Mirage Source

Free ORPG making software.
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 Forum: General   Topic: Some lag on starting

 Post subject: Some lag on starting
Posted: Wed Aug 06, 2008 5:30 pm 

Replies: 13
Views: 2931


When i create a new account or character it lags for some time so i hit escape and restart it.The account or character has been created normally but what is needed to fix this from happening?

Thanks

 Forum: General   Topic: little binary access editor

 Post subject: little binary access editor
Posted: Tue Jul 15, 2008 12:45 am 

Replies: 15
Views: 3983


Since added binary i cant give admin access to my player so i had the idea of a litle editor on server because i cant even think how to make a real one.
It will work like put the char name in a txt press the button and the name in txt will have access=6

Edit:nvm i ll try to make it

 Forum: Cerberus Engine   Topic: Cerberus Version2 Question

Posted: Sun Jul 13, 2008 9:53 pm 

Replies: 3
Views: 4270


in mirage form properties make it fixed sizable

 Forum: General   Topic: chat problem

 Post subject: chat problem
Posted: Thu Jul 10, 2008 3:35 pm 

Replies: 14
Views: 4717


Hi.

I had a problem with my chat after make a text box instead of onscreen.After that i couldnt type anything.Anyway i tried to fix it and now every command works but when i type something to say in map i cant press enter to tell it.

Could you tell me where to look to fix this?

Thanks

 Forum: General   Topic: binary classes

 Post subject: Re: binary classes
Posted: Wed Jul 09, 2008 12:13 pm 

Replies: 25
Views: 8567


Thanks it works i dont have an error server loads normally.Should i change the loadclasses as well?

 Forum: General   Topic: binary classes

 Post subject: Re: binary classes
Posted: Tue Jul 08, 2008 11:03 pm 

Replies: 25
Views: 8567


still the same problem RTE 52"bad file or number" i also removed the / in loadclasses and checkclasses but same problem,,,

 Forum: General   Topic: binary classes

 Post subject: Re: binary classes
Posted: Tue Jul 08, 2008 10:39 pm 

Replies: 25
Views: 8567


now i have RTE 52 in this
Code:
Function FileExist(ByVal FileName As String) As Boolean
    If Dir(App.Path & "\" & FileName) = "" Then
        FileExist = False
    Else
        FileExist = True
    End If
End Function

 Forum: General   Topic: binary classes

 Post subject: binary classes
Posted: Tue Jul 08, 2008 9:53 pm 

Replies: 25
Views: 8567


I have problem with my binary classes , i got that error "wrong number of arguments or invalid property assignment" and highlights FileExist on saveclasses sub. Here is my code: loadclasses sub Sub LoadClasses() Dim FileName As String Dim i As Long Dim nFileNum As Integer Call CheckClasses...

 Forum: Resources   Topic: Class Editor

 Post subject: Re: Class Editor
Posted: Tue Jul 08, 2008 8:19 am 

Replies: 25
Views: 11815


Link doesnt work :cry:

 Forum: Resources   Topic: Press enter to start writing

Posted: Tue Jul 08, 2008 7:58 am 

Replies: 16
Views: 7045


thanks that worked but i have a problem i had before as well.When i try to type it deletes every letter i type.Some help?

 Forum: Resources   Topic: resync button

 Post subject: resync button
Posted: Tue Jul 01, 2008 1:24 pm 

Replies: 19
Views: 8692


You know sometimes when you load a new map your char lags so i would like to make a resync button.
Could someone post the code for it to understand it so i can use it?

-Ligaman

 Forum: Resources   Topic: Another Visual Inventory

Posted: Fri Jun 27, 2008 3:37 pm 

Replies: 24
Views: 12449


Yep but i cannot click on items.

 Forum: Resources   Topic: Another Visual Inventory

Posted: Fri Jun 27, 2008 4:07 am 

Replies: 24
Views: 12449


It works ok but I cant click on the items displayed neither dbl click or right click to drop.The items are unselectable.
Some help?

 Forum: General   Topic: trousers

 Post subject: Re: trousers
Posted: Thu Jun 26, 2008 11:49 pm 

Replies: 21
Views: 8077


There is a tutorial on how to add boots and gloves.You can do it for trousers or any other item.
It works perfectly.

 Forum: Resources   Topic: Another Visual Inventory

Posted: Thu Jun 26, 2008 10:41 pm 

Replies: 24
Views: 12449


What code do i add to use/drop item?

 Forum: General   Topic: 2 problems i have

 Post subject: Re: 2 problems i have
Posted: Thu Jun 26, 2008 2:19 pm 

Replies: 17
Views: 5854


Edit: The problem on chat was after apply this tutorial: Posted By: Sync Subject: Chat In A Text Box Instead Of On-Screen Date Posted: 11 February 2006 at 3:21pm Difficulty: Easy 1/5 Originaly Posted By: Sonire In frmMirage: Make a text box and name it txtMyTextBox In modGameLogic: In the game loop ...

 Forum: General   Topic: 2 problems i have

 Post subject: 2 problems i have
Posted: Thu Jun 26, 2008 1:48 am 

Replies: 17
Views: 5854


After adding many features and playing around with my code i have 2 serious problems:
1. I cannot write(i cant write even pressing enter or not)
2.open spells doesnt work(i dont know if the problem is in the command box that opens the spells or in the packet)

Some help?
-Ligaman

 Forum: Resources   Topic: Press enter to start writing

Posted: Wed Jun 25, 2008 11:39 pm 

Replies: 16
Views: 7045


Hi all.
I dont know if this allready has been posted but i need a tut on how to write only when Enter is pressed.
I am asking this because when i type my key for inventory/spells/movement it also print them up in the writing box.

Thanks

-ligaman

 Forum: General   Topic: New char looks north in char creation

Posted: Mon Jun 23, 2008 1:29 am 

Replies: 14
Views: 4344


Explain it a bit please
Where should i look to change it? :|

 Forum: General   Topic: New char looks north in char creation

Posted: Sun Jun 22, 2008 7:14 pm 

Replies: 14
Views: 4344


I added the display sprite in char creation but it doesn't look south.
How could i fix that?
Thanks
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