Mirage Source

Free ORPG making software.
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 Forum: Related Products   Topic: Wind's Nocturne

 Post subject: Re: Wind's Nocturne
Posted: Sat Oct 31, 2009 4:30 am 

Replies: 30
Views: 23930


I like the GUI, it's tight.

 Forum: Old Games   Topic: Day 1 - What's Done Can Not Be Undone

Posted: Wed Jul 01, 2009 9:10 pm 

Replies: 25
Views: 19748


Afide wrote:
WerewolfModerator wrote:
7 for halla.

Gotta BOLD your vote.


Sorry about that.



And, we can commit suicide? XD

 Forum: Old Games   Topic: Day 1 - What's Done Can Not Be Undone

Posted: Wed Jul 01, 2009 8:14 pm 

Replies: 25
Views: 19748


WerewolfModerator wrote:
7 for halla.

Gotta BOLD your vote.


Sorry about that.

 Forum: Old Games   Topic: Day 1 - What's Done Can Not Be Undone

Posted: Wed Jul 01, 2009 2:36 pm 

Replies: 25
Views: 19748


Vote Halla :]

 Forum: Unrelated Products   Topic: Everlong Online

 Post subject: Re: Everlong Online
Posted: Mon Jun 29, 2009 9:34 pm 

Replies: 84
Views: 49381


Everything ok? Hope no one is hurt :X

 Forum: Unrelated Products   Topic: Everlong Online

 Post subject: Re: Everlong Online
Posted: Mon Jun 29, 2009 9:30 pm 

Replies: 84
Views: 49381


Oh and with regards to the topic, http://www.mirage-realms.com/oldside/ demonstrates how to use a graphically heavy layout efficiently, as well as how to create a dynamic content height and expanding layout and use php include in such a way so you only have one 'template' to edit when you are updat...

 Forum: Unrelated Products   Topic: Everlong Online

 Post subject: Re: Everlong Online
Posted: Mon Jun 29, 2009 9:15 pm 

Replies: 84
Views: 49381


Because I've looked @ essence?

 Forum: Announcements   Topic: Website

 Post subject: Re: Website
Posted: Mon Jun 29, 2009 8:19 pm 

Replies: 16
Views: 10905


James wrote:
Finally!

Also (than*).


Ahhhhhhh, you got me. lol.
Fixed it.

 Forum: Announcements   Topic: Website

 Post subject: Re: Website
Posted: Mon Jun 29, 2009 8:14 pm 

Replies: 16
Views: 10905


Much better than the old one.

 Forum: Unrelated Products   Topic: Everlong Online

 Post subject: Re: Everlong Online
Posted: Mon Jun 29, 2009 7:53 pm 

Replies: 84
Views: 49381


I got around to trimming the news section, the size is about half now. I finally made a new page for "old news". Tell me if it helps you guys out.

 Forum: Unrelated Products   Topic: Everlong Online

 Post subject: Re: Everlong Online
Posted: Mon Jun 29, 2009 6:40 am 

Replies: 84
Views: 49381


Beres wrote:
Loads in like a second for me..

EDIT: nvm.. I clicked on a link and it loads like molasses


What'd you click? No one I know has had a problem with it loading.

 Forum: Unrelated Products   Topic: Everlong Online

 Post subject: Re: Everlong Online
Posted: Mon Jun 29, 2009 6:19 am 

Replies: 84
Views: 49381


Eh.

It looks sexy, It works. I got no problem with it. The minimal amount bigger it is, doesn't bother me.

 Forum: Unrelated Products   Topic: Everlong Online

 Post subject: Re: Everlong Online
Posted: Mon Jun 29, 2009 6:08 am 

Replies: 84
Views: 49381


At least we've have bigger.... lol :]

And I think it's .. it's*** (talk about horrible standards)

 Forum: Unrelated Products   Topic: Everlong Online

 Post subject: Re: Everlong Online
Posted: Mon Jun 29, 2009 6:06 am 

Replies: 84
Views: 49381


We'll see, maybe I'll switch some things to jpg, or something. But if you have a problem loading that . . . .

