Mirage Source

Free ORPG making software.
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 Forum: Show Off   Topic: Same old

 Post subject: Re: Same old
Posted: Sun Oct 18, 2009 7:38 pm 

Replies: 67
Views: 51786


Very nice and impressive. I hope you take this game really far...and some special and unique graphics couldn't hurt if you get GFX artist that is.
Well...that's the best menu I saw so far from all the games around here.

 Forum: Unrelated Products   Topic: [C++] ORPG Blody Engine

 Post subject: [C++] ORPG Blody Engine
Posted: Wed Oct 14, 2009 11:01 am 

Replies: 14
Views: 7676


ORPG Blody Engine Ok, I'm writing this post mainly to give out the link to my Dev Blog, where I'm going to keep everything updated about development of my engine. I'm sure 99% people here will not be interested in following my blog but still, I would be more than happy to see 1% :) Engine is not pu...

 Forum: General   Topic: [2D] Need help with smooth tile scrolling

Posted: Thu Oct 08, 2009 7:07 pm 

Replies: 0
Views: 3265


Hello everyone! I'm working on 2D tile based game ( C++ & DX9 ). I want character to move smoothly from tile to tile, but I have problems here. On first check, everything looks smooth but when you look closer, you can see that it's "spiky" movement. It looks like it jumps for few pixe...

 Forum: Help Wanted   Topic: Warriors Online[Whatever you can do]

Posted: Sun Oct 04, 2009 11:07 pm 

Replies: 15
Views: 10008


I can offer you my GFX work but not for free since I'm already working on other projects. If you're ready to spend bucks for your GFX, you can take
a look on my site "http://www.blodyavenger.com/workshop" for refference.

 Forum: Help Wanted   Topic: Tale Of Wonder [ED3.3.2] Searching for Coder

Posted: Thu Sep 24, 2009 6:13 am 

Replies: 25
Views: 18037


I suggest that you leave ED behind and accept Mirage Source as the base engine. I was silly with my project some time ago, I got offers here to help me coding everything but NO...I wanted ED for the engine <ponders> And so, I had no-one for programming and project failed... :| Be ready to switch to ...

 Forum: Help Wanted   Topic: [MISC] Need programmer for Map Editor

Posted: Wed Sep 23, 2009 10:10 pm 

Replies: 17
Views: 9972


Like Labmonkey mentioned, I don't care in what language. Of course, I would like to have full source code but to learn some other language to modify or add things is not hard. (but,I know basic of quite some languages) Labmonkey, I was looking for you on MSN but you weren't there. I'm going to talk ...

 Forum: Help Wanted   Topic: [MISC] Need programmer for Map Editor

Posted: Wed Sep 23, 2009 4:42 pm 

Replies: 17
Views: 9972


Looking for "Map Editor" programmer I'm working on my 2D game from scratch in DX9 and I'm looking someone to write me Map Editor for my game. It's 32x32 tiled based and I don't need much only simple editor where I can paint 1 layer with 1 tileset. Of course, I would like to have whole sou...

 Forum: Show Off   Topic: My Sprite

 Post subject: Re: My Sprite
Posted: Wed Aug 19, 2009 1:24 pm 

Replies: 19
Views: 9308


Realy nice work! I suggest to add some dithering shades, it will make everything nicer. Additional thing are eyes, it looks like monster is looking backwards (maybe you wanted that so...pardon me).

 Forum: Show Off   Topic: Pixel Art Collection (9/19/09)

Posted: Sun Aug 09, 2009 4:12 pm 

Replies: 38
Views: 21315


Now that's very VERY nice, I love your art! (and I especially like grass tile). I'm sure you'll find someone to work for sooner or later with that talent :)

 Forum: Help Wanted   Topic: Pixel Art Workshop - Art Shop

Posted: Thu Jul 30, 2009 11:33 am 

Replies: 13
Views: 6946


http://blodyavenger.com/images/blodyWorkshopLogo.png My own (pixel) art shop is finaly launched! I saw that there are many needs for graphics material and pixel artist around game developing communites, so I decided that I'll use my extra time for making and selling art work to everyone that wants ...

 Forum: Help Wanted   Topic: Looking for Artist/Equal Partner in MMORPG Project!

Posted: Fri Jul 10, 2009 4:57 pm 

Replies: 18
Views: 12472


Maybe because of seriousness, payment or something? Anyway, if Samuel works hard for a long time to learn programming and to start serious project he don't want to start with someone that's not serious or something. BUT...there are some people at age of 15 that are more serious that those at 25 for ...

