just sending a packet to the client, and the client sends it back with an encryption. Anyone who has toyed with a sniffer more than a couple times will notice an out of place... |
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Forum: Show Off Topic: New GUI Style (Update 2) |
ShadowLife |
Posted: Mon Jul 16, 2007 5:51 am
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Replies: 43 Views: 14881
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Should use two checkboxes. One to save name and the other to save password. Other than being abit bland, the GUI isnt bad. |
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Forum: Show Off Topic: Uber cute sprite! ^^ |
ShadowLife |
Posted: Sat Jun 16, 2007 5:10 pm
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Replies: 287 Views: 34395
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Add some dots to his forhead and its krillen from DBZ
[spelling may be incorrect, never really watched it] |
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Forum: Old Competitions Topic: Story - WIP |
ShadowLife |
Posted: Mon Jun 04, 2007 8:34 pm
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Replies: 5 Views: 5136
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Undead's story reminds me of Legends of Legaia [however its spelt]. Although not bad. |
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Forum: Resources Topic: Server Sends Check To Client Tutorial |
ShadowLife |
Posted: Sat Apr 21, 2007 5:17 am
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Replies: 29 Views: 20462
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Heres an idea, instead of checking at login to match a key in the client to the one in the server, have it check often. Have a list of keys, all under the same packet name, that the client randomly picks to verify itself to the server. The server simply checks to see if the key sent to it matches an... |
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Forum: General Topic: Shannara corp... down? |
ShadowLife |
Posted: Sat Mar 17, 2007 2:31 am
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Replies: 26 Views: 12984
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Forum: Resources Topic: Nesting |
ShadowLife |
Posted: Wed Mar 14, 2007 1:41 am
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Replies: 21 Views: 7901
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I can honestly say I hate trying to fix someone elses code when they don't nest. Or if their nesting is just a single space... Very nice, I hope most people will carryout nesting in any type of programming or scripting. [Also, I leave blank lines between Dims, SelectCase blocks, IfElseThen Blocks, a... |
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Forum: Resources Topic: Remove Code |
ShadowLife |
Posted: Sat Mar 10, 2007 10:06 am
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Replies: 40 Views: 14466
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I keep it simple, Tab.
Makes lines a bit long at times, but I like having a homogenous structure. |
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Forum: Show Off Topic: Swords |
ShadowLife |
Posted: Tue Feb 27, 2007 10:10 am
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Replies: 25 Views: 11166
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At anyrate those are some nice blades.
Are you planning on having 100% custom gfx? |
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Forum: Show Off Topic: Swords |
ShadowLife |
Posted: Tue Feb 27, 2007 8:09 am
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Replies: 25 Views: 11166
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For vb programmers, I'm not sure why an image in jpg format would stop someone stealing it... |
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Forum: Show Off Topic: Shop |
ShadowLife |
Posted: Tue Feb 20, 2007 5:12 am
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Replies: 17 Views: 5309
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I feel another type of realistic approach may be good aswell. Think about it this way, you just learned a spell, should you be able to cast it like a spell master? Nope. So have it based on amount of casts, set able in the spell editor, with a multiplier so it only requires you set the first level. ... |
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Forum: General Topic: Seamless/Scrolling Maps |
ShadowLife |
Posted: Sun Feb 18, 2007 3:56 am
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Replies: 261 Views: 16672
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I actually need to have my game have one large world map, and then some small maps for like houses.
Can anyone point me in the right direction for this? |
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Forum: General Topic: Visual Spells??? |
ShadowLife |
Posted: Thu Feb 08, 2007 5:27 am
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Replies: 261 Views: 20549
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@mis. it was the other way around. Blue was closed and GT was open... now GT is gone... |
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Forum: Show Off Topic: New Style |
ShadowLife |
Posted: Wed Feb 07, 2007 8:12 pm
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Replies: 26 Views: 11296
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wont this method make binary conversion harder?
also what exactly is the point of saving items in different formats? |
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Forum: General Topic: another question >> |
ShadowLife |
Posted: Mon Feb 05, 2007 6:17 pm
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Replies: 247 Views: 15056
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if you modify the classes.ini file WHILE the server is running, it doesnt reconize the change. Modify the file, then start the server. changes should be visible then. |
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Forum: General Topic: Multi server help |
ShadowLife |
Posted: Fri Feb 02, 2007 6:10 pm
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Replies: 248 Views: 15488
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if the client/server is just for you then make radios for each server, and have all the information be set once they click one
eg.
User clicks optServer1
set ServerIP = "127.0.0.1" |
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Forum: General Topic: Any info on this game? |
ShadowLife |
Posted: Thu Dec 14, 2006 9:03 pm
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Replies: 20 Views: 12104
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All information disclosed so far. X-Isle is the upcoming game from the creators of State of Conflict. X-Isle is set on earth, roughly two centuries into the future. The global government has redesigned an island somewhere in the pacific to function as a top secret triple max prison. Criminals and ot... |
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Forum: Resources Topic: Pick Pocket |
ShadowLife |
Posted: Wed Oct 04, 2006 4:19 pm
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Replies: 45 Views: 24154
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I suggest choosing a new key, |
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Forum: Resources Topic: Pick Pocket |
ShadowLife |
Posted: Wed Oct 04, 2006 6:40 am
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Replies: 45 Views: 24154
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considering that is just script, I don't believe it will work, atleast not without modifying it quite a bit....It is a nice base to use though.
as for where it came from I believe i seen it on a closed source engine..... |
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