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Forum: Resources Topic: Tilesets |
| tFx.Hadouken! |
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Posted: Tue Oct 30, 2007 11:04 am
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Replies: 14 Views: 5886
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Forum: Related Products Topic: Winds Whisper Release! |
| tFx.Hadouken! |
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Posted: Mon Oct 22, 2007 12:41 pm
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Replies: 457 Views: 154132
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Looks nice lykk. Keep it up (y) |
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Forum: Show Off Topic: Delete me |
| tFx.Hadouken! |
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Posted: Tue Oct 09, 2007 5:20 pm
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Replies: 29 Views: 10832
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FFS. Thats very nice looking. I think the orange markings in the first map are a little bit bright though D; |
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Forum: Show Off Topic: The Good Left Undone |
| tFx.Hadouken! |
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Posted: Fri Sep 28, 2007 7:14 pm
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Replies: 19 Views: 8323
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Thanks  |
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Forum: Show Off Topic: The Good Left Undone |
| tFx.Hadouken! |
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Posted: Fri Sep 28, 2007 6:09 pm
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Replies: 19 Views: 8323
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Yeah  Thanks for your comment. |
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Forum: Show Off Topic: The Good Left Undone |
| tFx.Hadouken! |
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Posted: Fri Sep 28, 2007 4:41 pm
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Replies: 19 Views: 8323
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Forum: Show Off Topic: Insomnia Mockup |
| tFx.Hadouken! |
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Posted: Thu Sep 27, 2007 4:26 pm
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Replies: 277 Views: 27269
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That GUI is secks  |
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Forum: Show Off Topic: Insomnia Mockup |
| tFx.Hadouken! |
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Posted: Wed Sep 26, 2007 6:34 pm
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Replies: 277 Views: 27269
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Nice.. I like the lighting used on the tanks to give different colours. |
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Forum: Show Off Topic: Some beta2 screens |
| tFx.Hadouken! |
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Posted: Tue Sep 25, 2007 9:27 pm
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Replies: 13 Views: 4557
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My name is in almost all of those screens  Awsome though. Keep it up. |
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Forum: General Topic: Begin Programming |
| tFx.Hadouken! |
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Posted: Sun Sep 23, 2007 3:12 pm
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Replies: 1083 Views: 159048
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I dont know any other programming languages.
:/ |
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Forum: General Topic: Very Dumb Question! |
| tFx.Hadouken! |
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Posted: Sun Sep 23, 2007 11:30 am
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Replies: 17 Views: 6193
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Oh ok. Damn :O Well. Guess Ill try and figure it out then.
Cheerss  |
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Forum: General Topic: Very Dumb Question! |
| tFx.Hadouken! |
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Posted: Sun Sep 23, 2007 9:57 am
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Replies: 17 Views: 6193
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Damn. -_-
Will they all be in ModTypes though? Or will they be all over... |
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Forum: General Topic: Very Dumb Question! |
| tFx.Hadouken! |
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Posted: Sun Sep 23, 2007 9:38 am
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Replies: 17 Views: 6193
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Ok. I have never looked at the Mirage Sourcecode before. And this is my first time. Can someone please tell me the line which decides Sprite Size?
In Elysium I remember it being something like;
Code: Size_x=32
But I am not sure. Any help would be appreciated. |
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Forum: General Topic: Begin Programming |
| tFx.Hadouken! |
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Posted: Sun Sep 23, 2007 9:32 am
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Replies: 1083 Views: 159048
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Ack. Thanks 
I just got VB6 working, I must learn it -_- |
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Forum: Related Products Topic: Winds Whisper Release! |
| tFx.Hadouken! |
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Posted: Sat Sep 22, 2007 10:07 am
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Replies: 457 Views: 154132
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I know this is really old, So sorry. But is this game released yet or is it in development? |
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Forum: Show Off Topic: 8x8 |
| tFx.Hadouken! |
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Posted: Sat Sep 22, 2007 8:20 am
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Replies: 18 Views: 6955
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WEWT. The smallest sprite I did was 13x23
That burned my eyes :@ |
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