I'll trim down the News section... eventually.

 Forum: Unrelated Products   Topic: Everlong Online

 Post subject: Re: Everlong Online
Posted: Mon Jun 29, 2009 5:44 am 

Replies: 84
Views: 49381


If they can't load the website, why would they even try to play the game?

If you can't load that, there is a problem, or you need to move out of your 3rd world country and get a real connection :X

 Forum: Unrelated Products   Topic: Everlong Online

 Post subject: Re: Everlong Online
Posted: Mon Jun 29, 2009 5:32 am 

Replies: 84
Views: 49381


What are you running? IE, on a computer built in the 90s? lol And that is just that big atm, because the news section hasn't been trimmed yet. Anddd... I think I can handle it.. http://www.speedtest.net/result/505994416.png http://www.speedtest.net/rank/1651331126.png

 Forum: Unrelated Products   Topic: Everlong Online

 Post subject: Re: Everlong Online
Posted: Mon Jun 29, 2009 5:05 am 

Replies: 84
Views: 49381


Everything is .png.... maybe you should get off dialup?

 Forum: Unrelated Products   Topic: Everlong Online

 Post subject: Re: Everlong Online
Posted: Mon Jun 29, 2009 3:57 am 

Replies: 84
Views: 49381


And that would be "my" coder/love of my life <3.

 Forum: Game Sign up   Topic: Werewolf sign up!

 Post subject: Re: Werewolf sign up!
Posted: Sun Jun 28, 2009 11:39 pm 

Replies: 22
Views: 16805


I'm down

 Forum: Unrelated Products   Topic: Everlong Online

 Post subject: Re: Everlong Online
Posted: Sun Jun 28, 2009 11:30 pm 

Replies: 84
Views: 49381


Coke wrote:
Are you using object streams for socket communication?


Would have to ask my programmer, my faith is in him with the more technical coding stuff.

 Forum: Unrelated Products   Topic: Everlong Online

 Post subject: Re: Everlong Online
Posted: Sun Jun 28, 2009 11:23 pm 

Replies: 84
Views: 49381


Anthony wrote:
Well, good luck. If you need any artwork I got a bunch of stuff somewhere.


I'll take anything Breeze related, and I'll give you recognition for all of it. Thanks.

 Forum: Unrelated Products   Topic: Everlong Online

 Post subject: Re: Everlong Online
Posted: Sun Jun 28, 2009 11:01 pm 

Replies: 84
Views: 49381


Anthony wrote:
This reminds me lots of Merrimint :( my poor dead project.


Hikaru and I are/were good friends, I actually pixeled some of the eyes for Merrimint, which are also being used on ELO :]

 Forum: Unrelated Products   Topic: Everlong Online

 Post subject: Re: Everlong Online
Posted: Sun Jun 28, 2009 11:00 pm 

Replies: 84
Views: 49381


Didnt really see what all you guys coded into the game but the graphics are nice The engine is still under development, according to my programmer, we're pretty close to a usable engine, and we will continue to build on it from there. We are striving right now towards getting the base of the engine...

 Forum: Unrelated Products   Topic: Everlong Online

 Post subject: Everlong Online
Posted: Sun Jun 28, 2009 9:20 pm 

Replies: 84
Views: 49381


Alright, I wasn't going to post on here, but what the hell. Everlong Online is my new project (well not so new, I've been working on it for quite some time). Our engine is being built from scratch in java, by a good friend of mine. Our graphics are from Green Raven, who is simply amazing. Anything y...

 Forum: Help Wanted   Topic: Looking for a Java programmer

Posted: Tue Mar 24, 2009 9:32 pm 

Replies: 20
Views: 9405


Thanks Matt.
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