 Forum: Unrelated Products   Topic: Chat BASIC

 Post subject: Re: Chat BASIC
Posted: Sun Jun 28, 2009 10:44 am 

Replies: 21
Views: 13427


Robin...can you explain what's so wrong here? I just want to learn programming winsock in a right way so if there is "REALY" something wrong or better way to do it, please, let me know, thanks.

 Forum: Related Products   Topic: Seraphim

 Post subject: Re: Seraphim
Posted: Mon Jun 22, 2009 5:18 am 

Replies: 20
Views: 12824


It could be mockup with sprites you're going to use ;) Anyway, nice improvements but try to give more contrast to pallisade walls there

 Forum: Related Products   Topic: Seraphim

 Post subject: Re: Seraphim
Posted: Sun Jun 21, 2009 10:16 am 

Replies: 20
Views: 12824


Graphics are nice but you could work a bit more on sprite doll. I know that's the hard part BUT for good results you have to sweat! :)
You could also add Name of your character above HP and MANA Bars.

I'm looking forward to more screens

 Forum: Help Wanted   Topic: Horse Racing/Breeding game.

Posted: Sat Jun 20, 2009 12:44 pm 

Replies: 81
Views: 70320


When female horse is pregnant it can't compete in tournaments or something. Damn, Game Design of horse breeding game
can get pretty nasty after these suggestions :P

 Forum: Show Off   Topic: Say hi to Bob

 Post subject: Re: Say hi to Bob
Posted: Thu Jun 18, 2009 9:07 pm 

Replies: 47
Views: 28696


Hahaha, may I use it in my game for the hardest encounter?

 Forum: Help Wanted   Topic: Horse Racing/Breeding game.

Posted: Thu Jun 18, 2009 9:00 pm 

Replies: 81
Views: 70320


Now that's interesting...do you have any toughts how would that look like?
Browser based (like travian, mafia wars etc.?) or Client?

If you had in mind Client to download, 2D style? To see horses how are they racing
or just text + images...clicking etc.?

 Forum: Show Off   Topic: Multiplayer Dungeon Crawler

Posted: Wed Jun 17, 2009 3:51 pm 

Replies: 214
Views: 37761


It looks very nice I must say next to that, I like how smooth is moving, but you could make that animation of sprite is always standing when you are not moving instead of staying at animation you stop. BUG: When you place first object, it creates it but without graphics (but I guess you found out th...

 Forum: General   Topic: Is C only coded in notepad?

Posted: Mon Jun 15, 2009 6:51 pm 

Replies: 12
Views: 10982


For example - Eclipse C/C++. I would like to suggest you this one because it's nice.
I wasn't doing with one for C but for Java and it has friendly enviroment.
http://www.eclipse.org/cdt/

(and by the way, it's for free)

 Forum: Visual Basic 6   Topic: DirectX8 Class Demonstration :) ver1.3

Posted: Mon Jun 15, 2009 4:44 pm 

Replies: 44
Views: 32000


Thanks for suggestion, I'm going to do that for sure.

 Forum: Visual Basic 6   Topic: DirectX8 Class Demonstration :) ver1.3

Posted: Mon Jun 15, 2009 1:12 pm 

Replies: 44
Views: 32000


Yep, I did that by myself and I like it :) Although, it's quite simple to do that

 Forum: Visual Basic 6   Topic: DirectX8 Class Demonstration :) ver1.3

Posted: Fri Jun 12, 2009 7:16 am 

Replies: 44
Views: 32000


It's not mine class, it's GIAKEN's doomy ;) (I added almost nothing to it, so yeah)
What you see is just using class which you can have as well from the download
link above.

 Forum: Show Off   Topic: Help me!

 Post subject: Re: Help me!
Posted: Fri Jun 12, 2009 7:12 am 

Replies: 44
Views: 26948


Yay! :) Anyway, I'm going to send you updated version on sunday since you've paid me, I think I could work a bit more on spell and logout button.

 Forum: Visual Basic 6   Topic: DirectX8 Class Demonstration :) ver1.3

Posted: Fri Jun 12, 2009 6:59 am 

Replies: 44
Views: 32000


Thanks :) I'll have to peek in Robin's class as well now :P

 Forum: Visual Basic 6   Topic: My Map Type...

 Post subject: Re: My Map Type...
Posted: Fri Jun 12, 2009 12:46 am 

Replies: 18
Views: 14702


I just checked out, there is POINT type with X and Y variables
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