Mirage Source

Free ORPG making software.
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 Forum: Tutorials   Topic: [Feature] Stat Progress bars and Transparent RTF Box

Posted: Wed Sep 02, 2009 1:39 am 

Replies: 1308
Views: 70460


Are you talking about transparent chat box? All you need is RichTxt32.ocx, which comes with Full VB6(not Portable).

 Forum: Tutorials   Topic: Race Sprites Tut

 Post subject: Race Sprites Tut
Posted: Sat Aug 22, 2009 8:13 pm 

Replies: 1411
Views: 74099


So what this tutorial will basically do is let you choose a sprite for the male version of a race and the female version of a race! :) This is all server side too. I use MS 3.07 for this tut. Go look for the following lines, in modTypes : Code: Type ClassRec Name As String * NAME_LENGTH Sprite As In...

 Forum: Unrelated Products   Topic: [DEV]Chat Program

 Post subject: Re: [DEV]Chat Program
Posted: Wed Aug 12, 2009 2:56 pm 

Replies: 44
Views: 34009


Ok After I post a useful site and the topic dies. RIP :lol:

 Forum: General   Topic: Free Web Hosting

 Post subject: Re: Free Web Hosting
Posted: Wed Aug 12, 2009 3:17 am 

Replies: 263
Views: 26286


Now it looks like you going to change

 Forum: General   Topic: Free Web Hosting

 Post subject: Re: Free Web Hosting
Posted: Tue Aug 11, 2009 8:21 pm 

Replies: 263
Views: 26286


Sorry We will stay with unlimited space. Anyway there are free forum sites, they setup the forum for you. You just have to do the other stuff.

 Forum: Mirage Source 4 (Visual Basic 6)   Topic: RPG XP > Mirage tile converter?

Posted: Mon Aug 10, 2009 9:54 pm 

Replies: 8
Views: 9724


Not with the color sheme it uses. They look 3D. RM2k and RM2k3 is more 2D.

 Forum: General   Topic: Free Web Hosting

 Post subject: Re: Free Web Hosting
Posted: Mon Aug 10, 2009 9:48 pm 

Replies: 263
Views: 26286


There is no limit of web space, but can only upload 1MB file. You dont get php support, only use zip achieves, use jpg graphic file. Also you can use swf files. I am using it for my guild in Wonderland Online.

 Forum: Unrelated Products   Topic: [DEV]Chat Program

 Post subject: Re: [DEV]Chat Program
Posted: Mon Aug 10, 2009 9:15 pm 

Replies: 44
Views: 34009


http://www.planet-source-code.com Try here and search for it.

 Forum: Mirage Source 4 (Visual Basic 6)   Topic: RPG XP > Mirage tile converter?

Posted: Mon Aug 10, 2009 9:10 pm 

Replies: 8
Views: 9724


Remember there is rmxp and rmvx. These wont be easy to convert to MS.

 Forum: General   Topic: Free Web Hosting

 Post subject: Re: Free Web Hosting
Posted: Mon Aug 10, 2009 9:02 pm 

Replies: 263
Views: 26286


http://www.hostultra.com Go here and have a look

 Forum: Unrelated Products   Topic: [DEV]Chat Program

 Post subject: Re: [DEV]Chat Program
Posted: Mon Aug 10, 2009 8:58 pm 

Replies: 44
Views: 34009


After that you can add a voice chat function.

 Forum: General   Topic: Free Web Hosting

 Post subject: Re: Free Web Hosting
Posted: Mon Aug 10, 2009 8:48 pm 

Replies: 263
Views: 26286


I rather use Hostultra, because it gives you unlimited web space on the free account.

 Forum: Unrelated Products   Topic: Playerworlds.NET

Posted: Mon Aug 10, 2009 7:40 pm 

Replies: 19
Views: 12815


Now you just need is make your chat window into DirectX verison. So the only thing on the main form is the game view.

 Forum: Tutorials   Topic: [Add on] Sprite sheet maker

Posted: Mon Aug 10, 2009 3:01 pm 

Replies: 1690
Views: 86732


Ok.

 Forum: Tutorials   Topic: [Add on] Sprite sheet maker

Posted: Sun Aug 09, 2009 4:46 pm 

Replies: 1690
Views: 86732


All the editors should be standalone

 Forum: Tutorials   Topic: [Feature] Party System

 Post subject: Re: [Feature] Party System
Posted: Sun Aug 09, 2009 2:28 pm 

Replies: 1896
Views: 84575


I think that the exp should be divided base on how many members:

GiveXP= Exp÷Members+1

 Forum: Tutorials   Topic: [Feature] HP Bars for NPC

Posted: Sun Aug 09, 2009 2:10 pm 

Replies: 1730
Views: 54957


All is needed is MP and SP bars.

 Forum: Tutorials   Topic: [Add-On] Admin Panel

 Post subject: Re: [Add-On] Admin Panel
Posted: Sun Aug 09, 2009 2:05 pm 

Replies: 1816
Views: 91105


You should have the server do the access check and the client open the panel if the server check has passed.

 Forum: Tutorials   Topic: [Feature] Custom Experience

Posted: Sun Aug 09, 2009 1:56 pm 

Replies: 1925
Views: 72815


What next is the Exp Share for parties.

 Forum: Tutorials   Topic: [Feature] Map Editor In Its Own Form

Posted: Sun Aug 09, 2009 1:46 pm 

Replies: 1912
Views: 69496


Here an idea. What about making the map editor as a different app?

 Forum: Tutorials   Topic: [Feature] A Simple Time Engine

Posted: Sun Aug 09, 2009 1:37 pm 

Replies: 1469
Views: 77267


Or have 2 kind of time: game time and real time. Just like FFXII.

 Forum: Tutorials   Topic: [Add on] Sprite sheet maker

Posted: Sun Aug 09, 2009 1:19 pm 

Replies: 1690
Views: 86732


It can be sprite and tile sheet maker together. About adding a multiple projects, it has to be MDI. Not SDI, which it is now.

 Forum: Resources   Topic: Npc's spell

 Post subject: Re: Npc's spell
Posted: Tue Nov 13, 2007 8:12 pm 

Replies: 14
Views: 10268


I bet he knows how to add it, but dont know how to make the server and client to make it work

 Forum: Resources   Topic: In-game Mail System

 Post subject: Re: In-game Mail System
Posted: Fri Nov 09, 2007 4:49 am 

Replies: 23
Views: 9781


I have the source code for vbGore that does have mail system, but it is hard to extract it into this game engine

 Forum: Resources   Topic: In-game Mail System

 Post subject: In-game Mail System
Posted: Tue Nov 06, 2007 11:43 pm 

Replies: 23
Views: 9781


I think this will be great. Do any of you know how to code one?
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