Mirage Source

Free ORPG making software.
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 Forum: General   Topic: Clearing array error

 Post subject: Re: Clearing array error
Posted: Thu Jan 24, 2008 7:32 pm 

Replies: 19
Views: 4657


Could I just remove the fixed lengths on the strings? I don't think they're needed, really...just do a length check to verify it's good when they register and so on.

 Forum: General   Topic: Clearing array error

 Post subject: Clearing array error
Posted: Thu Jan 24, 2008 4:33 am 

Replies: 19
Views: 4657


Alrighty then...as I was looking through optimizations, I stumbled upon how to clear players and such easier: Sub ClearPlayer(ByVal Index As Long) Dim EmptyPlayer As AccountRec Player(Index) = EmptyPlayer End Sub I've also stumbled upon a problem with this. For strings that are given a max length pr...

 Forum: Resources   Topic: Dont blt if minimized

 Post subject: Re: Dont blt if minimized
Posted: Thu Jan 17, 2008 7:37 pm 

Replies: 22
Views: 10637


I had this idea, too...but I never did it and I think I had a good reason, but I can't remember it...

 Forum: Old Competitions   Topic: New contest?

 Post subject: Re: New contest?
Posted: Thu Jan 17, 2008 7:24 pm 

Replies: 24
Views: 17551


Stomach Pulser wrote:
We'd have to send in videos of it to prove it works and that we completed it in a certain amount of time :D


I just bled 3 pints of blood out of my eyes.

 Forum: Old Competitions   Topic: VB Mario Contest

 Post subject: Re: VB Mario Contest
Posted: Thu Nov 08, 2007 11:20 pm 

Replies: 62
Views: 31023


So, Spodi, when do we get to play it? Who'd you make it for, by the way? :D

 Forum: Old Competitions   Topic: Story - Vote!

 Post subject: Re: Story - Vote!
Posted: Wed Aug 15, 2007 2:35 am 

Replies: 11
Views: 8456


Can we have another story contest? I wasn't aware of this and I want to submit my game's story...

 Forum: General   Topic: Drawing text with DirectDraw7 help

Posted: Mon Aug 13, 2007 11:34 pm 

Replies: 12
Views: 2772


Since ES is down at the moment...I'll post my question here. I'm trying to convert the way ES draws text to DirectDraw...here's what I have: Note: Old code commented out Public GameFont As New StdFont Public Sub SetFont(ByVal Font As String, ByVal Size As Byte, ByVal Bold As Long, ByVal Italic As Lo...

 Forum: Mirage Source 3.x.x, MSx   Topic: Development Log

Posted: Thu Mar 29, 2007 10:33 pm 

Replies: 130
Views: 110212


Another good optimization to do is convert all of the division you can into multiplication. Dark Dragon said multiplication is faster in VB.

I did: / 2 to * 0.5, / 10 to * 0.1, and / 5 to * 0.2
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